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<channel><title><![CDATA[ORNA LEGENDS - Home]]></title><link><![CDATA[https://www.ornalegends.com/home]]></link><description><![CDATA[Home]]></description><pubDate>Mon, 24 Nov 2025 22:00:25 +0000</pubDate><generator>Weebly</generator><item><title><![CDATA[Paths of Fomoria - March 2023 Event Checklist by Konq]]></title><link><![CDATA[https://www.ornalegends.com/home/paths-of-fomoria-march-2023-event-checklist-by-konq]]></link><comments><![CDATA[https://www.ornalegends.com/home/paths-of-fomoria-march-2023-event-checklist-by-konq#comments]]></comments><pubDate>Wed, 01 Mar 2023 11:58:31 GMT</pubDate><category><![CDATA[Events]]></category><guid isPermaLink="false">https://www.ornalegends.com/home/paths-of-fomoria-march-2023-event-checklist-by-konq</guid><description><![CDATA[ Try out the four paths of Fomoria! The weather has affected these groups, use it to find them! You can start all 4 paths at the same time. Winter is magic, Summer is warrior, Autumn is thief, and Nocturna is tamer (summoner too!). Lots of bosses! Dear god help me.Duration: 1st March to 31st March 2023Followers&#9675; T7 - Carnunnos&#9675; T7 - Glashtyn&#9675; T10 - Arisen Carnunnos&#9675; T10 - Arisen GlashtynMonsters&#9675; T7 - Carnunnos&#9675; T8 - Buggane&#9675; T10 - GlashtynBosses (god pl [...] ]]></description><content:encoded><![CDATA[<span class='imgPusher' style='float:left;height:0px'></span><span style='display: table;width:auto;position:relative;float:left;max-width:100%;;clear:left;margin-top:0px;*margin-top:0px'><a><img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/fomor_orig.png" style="margin-top: 5px; margin-bottom: 0px; margin-left: 0px; margin-right: 10px; border-width:0; max-width:100%" alt="Fomor sprite" class="galleryImageBorder wsite-image" /></a><span style="display: table-caption; caption-side: bottom; font-size: 90%; margin-top: -0px; margin-bottom: 0px; text-align: center;" class="wsite-caption"></span></span> <div class="paragraph" style="display:block;">Try out the four paths of Fomoria! The weather has affected these groups, use it to find them! You can start all 4 paths at the same time. Winter is magic, Summer is warrior, Autumn is thief, and Nocturna is tamer (summoner too!). Lots of bosses! Dear god help me.<br /><br />Duration: <strong>1st March </strong>to<strong> 31st March 2023</strong><br /><br /><strong>Followers</strong><br />&#9675; T7 - Carnunnos<br />&#9675; T7 - Glashtyn<br />&#9675; T10 - Arisen Carnunnos<br />&#9675; T10 - Arisen Glashtyn<br /><br /><strong>Monsters</strong><br />&#9675; T7 - Carnunnos<br />&#9675; T8 - Buggane<br />&#9675; T10 - Glashtyn<br /><br /><strong>Bosses (god please help me)</strong></div> <hr style="width:100%;clear:both;visibility:hidden;"></hr>  <div>  <!--BLOG_SUMMARY_END--></div>  <div class="paragraph"><span>&#9675; T4 - Aengus Og</span><br /><span>&#9675; T4 - Artio</span><br /><span>&#9675; T4 - Atepomarus</span><br /><span>&#9675; T4 - Belenus</span><br /><span>&#9675; T4 - Bormana</span><br /><span>&#9675; T4 - Caticatona</span><br /><span>&#9675; T4 - Caturix</span><br /><span>&#9675; T4 - Clota</span><br /><span>&#9675; T4 - Damona</span><br /><span>&#9675; T4 - Eostre</span><br /><span>&#9675; T4 - Esus</span><br /><span>&#9675; T4 - Gobannos</span><br /><span>&#9675; T4 - Goibhniu</span><br /><span>&#9675; T4 - Imona</span><br /><span>&#9675; T4 - Lero</span><br /><span>&#9675; T4 - Mullo</span><br /><span>&#9675; T4 - Niskus</span><br /><span>&#9675; T4 - Ogmios</span><br /><span>&#9675; T4 - Sabrina</span><br /><span>&#9675; T4 - Sequana</span><br /><span>&#9675; T4 - King Fomor (Autumna)</span><br /><span>&#9675; T4 - King Fomor (Nocturna)</span><br /><span>&#9675; T4 - King Fomor (Sumner)</span><br /><span>&#9675; T4 - King Fomor (Wintara)</span><br /><span>&#9675; T8 - Cursed Aengus Og</span><br /><span>&#9675; T8 - Cursed Artio</span><br /><span>&#9675; T8 - Cursed Atepomarus</span><br /><span>&#9675; T8 - Cursed Belenus</span><br /><span>&#9675; T8 - Cursed Bormana</span><br /><span>&#9675; T8 - Cursed Caticatona</span><br /><span>&#9675; T8 - Cursed Caturix</span><br /><span>&#9675; T8 - Cursed Clota</span><br /><span>&#9675; T8 - Cursed Damona</span><br /><span>&#9675; T8 - Cursed Eostre</span><br /><span>&#9675; T8 - Cursed Esus</span><br /><span>&#9675; T8 - Cursed Gobannos</span><br /><span>&#9675; T8 - Cursed Goibhniu</span><br /><span>&#9675; T8 - Cursed Imona</span><br /><span>&#9675; T8 - Cursed Lero</span><br /><span>&#9675; T8 - Cursed Mullo</span><br /><span>&#9675; T8 - Cursed Niskus</span><br /><span>&#9675; T8 - Cursed Ogmios</span><br /><span>&#9675; T8 - Cursed Sabrina</span><br /><span>&#9675; T8 - Cursed Sequana</span><br /><span>&#9675; T8 - Cursed King Fomor (Autumna)</span><br /><span>&#9675; T8 - Cursed King Fomor (Nocturna)</span><br /><span>&#9675; T8 - Cursed King Fomor (Sumner)</span><br /><span>&#9675; T8 - Cursed King Fomor (Wintara)</span><br /><span>&#9675; T10 - Arisen Cursed Aengus Og</span><br /><span>&#9675; T10 - Arisen Cursed Artio</span><br /><span>&#9675; T10 - Arisen Cursed Atepomarus</span><br /><span>&#9675; T10 - Arisen Cursed Belenus</span><br /><span>&#9675; T10 - Arisen Cursed Bormana</span><br /><span>&#9675; T10 - Arisen Cursed Caticatona</span><br /><span>&#9675; T10 - Arisen Cursed Caturix</span><br /><span>&#9675; T10 - Arisen Cursed Clota</span><br /><span>&#9675; T10 - Arisen Cursed Damona</span><br /><span>&#9675; T10 - Arisen Cursed Eostre</span><br /><span>&#9675; T10 - Arisen Cursed Esus</span><br /><span>&#9675; T10 - Arisen Cursed Gobannos</span><br /><span>&#9675; T10 - Arisen Cursed Goibhniu</span><br /><span>&#9675; T10 - Arisen Cursed Imona</span><br /><span>&#9675; T10 - Arisen Cursed Lero</span><br /><span>&#9675; T10 - Arisen Cursed Mullo</span><br /><span>&#9675; T10 - Arisen Cursed Niskus</span><br /><span>&#9675; T10 - Arisen Cursed Ogmios</span><br /><span>&#9675; T10 - Arisen Cursed Sabrina</span><br /><span>&#9675; T10 - Arisen Cursed Sequana</span><br /><span>&#9675; T10 - Arisen Cursed King Fomor (Autumna)</span><br /><span>&#9675; T10 - Arisen Cursed King Fomor (Nocturna)</span><br /><span>&#9675; T10 - Arisen Cursed King Fomor (Sumner)</span><br /><span>&#9675; T10 - Arisen Cursed King Fomor (Wintara)</span><br /><em>Odie made me do this</em><br /><br /><strong>Items of Interest</strong><br /><span>&#9675; To be confirmed</span></div>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/iijdjfEeMvU?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>]]></content:encoded></item><item><title><![CDATA[How to Endless for Massive Exp and Orns as Realmshifter - by Signet and Knight411]]></title><link><![CDATA[https://www.ornalegends.com/home/how-to-endless-for-massive-exp-and-orns-as-realmshifter-by-signet-and-knight411]]></link><comments><![CDATA[https://www.ornalegends.com/home/how-to-endless-for-massive-exp-and-orns-as-realmshifter-by-signet-and-knight411#comments]]></comments><pubDate>Fri, 24 Feb 2023 10:00:42 GMT</pubDate><category><![CDATA[Endgame]]></category><category><![CDATA[Endless]]></category><category><![CDATA[Realmshifter]]></category><guid isPermaLink="false">https://www.ornalegends.com/home/how-to-endless-for-massive-exp-and-orns-as-realmshifter-by-signet-and-knight411</guid><description><![CDATA[Introduction   &#8203;Before going too far down this abyss, we strongly recommend you reading our starter guide (here) if you&rsquo;re a fresh Realm. For the purposes of this guide, we are going to assume you satisfy the following conditions:Decently geared as a Realmshifter, don&rsquo;t need best-in-slot equipment but you&rsquo;ve been gearing for a while to have working knowledge of commonly used items at T10Unlocked all classes, and therefore we won&rsquo;t be covering where to get skills in  [...] ]]></description><content:encoded><![CDATA[<h2 class="wsite-content-title">Introduction</h2>  <span class='imgPusher' style='float:left;height:0px'></span><span style='display: table;width:auto;position:relative;float:left;max-width:100%;;clear:left;margin-top:0px;*margin-top:0px'><a><img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/realm-default_orig.png" style="margin-top: 5px; margin-bottom: 0px; margin-left: 0px; margin-right: 5px; border-width:0; max-width:100%" alt="Realmshifter default sprite" class="galleryImageBorder wsite-image" /></a><span style="display: table-caption; caption-side: bottom; font-size: 90%; margin-top: -0px; margin-bottom: 0px; text-align: center;" class="wsite-caption"></span></span> <div class="paragraph" style="display:block;">&#8203;Before going too far down this abyss, we strongly recommend you reading our starter guide (<a href="https://www.ornalegends.com/home/starting-t10-as-realmshifter-detailed-guide-by-signet-knight411-orna-patch-33">here</a>) if you&rsquo;re a fresh Realm. For the purposes of this guide, we are going to assume you satisfy the following conditions:<ul><li>Decently geared as a Realmshifter, don&rsquo;t need best-in-slot equipment but you&rsquo;ve been gearing for a while to have working knowledge of commonly used items at T10</li><li>Unlocked all classes, and therefore we won&rsquo;t be covering where to get skills in this guide</li><li>Understand the basics of Endless and why you&rsquo;d want to do it, and therefore we&rsquo;re not going to discuss if Endless is better than Hard Boss, for example</li></ul><br />To make this easy to understand, we&rsquo;ll be covering all the different pieces of Endless chronologically rather than by topic. The reason for this is because Endless, unlike other content, requires quite a few different moving pieces in order for you to maximize gains. Don&rsquo;t worry if you can&rsquo;t make the stars align for every run, think of this as the ideal blueprint. With that, let&rsquo;s get into it.</div> <hr style="width:100%;clear:both;visibility:hidden;"></hr>  <div>  <!--BLOG_SUMMARY_END--></div>  <h2 class="wsite-content-title">&#8203;When to do Endless?<br></h2>  <div class="paragraph">What? Not gear? Not spec? Which day? Yes. Maximizing gains in Endless means stacking as many boosting buffs as possible while you do it. Which day matters for the simple reason that every month specific days are set aside as events. The days we care about are:<ul><li>Orn boosting: Orn event and Spelunking Event</li><li>Experience boosting: Exp event</li></ul><br />Jamming your Orn runs while Orn boosting events are happening and Exp runs while Exp events are happening gets you what you want much more efficiently. Many Kingdoms also run <strong>temples </strong>during Orn/Exp events, all the more reason to pack it in during this time.</div>  <h2 class="wsite-content-title">&#8203;Where to do Endless?