In the race to the skies, many climbed to the heavens, but many fell back down - their remains have littered the world with celestial powers, and you're able to find them.
🗿 Monsters (NEW!) 🗿
The following mobs are only available after starting the first quest. Drops: Stardrop
T6 - Fallen Starseeker
T7 - Fallen Zwei-Caster
T7 - Fallen Zwei-Fencer
The following mobs are only available after starting the second quest. Drops: Moondrop
T8 - Fallen Moonchaser
T10 - Fallen Crescent-Fencer
Welcome to tier 10 and welcome to Realmshifter! Realmshifter is a class that specializes in speed. Fast dungeons, fast PvP, and (after setting up) fast raids. This guide will take you through everything you need to get started as Realmshifter; general gameplay, essential skills, pets, starter gear, and the spec that’ll be your best friend until at least level 235. By the end of this guide you’ll be confidently completing dungeons, smashing through PvP, and taking on The Morrigan.
Passive abilities breakdown
Resurgence states that “You will become more powerful as your HP decreases in battle.” This means starting at 50% HP, all your stats (attack, defenses, dex for dodging, etc.) will start increasing for a maximum of a 2X gain when your health reaches 1%. When you see the term “redline” mentioned, they are talking about this effect where a Realm is strongest at that last sliver of HP. With resurgence maximizing stats at 1HP, this means ward is a Realm’s new effective health. To repeat, HP keeps you alive up until Tier 9, whereas ward keeps you alive starting at T10 as a Realm.
High Tenacity says “damage taken from some self-inflicted status effects will not fully deplete your HP.” Practically, this means berserk (triggered by skill, pet like chimera, or via consumables like mushroom) cannot kill you when you are at 1HP. As berserk is a main source of damage buffs (and defense too in the case of berserk 2 and berserk 3), high tenacity works seamlessly with resurgence above like peanut butter and jelly: you can stay at 1HP without killing yourself from your own damage boosting buffs. This does not cover other damage over time afflictions such as bleed, toxic, curse, burn, etc. and those will still pierce the ward and kill you easily at 1 HP.
Mystic Feather says “your chance to dodge attacks increases as damage is taken.” This means your dodge rate is the highest it can be when you’re sitting at 1HP and is a key part of a Realm’s defenses in raids.
This build was born out of a desire to get away from the tedium of heretic endless runs and a realization that dragon align synergizes well with the Questing weapons, as well as the other benefits Dragon Align provides, namely elimination of Nidhogg as a threat. Inspiration was taken from Shabbash’s previous swash endless video.
Buffing is done as Beo/Raider and it is quick. It can be done while at a wayvessel as well but it will take longer as you will have to regen mana with Guts for Ward of Balor/Annwn casts. We only need the basic four elemental resists as Realmshifter has natural Light/Dark immunity. With Outpost access resistances are gotten through Fey Yeti first and Zerk 1 from Chimera. If Chimera follower is not possible, you can get Zerk 1 through the Zerker spec or Chimera Raid weapons.
In the later swiss rounds of the last pvp tournament, Z6 skunked me 2-0 with a realmshifter build that got me thinking. The big takeaways I had from that set were that:
- Ashen Phoenix might be the best all around pet for melee pvp when you get its action rate high enough to have reliable access to Deific Channel. Deific Channel>other pets basically.
- Raider synergizes in every way that makes Ashen good.
In my first swiss set with Z6, he zeroed out most of my Ultimas and crushed me with 1HKO crits. It wasn’t close at any point. After that loss I knew I wanted to make my own version of the build, but as a deity instead of realmshifter (which is of course a good thing). This build would become my go to for live pvp and is an overall powerhouse.
○ T6 - Scary Skeleton
○ T7 - Spooky Ghost
○ T9 - Very Scary Skeleton
○ T4 - Spooky Ghost
○ T8 - Terrifying Ghost
○ T1 - Frightening Skeleton
○ T4 - Scary Skeleton
○ T8 - Very Scary Skeleton
○ T8 - Onryo (NEW!)
