Before going too far down this abyss, we strongly recommend you reading our starter guide (here) if you’re a fresh Realm. For the purposes of this guide, we are going to assume you satisfy the following conditions:
To make this easy to understand, we’ll be covering all the different pieces of Endless chronologically rather than by topic. The reason for this is because Endless, unlike other content, requires quite a few different moving pieces in order for you to maximize gains. Don’t worry if you can’t make the stars align for every run, think of this as the ideal blueprint. With that, let’s get into it.
Introduction to Alting
Northern Forge released Towers of Olympia in February 2023 as a massive piece of "longform solo end game content" available to players of T9 and above in both Orna and Hero of Aethric. Find and climb Towers out in the world to defeat increasingly stronger enemies on each floor, ending with a Titan Superboss at the top! Collect a new currency called Tower Shards along the way by defeating enemies, to customise your character with celestial weapons, augmentations dropped from Titans, and there's even 22 new celestial classes available to unlock with new skills and passive abilities. This is arguably the biggest content drop in the game's history to date!
In this guide we're going to cover everything there is to know from finding towers, how to acquire olympia tower keys for entry, the different types of towers and their final titan superbosses, mechanics behind wild tower spawning in Orna, how the total floors grow over time allowing for greater hauls of tower shards, weekly reset, then we'll delve in to the Titan Workshop and explain exactly how to spend your hard-earned tower shards to construct and upgrade your own towers, craft and augment celestial weapons, and finally unlock the new celestial classes!
Welcome to tier 10 and welcome to Realmshifter! Realmshifter is a class that specializes in speed. Fast dungeons, fast PvP, and (after setting up) fast raids. This guide will take you through everything you need to get started as Realmshifter; general gameplay, essential skills, pets, starter gear, and the spec that’ll be your best friend until at least level 235. By the end of this guide you’ll be confidently completing dungeons, smashing through PvP, and taking on The Morrigan.
Passive abilities breakdown
Resurgence states that “You will become more powerful as your HP decreases in battle.” This means starting at 50% HP, all your stats (attack, defenses, dex for dodging, etc.) will start increasing for a maximum of a 2X gain when your health reaches 1%. When you see the term “redline” mentioned, they are talking about this effect where a Realm is strongest at that last sliver of HP. With resurgence maximizing stats at 1HP, this means ward is a Realm’s new effective health. To repeat, HP keeps you alive up until Tier 9, whereas ward keeps you alive starting at T10 as a Realm.
High Tenacity says “damage taken from some self-inflicted status effects will not fully deplete your HP.” Practically, this means berserk (triggered by skill, pet like chimera, or via consumables like mushroom) cannot kill you when you are at 1HP. As berserk is a main source of damage buffs (and defense too in the case of berserk 2 and berserk 3), high tenacity works seamlessly with resurgence above like peanut butter and jelly: you can stay at 1HP without killing yourself from your own damage boosting buffs. This does not cover other damage over time afflictions such as bleed, toxic, curse, burn, etc. and those will still pierce the ward and kill you easily at 1 HP.
Mystic Feather says “your chance to dodge attacks increases as damage is taken.” This means your dodge rate is the highest it can be when you’re sitting at 1HP and is a key part of a Realm’s defenses in raids.
This build was born out of a desire to get away from the tedium of heretic endless runs and a realization that dragon align synergizes well with the Questing weapons, as well as the other benefits Dragon Align provides, namely elimination of Nidhogg as a threat. Inspiration was taken from Shabbash’s previous swash endless video.
Buffing is done as Beo/Raider and it is quick. It can be done while at a wayvessel as well but it will take longer as you will have to regen mana with Guts for Ward of Balor/Annwn casts. We only need the basic four elemental resists as Realmshifter has natural Light/Dark immunity. With Outpost access resistances are gotten through Fey Yeti first and Zerk 1 from Chimera. If Chimera follower is not possible, you can get Zerk 1 through the Zerker spec or Chimera Raid weapons.
In the later swiss rounds of the last pvp tournament, Z6 skunked me 2-0 with a realmshifter build that got me thinking. The big takeaways I had from that set were that:
- Ashen Phoenix might be the best all around pet for melee pvp when you get its action rate high enough to have reliable access to Deific Channel. Deific Channel>other pets basically.
- Raider synergizes in every way that makes Ashen good.