</h2>  <div class="paragraph">&#8203;So you&rsquo;ve taken off work (or called in &ldquo;sick&rdquo;) during Orn/Exp events and you&rsquo;re ready to smash some Endless Dungeons, next question is: what&rsquo;s the best location? From experience, 3-4 dungeons &ldquo;prepped&rdquo; (more on this later) together is the optimal number. If you&rsquo;re in your Origin Town, you have a minimum of two (Personal Gauntlet and Castle Dungeon), this means you need another one or two in addition. Less experienced / geared players will want 4, whereas more experienced / geared players will want 3. The forcing function here is actually how many dungeons you can fit into the length of one shrine (60 minutes) and the longer your runs take due to experience/gear, the fewer dungeons you can fit into the time of one shrine.<br /><br />If you have only 2 dungeons, consider an alt location with 3-4 along with an Outpost so you can swap pets easily for the run. Obviously you can do it with just 2, but 3-4 maximizes the impact of your shrine.<br></div>  <h2 class="wsite-content-title">&#8203;Phase 1: Preparation<br></h2>  <div class="paragraph">OK so it&rsquo;s an event day, your kingdom has popped temples, you have a spot with 3-4 dungeons as well as a way to change pets (Castle / Outpost). The first thing you&rsquo;ll be doing is prepping all dungeons you&rsquo;ll run in parallel rather than in sequence. This means if you have 3 tasks and 3 dungeons, you want to do task 1 in dungeons A, B, and C, before you do task 2 in dungeons A, B, and C (rather than finish tasks 1, 2, and 3 in dungeon A before going to B). The reason for this is because there&rsquo;s a cost to each task in either orns (swapping specializations) or effort (swapping pets) and we want to quickly finish each task across all dungeons before moving on to the next.<br /><br /><strong>Action sequence:</strong><ul><li>Beowulf class (reason is you want Brynhild to stick)</li><li>Raider specialization (reason is you want berserk later on)</li><li>Check World loadout to adjust for dungeon cooldown (e.g. 2 x Concords will mean your personal gauntlet expiring within 60 minutes, so adjust accordingly if you need more time to finish an Endless run)</li><li>Swap to ideally Steward Golem or Fey Yeti as a pet. Orichalcum Golem if you have neither of those.</li><li>Swap to full immunity / buffing gear on Beowulf</li></ul></div>  <div><div class="wsite-multicol"><div class="wsite-multicol-table-wrap" style="margin:0 -15px;"> 	<table class="wsite-multicol-table"> 		<tbody class="wsite-multicol-tbody"> 			<tr class="wsite-multicol-tr"> 				<td class="wsite-multicol-col" style="width:50%; padding:0 15px;"> 					 						  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/beowulf-endless-buffing-gear_orig.jpg" alt="Beowulf endless buffing gear" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Beowulf endless buffing gear</div> </div></div>   					 				</td>				<td class="wsite-multicol-col" style="width:50%; padding:0 15px;"> 					 						  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/published/beowulf-endless-buffing-skills.jpg?1677233789" alt="Beowulf endless buffing skills" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Beowulf endless buffing skills</div> </div></div>   					 				</td>			</tr> 		</tbody> 	</table> </div></div></div>  <div class="paragraph"><ul><li>Start dungeon 1</li><li>Buff up with the following: Ward of Ortanite (prevents early damage), Golem&rsquo;s Fortitude, Barrier II, Mimic&rsquo;s Mischief, Wyvern Speed II (make sure you get both Atk Up and Dex Up), Wyrm&rsquo;s Song, and Call of Byrnhild (should be easy since you&rsquo;re Beo), Divine Bastion 2</li><li>Do not leave the dungeon unless these 2 things are true:</li><li>Dragon Alignment has been applied from offhand book</li><li>You have elemental wards up from Golem (Realms are immune to Dark/Holy so don&rsquo;t need to worry about those)</li><li>You can use a cheap do-nothing skill or just Defend from the book while you wait.</li><li>Once complete, keep the exact same setup and rinse and repeat for dungeons 2, 3, and so on</li><li>Next, swap to Realmshifter</li><li>Grab Chimera / Fey Chimera(*)</li><li>Swap to full immunity / buffing gear on Realmshifter</li><li>Go back into Dungeon 1</li><li>Cast Berserk 3</li><li>Eat a Berserk Mushroom(*)</li><li>Spam Ward of Ortanite until Chimera asks Berserk 1(*)</li><li>Do not leave the dungeon unless you have all 3 Berserks active</li><li>Once complete, keep the same exact setup and rinse and repeat for dungeons 2, 3, and so on</li></ul></div>  <div class="paragraph"><em>(*These three steps can be replaced with swapping to Berserker if you&rsquo;d rather spend 25k orns than spend 3-4 berserk mushrooms. Swap and use both Berserk I and Berserk II rather than eat the mushroom.)</em><br /><ul><li>Congratulations, at this point you&rsquo;ve finished prepping the dungeons and are ready to kill some monsters. Please note the following:</li><li>Shrines are NOT active at this time. Do not use a shrine yet.</li><li>Gunnr is NOT recommended. Use at your own risk.</li><li>You can technically achieve all the steps without swapping pets (e.g. using Chimera weapon for buff or getting elemental wards one by one via Ward of Annwn/Balor), it can just be more tedious. This is very useful to do though if you&rsquo;re in someone else&rsquo;s wayvessel.</li></ul></div>  <h2 class="wsite-content-title">&#8203;Phase 2: Floors 1 through 100<br></h2>  <div class="paragraph">&#8203;A few important things to note here before you start:<ol><li>Do not use shrine just yet as it&rsquo;s better to save the full shrine for floors F100-250 tightly packed together than to have a shrine active on F1-100 but run out later. If you&rsquo;re rich or have access to more shrines than you can use, by all means go ahead starting at the first floor.</li><li>The main purpose of F1-100 is to zip through as quickly as possible while building up ward turns for later. This means Guarding Strikes III will be your best friend as it has enough pen to go through any zerk mobs you&rsquo;ll see and also add ward turns insanely quickly. If you have a good Arisen Hel&rsquo;s Feathers you can also use Volley III here to completely ignore mana. Just don&rsquo;t get too complacent, you can still die to something like a zerk Fallen Beo if you&rsquo;re not paying attention.</li><li>F100 is a rough checkpoint for this phase, you can certainly push to F150 before the next phase if you so choose</li></ol><br />Specialization for this phase: Oracle. Reason being you&rsquo;re likely not using and shrine and you don&rsquo;t need to sleep dart anything just yet, may as well milk the most Orn / Exp you can with 2x Accessory Effectiveness amities.<br /><br /><strong>&#8203;Gear Choice<br /></strong>For orns and exp respectively:<br /></div>  <div><div class="wsite-multicol"><div class="wsite-multicol-table-wrap" style="margin:0 -15px;"> 	<table class="wsite-multicol-table"> 		<tbody class="wsite-multicol-tbody"> 			<tr class="wsite-multicol-tr"> 				<td class="wsite-multicol-col" style="width:50%; padding:0 15px;"> 					 						  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/realm-endless-gear-orns_orig.jpg" alt="Realm endless gear orns" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Realm endless gear orns</div> </div></div>   					 				</td>				<td class="wsite-multicol-col" style="width:50%; padding:0 15px;"> 					 						  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/realm-endless-gear-exp_orig.jpg" alt="Realm endless gear exp" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Realm endless gear exp</div> </div></div>   					 				</td>			</tr> 		</tbody> 	</table> </div></div></div>  <div class="paragraph">Notes on gear choice:<ul><li>Please don&rsquo;t mix and match (and use Arisen Tomes for EXP while still having CJO on for Orns). It&rsquo;s in your best interest to focus on either Orns or EXP and gear accordingly. Because of how multipliers work in this game, min maxing is the best strategy vs. taking the middle road and missing out on huge gains.</li><li>Personally, I find going for a max crit build with basic attack to be most effective. The reason is in later floors there&rsquo;s just no way to penetrate a zerk mob with anything else and those are where the juicy gains are (10B+ experience or 1M+ orns). So while it seems like I&rsquo;m stacking too much crit for Sortie or Realmstrikes, keep Basic Attack in mind as your most commonly used attack after F200.</li><li>The biggest difference between Orn runs and Exp runs are the armor and the accessories. Orn runs will use CJO whereas Exp runs will use a real beefy armor (as CJO does not provide any boosts for Exp), and Orn runs will use BoG whereas Exp runs will use Arisen Monster Tomes.</li><li>You will generally go 50-100 floors further in Exp runs than Orn runs due to the beefy chest armor so mentally adjust your checkpoint accordingly</li></ul><br />Action sequence:<ul><li>Grab Phoenix pet</li><li>Blast mobs with Guarding Strikes III</li><li>Use Earthstrike III or Lightningstrike III for Dragon immune monsters, over time you&rsquo;ll have a good sense of when to use which skill</li><li>Don&rsquo;t worry too much about redlining or bloodshift, just get through these floors as quickly as you can</li><li>Once you&rsquo;ve hit Floor 100 (or 150, or whatever checkpoint you set for yourself because the mobs are getting a little tough to one shot), keep the exact same setup and rinse and repeat for dungeons 2, 3, and so on</li><li>Proceed to phase 3 when you&rsquo;ve reached the same checkpoint across all the dungeons you have prepped</li></ul></div>  <h2 class="wsite-content-title">&#8203;Phase 3: Floors 100 onwards<br></h2>  <div class="paragraph">To me, this is where the fun really starts as you&rsquo;ll need to pay attention. From personal experience, I&rsquo;d say Phase 2 is doable while watching TV whereas Phase 3 can quickly end your run if you get slightly distracted.<br /><br />In terms of your build, there are a few notable changes:<ul><li>You will move out of Oracle and into Assassin for the guaranteed sleep dart as well as the def down procs</li><li>You will swap out of Accessory Effectiveness amity into Crit Effectiveness amity to make sure one shots stay that way</li><li>You&rsquo;ll use the appropriate shrine and try to finish 3-4 dungeons before the shrine runs out</li></ul><br />Here, what to do becomes an action <strong>priority </strong>rather than an action <strong>sequence</strong>. This means you&rsquo;re running a mental checklist of what&rsquo;s going on rather than slamming a fixed set of actions brainlessly. This is also why the slightest distraction can get you killed. Stay focused!