○ Ectoplasm: Physical resistance but has negative stats and a high chance that you'll fall asleep
This is exactly what the first ever event post was ~1 year ago (I added Onryo, which is new to this year). I would like to thank so many people for the support I've gotten on these over the past year. I read all the thanks, whether I respond to them or not. I post these in 5 servers, with many I'm sure of pasting these across the various Orna communities, but originally my first event post landed itself in the good ol' general channel of Orna Main. I've come so far - no, we've come so far from that start. Doing these led me to do more projects in the Orna space, like the questline guide, the visuals, and loads of other things. I owe you guys all the credit for making this as big and as useful as it is in present day, and I will never stop loving this community. Here's to another year, two, or more. 🎂
Konq, your Unfelled Balor Mage
The Battlemage is the most popular Tier 6 class for mages in Orna. Introducing elemental multi-hit spells and higher mage stats after Druid in Tier 5, the Battlemage can be played successfully with a few different specialisations. This guide looks at the duel-wielding Duelist spec, specialising in fast hard hitting nukes perfect for PvP on both offense and defense. It also excels in solo dungeons but lacks the additional damage available to Berserker spec for longer term raiding.
If you want to get a taste of real turn 1 PvP power at tier 6 and become a war hero for your kingdom, this could be the build for you!
Includes detailed video guide below!
Big Forg's Early Gilgamesh Raiding aka “It’s not about the size of your spikes, it’s how you use them.” - Orna patch 3.3
Hello and welcome, it’s your friendly neighbourhood amphibian. After the recent rework of Spiked Shield you no longer need an extremely min-maxed, high-end build with tons of ward to have a decent damage with the SS skill family. In this guide I’ll try to focus on the performance of SS1 in 3 different scenarios:
1. Entry-level Gilgamesh (around 100-120k ward)
2. Mid-game Gilgamesh (around 120-180k ward)
3. Endgame Gilgamesh (above 180k ward)
Keep in mind, this build is not built around pumping extremely huge numbers, it performs well in all raids, has really high survivability and not a lot of key pressing. The rotation is pretty much based on 1 skill and 1 temp buff.
🐦 Rise of the Phoenix - May 2022 Event Checklist 🐦
From the ashes of January, the next phoenix is reborn. To continue May, we have the Phoenix event, which is home to some really good pets. The T8 Phoenix gives earlier access to Deific Channel, a powerful buff normally only available in T10. The T10 variant is great for getting Deific Channel without spending 3 turns to cast, and with a decent amount of pet action increase, can consistently provide you with the buff.
Duration: 20 May 2022 to 1 June 202
🐦 Followers 🐦
○ T8 - Phoenix
○ T10 - Ashen Phoenix
💭 The Plight of Apollyon - May 2022 Event Checklist 💭
During this month, let's go back and fight some memories! Tons of interesting things come with this brand new event. What does all this new stuff mean? We'll be spending this entire month finding out. All the monsters and followers focus heavily on alignment. They're a great pick for setting up endless or getting specific Alignments easily.
Duration: 1 May 2022 to 1 June 2022
💭 Followers 💭
○ T5 - Apollyon's Pupil (Lightning)
○ T5 - Apollyon's Pupil (Earth)
○ T5 - Apollyon's Pupil (Water)
○ T5 - Apollyon's Pupil (Fire)
○ T10 - Apollyon's Apprentice (Lightning)
○ T10 - Apollyon's Apprentice (Earth)
○ T10 - Apollyon's Apprentice (Water)
○ T10 - Apollyon's Apprentice (Fire)
⚔️ Fallen Heroes of Avalon* - June 2022 Event Checklist ⚔️
* includes the Beasts of Avalon
The heroes of Avalon have stepped up to duel you! Here, we're visited by Cade, Balin, and Finesse, 3 NPCs that have become raids for you to challenge! Try your hand at them for higher-tier rewards!
Duration: 1 June 2022 to 1 July 2022
⚔️ Followers ⚔️
○ T6 - Llamrai
○ T7 - Carman
○ T7 - Gwyllgi
○ T8 - Hengreon
○ T9 - Glatisant
○ T10 - Great Pegasus
Shabbash has been playing Orna since the summer of 2019, reaching max level 250 a year later, and has a vast plethora of experience within the game. After completing and surviving the grind, Shabbash now turns his attention to creating the best guide resources for players to improve their enjoyment of what Orna has to offer.
The Arisen Podcast Ep12
Friday 19th Aug 13:30 UTC