In my first swiss set with Z6, he zeroed out most of my Ultimas and crushed me with 1HKO crits. It wasn’t close at any point. After that loss I knew I wanted to make my own version of the build, but as a deity instead of realmshifter (which is of course a good thing). This build would become my go to for live pvp and is an overall powerhouse.
This is guide is about hard endless as Sequencer on both Deity and Heretic. It requires for you to be lvl 245 for Ultima. With this build I do 100M orns per hour without temple or event, an hour means 5-6 dungeons. You can see a before/after 2 hours of hard endless on Stats and Gear at the end.
Heretic or Deity ?
Your most ascended lol. Both are good and have different advantages based on their passives, there is no clear winner.
I suggest to use only berserk 1 and 3 because ruby got nerfed (separated proc on each ruby got merged on only 1 proc so there is now only 50% chance to get healed each turn). It's easier to manage 2 zerk instead of 3 because Elementseal heals just enough to manage 2 berserks.
Loadout screenshots and video guide available at the bottom of this guide!
Baalinor - 2022-08-17
There are different ways to run dungeons with Gilgamesh, following is the one I found the best for me. I'm currently using it for standard normal, hard, boss, hard boss, and also themed dungeons (some of them horde mode, others non-horde).
There are actually 4 versions of my build, where Weapon and Offhand change.
Speaking of the common elements:
I'm currently using Zwei-Fencer because of horde dungeons, it's also good for ward bonus.
Alternatives can be: Ranger (HP and attack bonus, Arrowstorm 2 for horde), Cataphract (extra HP and ward regen)
I'm using the Fey Chimera because of Berserk 1 and it also deals decent damage to enemies.
2x of your best Band of Gods for orns, gold and exp
Lost Helmet and Court Jester's Outfit for orns and gold bonuses.
Arisen Avalon Leggings because they have both attack and ward.
Everything Godforged or as highly levelled as you can to have the max orns/gold bonus possible.
Adornments used in the gear are Jewel of Creation and Saturn Eyes, because of HP/Mana, Attack and Ward.
You may also try to use some broken or superior Ashen Pinion for ward and 4% crit. They have negative attack btw.
Amity that gives you orns bonus or accessory effectiveness. Any good amity that helps you clear your dungeons is fine too.
Loadout screenshots and video guide available at the bottom of this guide!
Amities - An Introduction - What Are Amities?
Quick note if you're looking for the full list of Amities please scroll to the bottom of this page or click here.
Leading you in this new adventure is the new NPC named Pythia, an Oracle of Elysium, here to help the Lost Souls and Memories come to rest. Pythia informs us that the lands around us are dense with memories of fallen and lost peoples, and that hunting down these memories allows us to restore balance in the land by containing it in artefacts, called “Amities”.
She then gives us a consumable item called a Diluted Mnemonic (DM), which can bring an area’s memories to the surface, allowing us the player to hunt these memories down and completing the hunt restores the spiritual balance of the area - which in turn rewards us with an Amity.
These Amities can be equipped in a new equipment slot in each loadout, and can have varying interesting effects on your abilities in combat, in short opening up a huge new range of build possibilities for us!
Getting Started - How to find your first Amity
Ascending - an Introduction
This will probably be my most end-game related guide to date however let that be something interesting to look forward to for you lower level players! The Altar of Ascension was introduced to Orna along with the Origin Town Buildings update in April 2021, and initially blew a lot of late game players’ minds with the hefty 50 Mil orns cost just to build the thing! It’s four months on from its introduction to the game now so I’m confident enough with my experience of ascending to make this guide.
Ascension is effectively the Orna Developer’s current answer to end-game levelling progress. They had posted hype screenshots of a possible Tier 11 class available at level 250, however that idea was replaced with Ascension, although I wouldn’t mind seeing a Carl class at some point! I feel the current live iteration is working extremely well, offering end game players a chance of increasing their favourite class’ stats by putting in some effort and paying the required costs.
Shabbash has been playing Orna since the summer of 2019, reaching max level 250 a year later, and has a vast plethora of experience within the game. After completing and surviving the grind, Shabbash now turns his attention to creating the best guide resources for players to improve their enjoyment of what Orna has to offer.
Orna Champions III
Live PvP Tournament
Win the "Fallen Champion" in-game title! Begins 13th March 2023