<br /><br /><strong>Action priority:</strong><ul><li>Is mob sleep immune? If no, sleep dart<ul><li>Once sleep dart is applied, think of this as a <strong>pit stop</strong> where you can take as long as you need to recover</li><li>Important: death occurs between pit stops, not at pit stops, so do what you need to as long as you need to while the sleep dart is applied.</li><li>Task 1: check ward. If you need to recover ward, use 1 turn skills like Ward of Mythril. Do not use Divine Bastion 2 because the mob could wake up in the middle of your cast and kill you.</li><li>Task 2: check mana. If you need mana, drink a pot.</li><li>Task 3: check Bloodshift. If you need it, cast it.</li><li>Task 4: check DC. If you need it, spam Ward of Mythril to wait for DC to cast. If DC casts and Bloodshift falls off, hopefully this is obvious, cast Bloodshift.</li><li>Task 5: can you one shot the mob that is asleep? If not, cast exploit.</li><li>Task 6: check HP, are you above redline? If so spam Ward of Mythril or Bastion to let your own zerk bring you back down to redline.</li></ul></li><li>Is the mob sleep immune? Yes. <strong>This is where the fun starts because bosses and some nasty zerk monsters are sleep immune</strong>. However, killing these are also where the juicy rewards lie so let&rsquo;s charge ahead!<ul><li>Can I kill with Guarding Strikes III? If yes that&rsquo;s the best because it&rsquo;ll never crit and you&rsquo;ll stay in redline.</li><li>Do I have elemental advantage with an elemental strike III? If yes, that&rsquo;s second best because while you&rsquo;ll crit, you&rsquo;ll also likely kill it in one shot and live another day.</li><li>Is it resistant to Dragon damage? If no, go ahead and Basic Attack. If yes, you have two choices here:<ul><li>Keep your current weapon: Forbid (if it&rsquo;s a melee mob), Stun (just in case it has Mystic Feather), maybe Exploit, and then try to kill it with Dragon damage.</li><li>Change your main hand. Bring a beefy 2 hander with neutral enchantment (i.e. physical damage) and blast it away and live another day.</li></ul></li><li>Is it immune to Dragon damage? If no, see above. If yes, you have two choices here:<ul><li>Change your main hand to a beefy 2 hander with physical damage (as above)</li><li>Use another elemental strike III even if you don&rsquo;t have elemental advantage as long as you believe it can still penetrate</li></ul></li><li>Is the mob <strong>Nidhogg</strong>? If yes:<ul><li>Congratulations, you may rest. Nidhogg is the ultimate pit stop floor as it can only deal dragon damage, which you are immune to. Nidhogg is where you can do longer things such as Divine Bastion to fully recover ward.</li></ul></li></ul></li></ul></div>  <h2 class="wsite-content-title">&#8203;Final words<br></h2>  <div class="paragraph">&#8203;As you can see, Phase 3 is where decision-making occurs. Specifically, it&rsquo;s what you need to do on floors that are sleep immune as they pose an immediate danger to you. As you get more and more practice underneath your belt, you&rsquo;ll come to see floors that are NOT sleep immune as safe harbor checkpoints and feel your blood pressure rise on floors that are sleep immune.<br />&#8203;<br /></div>  <h2 class="wsite-content-title">Video Guides</h2>  <div class="paragraph" style="text-align:left;">Check this playlist for a full end-to-end guide that covers all of the above:&nbsp;&#8203;<a href="https://www.youtube.com/playlist?list=PLmfIIT-0syBGvdT98MFA7dNu6huQbmm7R" target="_blank">www.youtube.com/playlist?list=PLmfIIT-0syBGvdT98MFA7dNu6huQbmm7R<br />&#8203;</a>Couple of vids below to start you off on that series, and then another two below for exp runs:</div>  <div><div class="wsite-multicol"><div class="wsite-multicol-table-wrap" style="margin:0 -15px;"> 	<table class="wsite-multicol-table"> 		<tbody class="wsite-multicol-tbody"> 			<tr class="wsite-multicol-tr"> 				<td class="wsite-multicol-col" style="width:50%; padding:0 15px;"> 					 						  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/EtY3HnE9Uak?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>   					 				</td>				<td class="wsite-multicol-col" style="width:50%; padding:0 15px;"> 					 						  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/juv8CZY9_T4?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>   					 				</td>			</tr> 		</tbody> 	</table> </div></div></div>  <div><div class="wsite-multicol"><div class="wsite-multicol-table-wrap" style="margin:0 -15px;"> 	<table class="wsite-multicol-table"> 		<tbody class="wsite-multicol-tbody"> 			<tr class="wsite-multicol-tr"> 				<td class="wsite-multicol-col" style="width:50%; padding:0 15px;"> 					 						  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/BYiO5Vs7PZ8?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>   					 				</td>				<td class="wsite-multicol-col" style="width:50%; padding:0 15px;"> 					 						  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/qZtCw4NMgqU?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>   					 				</td>			</tr> 		</tbody> 	</table> </div></div></div>]]></content:encoded></item><item><title><![CDATA[Short Asian Grandpa’s In-Depth Guide to Alting]]></title><link><![CDATA[https://www.ornalegends.com/home/short-asian-grandpas-in-depth-guide-to-alting]]></link><comments><![CDATA[https://www.ornalegends.com/home/short-asian-grandpas-in-depth-guide-to-alting#comments]]></comments><pubDate>Tue, 21 Feb 2023 16:23:16 GMT</pubDate><category><![CDATA[Endgame]]></category><guid isPermaLink="false">https://www.ornalegends.com/home/short-asian-grandpas-in-depth-guide-to-alting</guid><description><![CDATA[Contents   Introduction to AltingWhat is AltingWhy is Alting importantWhen to alt?How to alt?Who to alt with and type of alts?Beginner Guide to AltingLevelling from 1-49Beginner tipsAlt gearingIntermediate Guide to AltingLevelling from 50-174Intermediate tipsAlt GearingAdvanced Guide to AltingLevelling from 175-200Advanced tipsAlt gearingAdvanced Kingdom Alt guideWhy make alt kingdomAlt kingdom gearingAlt kingdom clashOther tips about alt kingdomFinal Message       Introduction to Alting  Okay s [...] ]]></description><content:encoded><![CDATA[<h2 class="wsite-content-title">Contents</h2>  <span class='imgPusher' style='float:left;height:0px'></span><span style='display: table;width:auto;position:relative;float:left;max-width:100%;;clear:left;margin-top:0px;*margin-top:0px'><a><img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/dragonhunters-7m_orig.png" style="margin-top: 5px; margin-bottom: 0px; margin-left: 0px; margin-right: 5px; border-width:0; max-width:100%" alt="Short Asian Grandpa" class="galleryImageBorder wsite-image" /></a><span style="display: table-caption; caption-side: bottom; font-size: 90%; margin-top: -0px; margin-bottom: 0px; text-align: center;" class="wsite-caption"></span></span> <div class="paragraph" style="display:block;"><font><strong>Introduction to </strong></font><font><strong>Alting</strong></font><ul><li><font>What is Alting</font></li><li><font>Why is Alting important</font></li><li><font>When to alt?</font></li><li><font>How to alt?</font></li><li><font>Who to alt with and type of alts?</font></li></ul><font><strong>Beginner Guide to Alting</strong></font><ul><li><font>Levelling from 1-49</font></li><li><font>Beginner tips</font></li><li><font>Alt gearing</font></li></ul><font><strong>Intermediate Guide to Alting</strong></font><ul><li><font>Levelling from 50-174</font></li><li><font>Intermediate tips</font></li><li><font>Alt Gearing</font></li></ul><font><strong>Advanced Guide to Alting</strong></font><ul><li><font>Levelling from 175-200</font></li><li><font>Advanced tips</font></li><li><font>Alt gearing</font></li></ul><font><strong>Advanced Kingdom Alt guide</strong></font><ul><li><font>Why make alt kingdom</font></li><li><font>Alt kingdom gearing</font></li><li><font>Alt kingdom clash</font></li><li><font>Other tips about alt kingdom</font></li></ul><font><strong>Final Message</strong></font></div> <hr style="width:100%;clear:both;visibility:hidden;"></hr>  <div>  <!--BLOG_SUMMARY_END--></div>  <h2 class="wsite-content-title">Introduction to Alting</h2>  <div class="paragraph"><font>Okay so let&rsquo;s begin on what is Alting? Alting is the concept of making an alternative character/account to help you do something. In the case of Orna, it is creating a new character while still keeping you main.</font><br /><font>Why is Alting important? The simple and most easiest answer, is that it allows you to enter more dungeons, farm keys, farm End of Dungeon </font><font>(EoD) </font><font>rewards, reduce wait time of your main&rsquo;s cooldown timer, increase the number of mobs you fight.</font><ul><li><font>But we have horde mode, why should we alt?</font><ul><li><font>Horde mode for themed has a minimum of 2 mobs per floor regardless of how many characters are in your party dungeon.</font></li><li><font>Party mode normal dungeons has a minimum based on number of people in the dungeon party. So a party of 2 will have 2 minimum with max of 5 , party of 3 will have 3 minimum with max of 5 and party of 4 will have a minimum of 4 with a max of five.</font></li></ul></li><li><font>Is it important to know the difference between party mode and horde mode?</font><ul><li><font>Yes, it is important because it allows you to optimize the number of mobs you face as well as dealing with cooldown. Horde mode currently only for themed is usually done as a solo player and has a cooldown of 1hr if 2x concord and by yourself. In this case, the mob generation of floors is the same. However, the more people that you have the more you can run the themed until you are off cooldown to use it again.</font></li><li><font>Horde mode in normal vs Party mode in normal Speculation</font><ul><li><font>If horde follows the themed version than it will most likely be 2+ minimum and not player + minimum in which case party mode will both increase mob count and &ldquo;reduce&rdquo; wait time.</font></li></ul></li></ul></li><li><font>You are a noob for Alting?</font><ul><li><font>No, you are playing the game more efficiently. If anyone says otherwise, its cause they can&rsquo;t alt and have a shunning mindset of Alting is bad. Alting is another type of play style, you can do it if you want to and you don&rsquo;t have to do it if you don&rsquo;t want to. Its like choosing to play a specific class and nothing else. Alting, it&rsquo;s very important if you want to minmax.</font></li><li><font>Most top-level players use alts whether it&rsquo;s a wayvessel alt, a material farming alt, amity research alts, etc.&nbsp;&nbsp;</font></li></ul></li></ul></div>  <div class="paragraph"><font>When to alt?</font><br /><span></span><ul><li><font>This is a difficult question to answer if I&rsquo;m being fully honest, but if you are reading this guide then you should start Alting. You don&rsquo;t actually need to alt until your main is at a minimum of t7 in my honest opinion. I didn&rsquo;t alt until I was t9 back in the day and I created many alts now just for testing purposes and whatever I find interesting and fun to do.</font><br /><span></span></li><li><font>If you do alt, make sure you make around 5 alts at the same time. You don&rsquo;t need to play them at the same time. Just log into them once a day to be able to receive orns/coins. For every 8days that pass you get progressively more orns and gold until you hit day 8 in which you get max possible orns/gold with variation range and ornate that is your tier and two under. This also helps you save time in collecting stone. For early levels so you can skip finding stone and straight up become a wayvessel alt.</font><br /><span></span></li></ul><font>How to alt?</font><br /><span></span><ul><li><font>This is pretty simple, just go and hit create a new character and make sure you use the promotional code </font><font><strong>ORNSORNSORNS</strong></font><font>. This is very important for starting your Alting and leveling up adventure.</font><br /><span></span></li><li><font>Have a minimum of two phones or have a phones that can split screen. It is needed if you want to play with both of your characters at the same time</font><br /><span></span></li></ul></div>  <div class="paragraph"><font>Who to alt with and type of alts?</font><ul><li><font>I would choose to start with warrior</font></li><li><font>While Alting, you want to choose all the classes that have start ward turn until you feel like your alt is strong enough to survive without needing the start ward turn classes.</font></li><li><font>How many possible alts are there?</font><ul><li><font>If I had to break it down I would break it down into material alts, memory alts, wayvessel alts, cooldown alts which can also be considered material alts in retrospect, and miscellaneous alts.</font></li><li><font>Material alt is an alt at a specific tier to help you farm specific materials faster with best ratios.</font><ul><li><font>If you were farming keys for example, you want t8 alts because they have the best ratio of spending to gaining keys. And while t8 key farming you can farm a good chunk of superior rarity materials to use for refinery</font></li></ul></li><li><font>Memory alt is actually a very advanced alt which is generally correlated with the same tier as your main character.</font><ul><li><font>You have a limited number of diluted memories gained a day, so the more alts you have the more you can farm amities that you are looking for. You would use your memory alt to waste diluted mnemonics to farm and see if it can find legendary and ornate version of the type of amities you want. They are very good way to save diluted memories for your main.</font></li></ul></li><li><font>wayvessel alt are alts with the main purpose of just being a wayvessel for other players to use for a location. Tier 2 or higher are required for them</font><ul><li><font>If you have a location maybe a little bit away from your house with 5+ dungeons, you can drop a wayvessel at that spot and activate it and within 24hrs you are able to go to the spot and anyone that you invite to that alts party can also go to the location whenever they want. Of course, as long as the players aren&rsquo;t on a wayvessel cooldown.</font></li></ul></li><li><font>Cooldown alts are alts to just kill time and get EoD rewards while waiting. Tier 3 or higher is required for them</font><ul><li><font>Pretty self-explanatory, if you can&rsquo;t find something to do, you use it to farm random stuff such as kingdom gold, EoD, etc.</font></li></ul></li><li><font>Miscellaneous alts: Alts that don&rsquo;t technically fall into any of the categories I came up with.</font><ul><li><font>Such as maybe force spawn building alts</font></li><li><font>Technically, you can consider miscellaneous as cooldown alts as well but that&rsquo;s up to y&rsquo;all to decide.&nbsp;</font>&#8203;</li></ul></li></ul></li></ul><font>&#8203;</font><br /></div>  <h2 class="wsite-content-title">&#8203;Beginner Guide to Alting</h2>  <div class="paragraph"><font>Welcome, you have made it this far to the guide so I&rsquo;m assuming you are ready for your trip to Alting lane. Remember, don&rsquo;t trip and fall and to always go at your own pace and do what you want to do. This is my guide after all, if you don&rsquo;t like how I did some things and find doing something else more interesting, be my guess to do it. Now that we have officially started, lets get down to business.</font><ul><li><font>Only creation alt</font><ul><li><font>Make as many alts as you want and just log into them, until you need to truly use them, it helps you set them up for future endeavors down the road.</font></li></ul></li></ul><ul><li><font>Leveling from 1-49</font><ul><li><font>This is the most annoying part if I&rsquo;m being completely honest, I would know because I leveled 20 alts from 1-50 in around 2hrs or so.</font></li><li><font>First, make a party using your alt as the lead. If your alt is the lead, the monsters your main will see will more than likely be what your alt sees + a few more.</font></li><li><font>Second, you want to use the ORNSORNSORNS promotional code that gets you 2.5k extra orns at the start of the game. Use that to buy an exp potion at the runeshop.</font></li><li><font>So, what you want to do is use your </font><font>Monster Remains (</font><font>MRs</font><font>)</font><font> that you collected during your adventure as a main. Spawn as many MRs as you can. Then start fighting the bosses that spawn while using the exp potion on your alt.</font></li><li><font>You want to enter battle on your main first before your alt.</font><ul><li><font>I recommend entering combat with a summoner class line class to spawn more mobs than you would naturally spawn if you were using a non-summoner class. It is important to drag mobs into combat to farm stone because stone is important for most alts that you are trying to make.</font></li></ul></li><li><font>Now, lets say you ran out of MR and you didn&rsquo;t level to 50 with the MRs, that is fine. Just do the same thing with normal mobs in the world focusing on mobs that drop stone.</font></li></ul></li><li><font>I got the 50 stones and 1mil gold</font><ul><li><font>Congrats now you have officially created a wayvessel alt and on your way to making a memory and material alt.</font></li><li><font>You can stop here for your wayvessel alt and drop him in a random location that you can moderately get to conveniently and that has a lot of what you want such as coliseums or dungeons.</font></li></ul></li><li><font>Beginners tip</font><ul><li><font>If you don&rsquo;t want to level pass 49, make sure to grab a ring of restraint at and place it as early as possible onto your character. </font></li></ul></li><li><font>Gearing</font><ul><li><font>What you want to gear your alt with is of course ornate gear. Or standard if you are trying for mimic heads. DW demon blades, great mimic helmet (for more exp reduction), fur coat or chest you get from wolves, and wolve feet gear, and two ring of restraints are your best gear for t2.</font></li></ul></li></ul><font>&#8203;</font><br /></div>  <h2 class="wsite-content-title">Intermediate Guide to Alting</h2>  <div class="paragraph"><font>Welcome, you have just got passed the hardest hurdle, the 1-50. Now you are on your adventure to being an intermediate alt type. In this stage, your best way to level is through dungeons and coliseums.</font><ul><li><font>Leveling 50-174</font><ul><li><font>Go become a centurion, and become a thief/rogue for sleep and stun dart.</font></li><li><font>Starting off at 50, if you logged enough days in the game you might have enough orns to already make a keep and upgrade to a fortress. If you don&rsquo;t that&rsquo;s not a big problem. From here, use your wayvessel and go and search for locations with lots of dungeons. Use both your alt and your main and start a party boss battle, you should a slightly positive keys by +1 but that&rsquo;s not really the main point anyway. You are doing it to get more tokens, this is expecting that you didn&rsquo;t get enough tokens from your level up from 1-50. Congrats now you have probably more than enough tokens to do Coliseums.</font></li><li><font>Okay, so from here on, you want to host your alt into a coliseum and your main will join you to wipe the entire floor. The more people you bring along the more exp you will get. So make sure to ask around if others want to join in a Coliseum run, but make sure you have more than 4+ alt to run coliseums so they don&rsquo;t feel like they wasted there time. This and dungeons are your main source of exp. </font></li><li><font>Congrats as a level 50 and you cleared your first 4man coliseum you should be a minimum of t4 with slight variation depending on a few factors but lets ignore that for now.</font></li><li><font>Now as a t4, you can complete the side quest to upgrade 5 items. ( you don&rsquo;t need to do story mode to unlock) With the quest completed you can unlock the quest to start diluted mnemonic praying at the oracle temple. Make sure to upgrade it to max for 100% success rate of obtaining a diluted mnemonic.</font><ul><li><font>Congrats now you are finished with preparing to become a memory alt.</font></li></ul></li><li><font>Okay, so you leveled up through coliseums and dungeons to t5</font><ul><li><font>Now you are a seeker alt, you use the seeker specialization + VD build to see as much Dungeons and Colisuems are possible if you need to.</font></li></ul></li><li><font>Now, off we go to becoming a t6</font><ul><li><font>Congrats on being t6 alt, this is the I can use Greater Yokai to keep myself alive alt while using spells word class. Or a class + shieldmaiden. Lets move to becoming a t7 alt now.</font></li></ul></li><li><font>I&rsquo;m now t7 what do I do?</font><ul><li><font>T7 is special, route. You can choose the T7 summoner class for free, so go and do the quest from Horus and go ahead get your summoner class.</font></li><li><font>Now lets say you don&rsquo;t want to do t7 summoner, that&rsquo;s fine just go ahead and farm until you become your t7 class that you want.</font></li><li><font>From t7, you will actually temporarily stop doing boss dungeons and start farming regular party mode normal dungeons.</font><ul><li><font>You are doing it for the purpose of farming summon scrolls so make sure your luck is 4x or 400% cap</font></li><li><font>The summon scrolls will be what you use to level up to t8 if you don&rsquo;t want to level through coliseums/dungeons anymore.</font></li><li><font>You are also now a t7 summoning scroll alt: very important alt</font></li></ul></li></ul></li></ul></li><li><font>Intermediate tips</font><ul><li><font>As a t7, you can spawn t6 raids and t5 raids. It is important to have a t7 alt to spawn t5 event raids for future endeavors</font></li><li><font>Make sure to find 100% memory rewards for your alt and or </font><font>Best in Slot (</font><font>BiS</font><font>)</font><font> amities for if you want to make your alt a very powerful t10/t11</font></li></ul></li><li><font>Gear tips</font><ul><li><font>So for 5-7 gear, best gear is the variation of Dagda gear + whatever the requirement to being a specific alt is.</font></li><li><font>Remember, world loadout/gauntlet/pvp/etc will all have different loadouts but the head/chest/boot will mainly consist of Dagda gear.</font></li></ul></li></ul><font>&#8203;</font><br /></div>  <h2 class="wsite-content-title">Advanced Guide to Alting</h2>  <div class="paragraph"><font>Oh wow, must have read a lot of my guide to come to this selection or did you skip my guide because you already had an account at this tier and wanted more extra information? Well, lets see if I can provide anything that you have already known and haven&rsquo;t known. This section isn&rsquo;t very special in my opinion and I think its most general common knowledge stuff.</font><ul><li><font>Leveling from 175-200</font><ul><li><font>Congrats you are a t8 alt the best key farming alt. You can stop now if you want and make a new alt.</font></li><li><font>For leveling, actually this is pretty much just raids, t8 titan event raids being the best one with least amount of hp with the most amount of exp.</font></li><li><font>Congrats you are now a t9 alt</font><ul><li><font>The t9 alt is summon scroll alt 2.0 a better scroll farming alt for your main if you do not have a UW near you.</font></li></ul></li></ul></li><li><font>Advanced Tip</font><ul><li><font>Running Freyr with double 75% defense amity and coiled dragon shield with decent gear will zero out all raids, and pretty much anything imho.</font></li><li><font>If you don&rsquo;t want to carry your alts through raids using your main you can run Freyr with mentioned above + a damaging pet or you can run t8 Grand Attuner with very scary skeleton summon. The former being easier to get than the later being truly limited by arcanist event.</font></li></ul></li><li><font>Gearing</font><ul><li><font>Lots of variation so there won&rsquo;t be a gear guide. Coiled shield + 2x 75% defend if going for </font><font>F</font><font>reyr though</font></li></ul></li><li><font>You skipped level 200-225?</font><ul><li><font>I did. If its your first alt, then you will want to have someone carry you to 225 that&rsquo;s within the level range of 200+</font></li><li><font>If its your second alt at t9 than you will use your 225 alt to power level your t9 to t10.</font></li><li><font>Once your alt hits t10, it can finally be used as a memory alt for your t10+ main</font></li><li><font>If you have any questions about Alting at this point you can always @me in Orna Legends discord. I won&rsquo;t tell you what to do from 200-225 because its technically no longer any information that you don&rsquo;t already have gained from reading my guide and from asking people questions. Remember, its safer to ask questions than just assume something if you don&rsquo;t know what it is about.</font></li></ul></li></ul><font>&#8203;</font><br /></div>  <h2 class="wsite-content-title">Advanced Alt Kingdom Guide to Alting</h2>  <div class="paragraph"><font>Oh, looks like you have finished the process of making your alts and understanding the powers of an alt. Now its time for more advanced knowledge such as Alt Kingdom. This is a lot of work and for the faint of heart. I do not recommend this to anyone unless you are insane like me or if you want another route to getting materials instead of using refinery for raids mats.</font><br /><span></span><ul><li><font>Why make an alt kingdom</font><br /><span></span><ul><li><font>The purpose of an alt kingdom is to help you farm raid mats such as solarite, cursed ortanite, platni</font><font>n</font><font>um, titanium and etc. </font><br /><span></span></li><li><font>It also allows you to target specific raids if they are available instead of relying on RNG scrolls to get the raids you want.</font><br /><span></span></li><li><font>You don&rsquo;t have to rely on other people to complete gauntlets or kingdoms to get kingdom orns.</font><br /><span></span></li></ul></li><li><font>How do I gear my alt kingdom?</font><br /><span></span><ul><li><font>You need a minimum of 6 characters, 12 if you want to do kingdom clashing</font><br /><span></span></li><li><font>Alts within same tier and moderately same power level if kingdom clashing</font><br /><span></span></li><li><font>One sacrificial alt kingdom/ one winning kingdom if clashing</font><br /><span></span></li><li><font>If not clashing, just BiS gear for gauntlets/pvp without changing tier/power level aka need some type of exp restraint</font><br /><span></span></li><li><font>You only need to be level 10 for any Event Raid, 20 for None event raid morri decide which you want, but you will casually reach level 20 kingdom doing kingdom quest/wars on those alts while farming materials on your main.</font><br /><span></span></li></ul></li><li><font>What is alt kingdom clashing</font><br /><span></span><ul><li><font>Kingdom clashing is when you fight your own alt kingdom and pretty much only fight your alt kingdom, the more even the stats and the tiers are the higher probably of you fighting yourself.</font><br /><span></span></li><li><font>You can gear all your alts to be powerful, but make sure you switch your sacrificial alt kingdom to a lower tier class or no gear before the fight starts and regear them once the fight is over. Because sometimes you won&rsquo;t always be clashing with yourself.</font><br /><span></span></li></ul></li><li><font>Do you have any other tips about kingdom Alting?</font><br /><span></span><ul><li><font>Yes, I do. I call it cooldown circumventing. It pretty much is a way to constantly farm kingdom orns while circumventing the 1hr cooldown of KG and KW.</font><br /><span></span><ul><li><font>So to circumvent it, you just leave alt kingdom and join relatively new alt kingdom ( of course you need kingdom gold) and start kingdom wars and gauntlets on them and keep on making new kingdoms while always having an alt in there so you don&rsquo;t accidentally disband the kingdom. Then you just endlessly cycle between them for KG cooldowns. If you are trying to farm kingdom orns.</font><br /><span></span></li><li><font>Why should I do this method?</font><br /><span></span><ul><li><font>You shouldn&rsquo;t its annoying, but if you are wanting to farm Korns than this is the actual best and practical because the 24hr joining kingdom only affects being able to do raids and not kingdoms wars and gauntlets. Technically it&rsquo;s not really getting passed the cooldown but a way to get around it. Its like partying with another player but instead of another player you are partying with another kingdom.</font><br /><span></span></li></ul></li><li><font>How does it affect kingdom quests?</font><br /><span></span><ul><li><font>Those alts can take on both kingdom quests at the same time and complete it as long as they rejoin back into the kingdom to hit the complete button.</font><br /><span></span></li></ul></li><li><font>For example, is 1-2k Korn per gauntlet good for having no high level characters and alts.</font><br /><span></span><ul><li><font>Yup. Its good and worth it in my opinion. To get around those 1k-2k korns that would mean you have probably 6 t5? Probably, I haven&rsquo;t really remember since I haven&rsquo;t used my alt kingdom for a while after I already farmed 1.3m on it. I probably will go back into farming more orns. If I want to target specific raids.</font><br /><span></span></li><li><font>Just casually gaining korns is good enough. And will be worth it later down the line.</font><br /><span></span></li></ul></li></ul></li></ul></li></ul></div>  <h2 class="wsite-content-title">&#8203;Final Message</h2>  <div class="paragraph">&#8203;I&rsquo;m glad that y&rsquo;all have came down all the way to the final message, that means you at least gave a look at my guide and I appreciate that.&nbsp; If you have any questions about Alting, feel free to go to the Orna main discord or Orna Legend discord and <strong>@ShortAsianGrandpa</strong>.&nbsp; I will answer to the best of my abilities.&nbsp; I actually have more Alting type methods but I kinda want to see if y&rsquo;all can find what those methods are.&nbsp; I&rsquo;m very open to chatting and theory crafting with alts if y&rsquo;all are interested in that kind of convo.</div>]]></content:encoded></item><item><title><![CDATA[Towers of Olympia Ultimate Guide - Orna & Aethric]]></title><link><![CDATA[https://www.ornalegends.com/home/towers-of-olympia-ultimate-guide-orna-aethric]]></link><comments><![CDATA[https://www.ornalegends.com/home/towers-of-olympia-ultimate-guide-orna-aethric#comments]]></comments><pubDate>Thu, 16 Feb 2023 15:22:55 GMT</pubDate><category><![CDATA[Endgame]]></category><guid isPermaLink="false">https://www.ornalegends.com/home/towers-of-olympia-ultimate-guide-orna-aethric</guid><description><![CDATA[1. Introduction  Northern Forge released Towers of Olympia in February 2023 as a massive piece of "longform solo end game content" available to players of T9 and above in both Orna and Hero of Aethric. Find and climb Towers out in the world to defeat increasingly stronger enemies on each floor, ending with a Titan Superboss at the top! Collect a new currency called Tower Shards along the way by defeating enemies, to customise your character with celestial weapons, augmentations dropped from Tita [...] ]]></description><content:encoded><![CDATA[<h2 class="wsite-content-title">1. Introduction</h2>  <div class="paragraph">Northern Forge released Towers of Olympia in February 2023 as a massive piece of "longform solo end game content" available to players of T9 and above in both Orna and Hero of Aethric. Find and climb Towers out in the world to defeat increasingly stronger enemies on each floor, ending with a Titan Superboss at the top! Collect a new currency called Tower Shards along the way by defeating enemies, to customise your character with celestial weapons, augmentations dropped from Titans, and there's even 22 new celestial classes available to unlock with new skills and passive abilities. This is arguably the biggest content drop in the game's history to date!</div>  <div class="paragraph">In this guide we're going to cover everything there is to know from finding towers, how to acquire olympia tower keys for entry, the different types of towers and their final titan superbosses, mechanics behind wild tower spawning in Orna, how the total floors grow over time allowing for greater hauls of tower shards, weekly reset, then we'll delve in to the Titan Workshop and explain exactly how to spend your hard-earned tower shards to construct and upgrade your own towers, craft&nbsp; and augment celestial weapons, and finally unlock the new celestial classes!</div>  <div>  <!--BLOG_SUMMARY_END--></div>  <div class="paragraph"><em>Note both Orna and Hero of Aethric share most towers mechanics so any specific differences will be explicitly mentioned in the appropriate sections, otherwise you may correctly assume the sections are applicable to both games.&#8203;</em></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:0px;padding-bottom:0px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/published/tower-of-eos.png?1676569137" alt="A new tower of olympia" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <h2 class="wsite-content-title">2. Starting Quest with Pelops NPC&nbsp;</h2>  <div class="paragraph">Every worthy adventure starts with a quest, and Towers of Olympia is no different, although arguably the questline thus far is rather short-lived.&nbsp;<br />Speak to Pelops, a new NPC who looks like they've guarded a tower or two in their time. Pelops will give you your first Olympia Tower Key which is used to enter towers.<ul><li>Orna: Pelops will be next to you like all quest NPCs</li><li>HoA: Pelops is in New Lyonesse town</li></ul>You may have to complete any outstanding side quests for Pelops to show up. Do these if you're +T9 and can't find them.<br /></div>  <div class="paragraph">Once you've spoken to Pelops and started the Towers of Olympia quest, the new Tower Guardian T9 monster can now spawn in the world (cryptid rarity, cannot be cheese spawned with party resets), who can drop more tower keys (you don't actually need to complete the quest by ascending 2 tower floors, so if you fail your first tower early you can still find this mob to drop more keys).&nbsp;<br /></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:20px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/published/pelops.jpg?1676993418" alt="Pelops NPC in Orna and Aethric" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <h2 class="wsite-content-title">3. Finding Towers in the World</h2>  <div class="paragraph"><strong>Orna</strong><ul><li>Towers are randomly spawned around the world, and their density should hopefully mean you're never more than a few km from the nearest tower (devs may adjust in future depending on feedback). The best way to find towers is by using the Scouthawk from your Keep/Fortress/Castle Lookout function (it's the top option). Be sure to turn your compass map layer on! Use the Scouthawk on cooldown every hour because it can find new things each time.</li><li>Towers appear on the buildings map layer.</li><li>They do not take up or replace dungeon spawns or any other building spawns.</li><li>You cannot interact with towers whilst in a wayvessel.</li><li>Towers shuffle locations randomly every week on weekly reset (the same time as dungeons 00:00 UTC Sunday/Monday night).</li></ul><br /><strong>HoA</strong><br />There are currently 5 towers in Aethric with fixed map locations, giving you access to one of each type of tower:<ul><li>West Lyonesse: Tower of Themis</li><li>North Lyonesse: Tower of Eos</li><li>Dragon's Foot: Tower of Selene</li><li>East Meropis: Tower of Oceanus</li><li>South-West Balor: Tower of Prometheus</li></ul>&#8203;</div>  <h2 class="wsite-content-title">4. Finding More Olympia Tower Keys</h2>  <div class="paragraph">1. There is 1 monster that can drop olympia tower keys; <span>T9 Tower Guardian </span><ul><li>Kill them using +luck gear if you can, as the key drop is not guaranteed of course. Outside of towers they are a world spawn only i.e. <strong>they do not appear in dungeons</strong>.</li><li>For world farming use max monster spawning equipment such as: Lover's Lost accessories, Amity with increased monster spawns, torch, occult candle and beast blood.</li><li>Definitely also use affinity candles to filter out lower tier monsters, because the mobs we're chasing are T9.</li><li>Using chaos scroll may be a useful choice for a greater chance of finding berserk guards, which can drop 2 keys and will guarantee at least 1 key drop. The only downside is chaos scrolls introduce more monsters in to the spawn pool.</li><li>HoA zones to farm are the T9 zones around Balor and T10 zones around Olympia Trails.</li><li><strong>&#128293;</strong><em><strong>Hot tip</strong></em> - use world party play on +T9 bosses to spawn additional monsters, this often ignores spawn rarity and early reports say you can find more Tower Guards this way than from traveling around normal world farming. Use an alt or a friend if you have those!</li></ul>2. Ascending floors inside the towers can give you a key as the random item reward.<br />3. Bazaars may rarely have some in stock!<br />&#8203;4. Runeshop $$$</div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/editor/tower-guardian.jpg?1676993535" alt="Tower Guardian mob in Orna and Aethric that drops Olympia Tower Keys" style="width:352;max-width:100%" /> </a> <div style="display:block;font-size:90%">Tower Guardian mob in Orna and Aethric that drops Olympia Tower Keys</div> </div></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:30px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/party-play-tower-guardian_orig.jpg" alt="T9 world boss party play to find tower guardians in Orna and Aethric" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">World party play on T9 bosses makes finding Tower Guardians a breeze</div> </div></div>  <h2 class="wsite-content-title">5. Ascending the Towers - Gameplay</h2>  <div class="paragraph"><ul><li>The main goal of towers is to climb floors by defeating Floor Guardians, rewarding you with Tower Shards which you can then use to unlock cool stuff in the Titan Workshop.</li><li>For those Orna players who have never played HoA you tap to move to the location inside the tower... "How to move?"...</li><li>Towers are solo content so you will have to rely on your character's own strengths, wits and equipment to succeed.</li><li>Towers cost 1 Olympia Tower Key per entry, with a 23 hour cooldown to re-enter the same tower. Different towers do not share cooldowns, just like dungeons (even towers of same type), so theoretically at least in Orna you could continuously travel around finding and entering new towers all day every day...</li><li>&#8203;Each floor can have a variety of Floor Guardians and Stray Monsters roaming around. These are different fights depending on the mob, and the fight can either be against a single enemy or multiple enemies. It goes without saying that typically the horde fights may be more challenging. Even some raid bosses show up as Floor Guardians every once in a while.</li><li>Perhaps most importantly at the time of writing is that tower fights currently use your World loadout for equipment + skills, including any raids and the final titan fight. You can change your gear and skills outside of battle while walking around the floors as normal. Tower specific loadouts are currently heavily requested so may be introduced in the future by NF...&nbsp;<br /><em>- Orna tip: Use View Distance gear to enter towers from further away, but remember to change your equipment once inside!</em>&nbsp;</li><li>Killing just one Floor Guardian grants you access to ascend to the next floor up. However you may choose to continue killing all available mobs on the current floor to maximise your tower shard gain. It does not matter which Floor Guardian you kill to ascend, the next floor will be the same regardless.</li><li>Ascending each floor gives you some bonus rewards in the form of the typical exp/gold/orns as well as a random item which can be either: random material&nbsp;of increasing quantities, summoning scroll, diluted mnemonic, olympia tower key...&nbsp;</li><li>Each battle you start with full HP &amp; Mana - this is to prevent any blueline/redline cheese to start fights at near max battle passives.</li><li>You must decide for yourself whether you want to min/max Tower Shard income per floor by killing everything available, or to kill only one Floor Guardian to quickly progress up the tower.</li><li>Higher floors give greater rewards, however enemies grow stronger every floor you climb...</li><li>Stray Monsters give much less shards than Floor Guardians, approximately 1/5 of the rewards.</li><li>Tower Shard rewards scale linearly from the first floor until the last.</li><li>The Titan Superboss appears on the final floor, dropping augments used in celestial weapons. These can have insane power and passive effects which we'll discuss later on. Each augment is lovingly named after a Titan body part.</li><li>The towers are named after the Titan Superboss you'll meet on the final floor, so you should know which boss you will face at the end.</li></ul></div>  <div><div class="wsite-multicol"><div class="wsite-multicol-table-wrap" style="margin:0 -15px;"> 	<table class="wsite-multicol-table"> 		<tbody class="wsite-multicol-tbody"> 			<tr class="wsite-multicol-tr"> 				<td class="wsite-multicol-col" style="width:50%; padding:0 15px;"> 					 						  <div class="paragraph"><ul><li>Towers also utilise some roguelike mechanics, such as finding Tower Chests throughout the tower which can give you battle stat buffs to start all further fights. These buffs can be permanent single stat ups, and even powerful temporary single and double stat ups, temporary elemental immunities also available, and these can all really make your tower run easier, so it's worthwhile searching for chest to pick up the main stat-ups.</li></ul></div>   					 				</td>				<td class="wsite-multicol-col" style="width:50%; padding:0 15px;"> 					 						  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/tower-chest_orig.jpg" alt="Tower chest in towers of olympia" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Tower Chest</div> </div></div>   					 				</td>			</tr> 		</tbody> 	</table> </div></div></div>  <div class="paragraph"><ul><li>In the main tower floor there is a button in bottom right of your UI that gives info and stats on your current tower run, such as all your stat-ups found from chests, your current amount of accumulated tower shards and puzzle keys, plus a timer to remind you how much time you've spent ignoring all of your life's other responsibilities while you climb this tower to farm tower shards and the limbs of a titan superboss...</li><li>If you&nbsp;<strong>die in the Tower, you lose half of all your Tower Shards gained&nbsp;</strong>up until that point in the run.</li><li>If you feel things are getting a little too close for comfort you may choose to exit the tower by tapping the Exit button next to the stairs at the start of each floor. This allows you to safely exit the tower with all of your gained tower shards, but obviously you won't be able to loot any augments from the final boss.</li><li>Speaking to the orange Lost Olympian NPCs on each floor will inform you of exactly how many people have perished on the current floor this week. Exciting or terrifying?!</li><li>Floor layouts are semi-random, with different rooms, guardians, strays, and chests appearing in different internal rooms each week. However, each type of tower will actually have the same layout for everybody worldwide, across both games for the full week. So there opens the opportunity for community knowledge sharing the locations of tower chests for example...</li><li>Sealed doors sometimes block your pathway to rooms or the next floor, challenging you&nbsp;with a puzzle to complete.&nbsp;You may have Puzzle Keys on hand to auto-complete these puzzles by tapping the key on the bottom right of the puzzle screen. You begin each tower with 1 key, and can find more from tower chests, however keys never leave the tower so you cannot amass vast quantities of these to use whenever you like in every tower.</li><li>There is a video guide to completing all the puzzles in towers at the bottom of this written guide.</li><li>You will notice other player sprites also climbing the towers! Tap on them to say hi! (chat speech bubbles when NF?)</li></ul></div>  <div class="paragraph"><ul><li>If you disconnect during a tower run you should be able to reconnect thanks to the latest tech update, similar to dungeons now too. If you are at the same IRL location you should also just be able to continue the tower.&nbsp;<br /><em>Note for Orna;&nbsp;you can re-enter a Tower within 4 hours only, and if you start a dungeon you will only have the option to reconnect to the dungeon, not the Tower, but you should be able to re-enter if you remain physically next to the Tower IRL</em></li><li>In Orna you can travel in GPS mode to find a tower, enter it, lock your phone (or keep playing if you're not driving/cycling), and move back to your home or a warm location to continue playing (cold weather tip).</li></ul>&#8203;</div>  <h2 class="wsite-content-title">6. Wild Tower Growth and Resets</h2>  <div class="paragraph"><ul><li>Each of the 5 tower types will have a different total number of floors, however these will actually be shared globally across both Orna and HoA for all players (wild towers only, not player constructed towers). e.g. every Tower of Eos in Orna and the one in HoA currently all have the exact same number of floors, and also have the same floor layout!&nbsp;</li><li>All towers grow taller and gain 1 floor every 4 - 5 hours, giving a total growth of 5 floor per day.&nbsp;Remember that higher floors means that higher tower shard rewards are available inside and also that titans have a greater chance of dropping more augments. Current growth time for all towers is as at (UTC timezone):<ul><li>01:00</li><li>05:00</li><li>10:00</li><li>15:00</li><li>20:00</li></ul></li><li>The maximum floor count is 50. The growth after this goes back to 15 floors, which is the minimum floor count. So each tower growth cycle of 35 floors from 15 to 50 lasts 140 hours (approx. every 5.8333 days)&nbsp;.</li><li>Wild Towers function on schedule. They begin at 15 floors, and gain floors steadily throughout the week to a max of 50 floors. Shortly after reaching maximum height, they will reset to 15 floors. This process repeats for every tower, but each Tower resets on a different day at midnight (0000 UTC). <strong>Towers floor 50 schedule</strong>:<br /><strong>Eos</strong>: Monday 0000UTC (end of Sunday)<br /><strong>Oceanus</strong>: Tuesday 0000UTC (end of Monday)<br /><strong>Themis</strong>: Wednesday 0000UTC (end of Tuesday)<br /><strong>Prometheus</strong>: Thursday 0000UTC (end of Wednesday)<br /><strong>Selene</strong>: Sunday 0000UTC (end of Saturday)</li><li>Each tower type floor count is offset by 5 floors, and Knight411 has already set up Gilles bot in <a href="https://discord.gg/orna-legends" target="_blank">Orna Legends discord</a> to track current floor count of every tower:</li></ul></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/gilles-bot-towers_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph"><ul><li>This makes it possible to predict and plan how many floors each tower near you will have during the week, so you can decide where to spend your tower time!<br /><em>Remember that tower locations shuffle weekly in Orna.</em></li><li>More information available in this sheet courtesy of Major<em>:&nbsp;</em><a href="https://tinyurl.com/ornatowers" target="_blank">https://tinyurl.com/ornatowers</a><em>&#8203;</em></li></ul></div>  <h2 class="wsite-content-title">7. Titan Workshop</h2>  <div class="paragraph">This is where we spend all of our hard-earned tower shards &#128516;<br /><br /><strong>Orna</strong><br />After first speaking with Pelops to start the quest you can immediately build the Titan Workshop in your Origin Town, costing 2Mil orns and 1Bil gold.<br /><strong>HoA</strong><br />Titan Workshop is already built for you for free in the NE region of the world map with same name. You access this zone via Fallen God's Rest in the first T10 zone.&nbsp;<br />Players at T9 have access to Prometheus' Workshop in Balor town, which has all the same functions apart from the ability to construct your own towers, which can only be done in the T10 area. Make sure you unlock the waygate at the T10 area to allow fast access to your Titan's Workshop in the future!<br /><br /><em>Let's check out all the options available to use in the Titan's Workshop now...</em><br /></div>  <div class="paragraph"><strong>7.a. Grand Crucible</strong><br />&#8203;"Trade tower shards for useful items"<ul><li>Tower Core - needed to construct each one of your own 5 towers, and it's 1 core required per tower</li><li>Tower Plane - need one per each tower floor upgrade, towers do not share upgrades of course</li><li>Weapon Moulds - each of these are a one-off purchase thankfully, the mould grants you the ability to assemble the celestial weapon in Prometheus' Kiln</li></ul><em>Note that your own towers that you build will remain permanently in your origin town - you do not have to worry about resets.&nbsp;</em><br /></div>  <div class="paragraph"><strong>7.b. Star Smelter</strong><ul><li>Smelt <strong><em>Tower Shards </em></strong>in to <em><strong>Skyshards </strong></em>at a 10:1 ratio... I guess the only reason for Skyshards to exist is to make the more expensive purchases like celestial classes look cheaper by having one less zero on the end of the purchase cost?&#8203;</li></ul></div>  <div class="paragraph"><strong>7.c. Selene's Workgrounds</strong><br /><em>Thanks again to Major for following information:</em><ul><li>Here you build your own Towers of Olympia. These Towers don't move, nor do they passively grow like wild Towers do. They are controlled by the player exclusively.</li><li>Building your own Towers costs Tower Shards for the initial build which allows you to place a Tower yourself. Towers built this way begin with 10 floors, but may be upgraded to the maximum height of 50 floors by spending further shards and, additionally, orns.</li><li>In Orna: GPS, Towers are built anywhere within your Origin Town.<br />In Hero of Aethric, Towers are built in the custom Titan Workshop area within Asphodel. As such, Towers are T10 exclusive, as that area is inaccessible to T9s.</li><li>You can only build 1 Tower per theme. That means you may build 5 Towers total: one of each Titan (Eos, Oceanus, Themis, Prometheus, and Selene). You cannot build&nbsp;multiple Towers of the same theme.</li><li>As mentioned, upgrading your own Towers costs both shards and orns, but notably they cost significantly more orns than shards, relatively speaking. It costs more orns per floor upgrade as your Tower grows, but the tower shard cost remains the same at 2,500.</li><li>Total currency required to build a tower up to floor 50:<ul><li>820 Mil orns</li><li>115,000&nbsp;tower shards&#8203;</li></ul></li><li>Check the google sheets for more costs information:&nbsp;<a href="https://tinyurl.com/ornatowers" target="_blank">https://tinyurl.com/ornatowers</a></li></ul></div>  <div class="paragraph" style="text-align:left;"><strong>7.d. Prometheus' Kiln</strong><ul><li>Once you purchase a weapon mould you can then assemble the weapon here (buying the mould does not give you the weapon, we have to spend more shards first &#128579;).</li><li>T9 weapon mould costs 300 tower shards</li><li>T10 weapon mould costs 1250 tower shards</li><li>Note the text saying celestial weapons cannot be held in your off-hand i.e. no duel wielding two celestial weapons.<br /></li></ul></div>  <div class="paragraph" style="text-align:left;"><strong>7.e. The Great Anvil</strong><ul><li>Upgrade your celestial weapons here once you've assembled them in Prometheus' Kiln.</li><li>Max levels for celestial weapons is 20, and they gain 1 augment slot every 5 levels starting with 1 slot when built, giving total of 5 slots available at level 20.</li><li>Celestial weapons do not have RNG quality drops like normal gear, the base stats before augmentation will always be the same at each level for each weapon (RNG comes in the augments themselves).</li><li>T9 weapon costs to assemble and upgrade to lvl 20: <strong>11,080</strong> skyshards (<strong>110,800</strong> tower shards)</li><li>T10 weapon costs to assemble and upgrade to lvl 20: <strong>14,880</strong> skyshards&nbsp;(<strong>148,800</strong> tower shards)</li><li>&#8203;Check the towers google sheets info from Major for costs per level and more&nbsp;information:&nbsp;<a href="https://tinyurl.com/ornatowers" target="_blank">https://tinyurl.com/ornatowers</a>&nbsp;. &#128562;&#8203;</li></ul></div>  <div class="paragraph"><strong>7.f. Mammoth Vises</strong><ul><li>Here we can attach augments to celestial weapons.</li><li>Augments are only found from defeating the Titan Superboses on the final floor of towers (the augments are lovingly named after their body parts).</li><li>Augments can only be used in celestial weapons.</li><li>Celestial weapons cannot be filled with regular adornments (celestial weapons and augments only work together).</li><li>For more information on augment stats and passives check Major's google sheet linked above.</li></ul></div>  <div class="paragraph"><strong>7.g. Themis' Altar</strong><ul><li>Here is where we unlock celestial classes. Check the video at the end of the guide for an overview of the new classes.</li><li>Note there's an increasing purchase cost for subsequent celestial class unlocks.</li><li>Skills learnt from celestial classes can be used by all other classes and celestial classes, in exactly the same way as before with normal classes until now, so if you want to unlock a celestial class just for the skills you learn from it to use on a different class, you can.</li><li>Celestial classes share ascension levels with their base class e.g. if you have 10 ascension levels on Gilgamesh, then using Gilgamesh Hercules you will also have 10 ascension levels.</li><li><em>Note from the dev team that celestial classes are meant as side-grades to lean in to certain playstyles, and are subject to future balancing. They've even hinted at adding more classes in the future for further build diversity.</em></li><li>Keep your eye out for a separate guide/video discussing the celestial classes in greater detail - <em>Shabbash</em>.</li><li>Costs for purchasing celestial classes differ between Orna and Aethric, please see table below with costs for T9 and T10 classes in both games:</li></ul></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:0px;padding-bottom:30px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/celestial-class-cost_orig.jpg" alt="celestial class cost in Orna and Aethric" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Celestial class cost increases per class purchase</div> </div></div>  <h2 class="wsite-content-title">8. End</h2>  <div class="paragraph">Hopefully you found this guide useful, I will update with more information and pictures as time goes on, I just wanted to get some initial information out there in the first instance. Video guide will surely be linked below once ready also. Thanks for reading as always, and big thanks to the Arisen Orna Legends for supporting me on <a href="https://www.patreon.com/Shabbash" target="_blank">Patreon </a>and Twitch! Your support always greatly appreciated &#128522;<br />- <em>Shabbash</em></div>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/cIC1oDoKjvQ?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/5GJAox9wPTk?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/Q50VAgKICeA?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>]]></content:encoded></item><item><title><![CDATA[Aethric FAQ for new players]]></title><link><![CDATA[https://www.ornalegends.com/home/aethric-faq-for-new-players]]></link><comments><![CDATA[https://www.ornalegends.com/home/aethric-faq-for-new-players#comments]]></comments><pubDate>Tue, 10 Jan 2023 09:12:47 GMT</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">https://www.ornalegends.com/home/aethric-faq-for-new-players</guid><description><![CDATA[Hero of Aethric FAQ  By: Zeir, Trystan, Meny and Tempo on the official Hero of Aethric discord server.  General  Is there a promo code?&ldquo;ORNSORNSORNS&rdquo; It provides you a free handful of orns which is the currency you use to swap up to the next tier of classes.Factions?&nbsp;There are four factions; Earthen Legion, Stormforce, Knights of Inferno, and Frozenguard.You may pick a faction once you reach level 10. If the decision is postponed, the player must restart the game for the decisio [...] ]]></description><content:encoded><![CDATA[<h2 class="wsite-content-title">Hero of Aethric FAQ</h2>  <div class="paragraph">By: Zeir, Trystan, Meny and Tempo on the official Hero of Aethric discord server.<br /><br /></div>  <h2 class="wsite-content-title">General</h2>  <div class="paragraph"><strong>Is there a promo code?</strong><br /><span>&ldquo;ORNSORNSORNS&rdquo; It provides you a free handful of orns which is the currency you use to swap up to the next tier of classes.</span><br /><br /><strong>Factions?&nbsp;</strong><br /><span>There are four factions; Earthen Legion, Stormforce, Knights of Inferno, and Frozenguard.</span><br /><span>You may pick a faction once you reach level 10. If the decision is postponed, the player must restart the game for the decision page to be displayed again.</span><br /><span>You will receive a 25% boost to damage done and take 20% less damage from your faction&rsquo;s element. You may only join kingdoms that share your faction.</span><br /><span>Factions can be changed by quitting your kingdom and purchasing the option from the store for $1.</span><br /><br /><strong>Which Faction should I pick???</strong><br /><span>There are four factions; Earthen Legion, Stormforce, Knights of Inferno, and Frozenguard.</span><br /><span>You may pick a faction once you reach level 10. If the decision is postponed, the player must restart the game for the decision page to be displayed again.</span><br /><span>You will receive a 25% boost to damage done and take 20% less damage from your faction&rsquo;s element. You may only join kingdoms that share your faction.</span></div>  <div>  <!--BLOG_SUMMARY_END--></div>  <div class="paragraph"><strong>I hate pressing the potions after battles to heal, is there a better way?</strong><br />Yes! If you are outside of combat and long press the menu that opens for the consumables, it will heal you to full starting with your lowest level potions* (there is an option in your game menu that will allow it to &ldquo;over heal&rdquo; you meaning it will waste some potion potential to allow autoheal to take you to full health/mana.<br /><br /><strong>How do I buy a pet?</strong><br />You can acquire pets from Bestiaries found in various cities. Eventually you will also be able to build your own in your Origin Town.<br /><br /><strong>Is there a guide to this game?</strong><br />There currently isn&rsquo;t, however this is a game that shares a lot of info with the other Northern Forge Studios game Orna. Other than you&rsquo;re in-game codex, you can find more info from the official Codex on https://playorna.com/codex/ or the unofficial guide at orna.guide has the best database for systems in this game.<br /><br />Orna Legends also has more written guides available for the game and class builds.<br /><br /><strong>How do I get more orns?</strong><br />Aside from the achievements mentioned above, there are many ways to boost the amount of orns you get from killing monsters/bosses:<ul><li>many bosses drop an item called &ldquo;Lucky Silver Coin&rdquo; these with 2x your orns&nbsp;</li><li>Shrines of luck that you can buy from the rune shop or find in the world are able to also 2x your orns</li><li>Some gear give bonus&rsquo; to gathering orns, while in common rarity the bonus can seem small, higher quality versions of these items can yield a much larger orn bonus</li><li>Completing amity hunts can get you a decent amount of orns as well (usually somewhere around 100k-130k)</li><li>Dungeons! Adding modifiers to your dungeons will give you more orns upon completion as well as from them monsters inside!</li></ul><br />Note: these orn bonuses from coins, shrines and gear do not apply to Arena rewards, End of dungeon rewards and Raid rewards.<br /><br /><strong>How long is the day/night cycle?</strong><br />It appears to be roughly 40 minutes daytime and 20 minutes night for a day being an hour. Night cycle is from xx:25 to xx:45 every hour.<br /><br /><strong>I&rsquo;ve seen &ldquo;Tiers&rdquo; mentioned, what exactly does that mean?</strong><br />A &ldquo;tier&rdquo; is basically just a block of levels for unlocking access content like Classes, specializations, pets, gear and new areas on the map.The tiers are typically indicated by a number of stars and then after tier 3 they are indicated by a star then a number. The tiers are as follows:</div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/published/aethric-tier-ranges-with-level.jpg?1673342424" alt="Picture" style="width:149;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph"><strong>How does Fishing work?</strong><br />Step one: get near water (I&rsquo;ve found I usually have to be right on top of it).&nbsp;<br />Step two: In your inventory select one of the fishing lines, this will take you into the minigame&nbsp;<br />Step three: tap in the water to start the power meter and cast your line to any distance (it really doesn&rsquo;t matter a ton, but I&rsquo;ve found casting closer seems to work better for me)<br />Step four: Just wait, your character will jump when a fish appears but that doesn&rsquo;t mean you do something, the fish will swim back and forth a couple times and will automatically catch when it runs into your bobber. This won&rsquo;t always yield a fish, it will sometimes start a fight with a monster or catch an item.<br />&#8203;<br /><strong>Am I able to use an emulator such as Bluestacks?</strong><br />Yes, for now it is not restricted in the terms of service, unlike the GPS based game Orna, which is a sister of this game. It does not use GPS features that could be abused.<br />&#8203;<br /></div>  <h2 class="wsite-content-title">Classes/Specialisations<br></h2>  <div class="paragraph"><strong>X class sucks! I'm doing no damage.</strong><br />Every class has difficulties in some regard, however the majority of the problem is being under geared. If you are struggling, you can step back to a lower tier area to look for higher quality gear, or place your existing gear in the blacksmith to improve its level. Another useful tip is that for the first two levels of a weapon you can use a whetstone to instantly put it at level 2, followed up by a fine whetstone making it level 3.<br /><br /><strong>Which class is the best?</strong><br />All classes are great, early on some of them can be a bit of a struggle at the start due to their own respective weaknesses, however, regardless of the challenge, they all become powerful. If you are having any trouble with the specific class, feel free to ask for support in the discord for recommendations.<br /><br /><strong>Which Specialization should I pick?</strong><br />The first specialization you pick is free, after that they will cost orns. It's a very common practice to ignore the weaker tier 3 specializations and wait until you reach tier 5. Skills and bonuses you get from the specialization are temporary and will be lost when you change specialization again. As far as which specialization you should pick, if you still haven't decided after reading the above information, feel free to ask which the community feels would work well with your respective class.&nbsp;<br /><br /><strong>I'm too low on orns to get my new class when I&rsquo;ve entered a new tier!</strong><br />Early on in the game it is very easy to tier up faster than you can class up. Just stick to areas you feel comfortable, continue to fight monsters/bosses in the current area you are comfortable with until you acquire enough orns. A good way to get a large amount of orns is to accomplish achievements which is a trophy icon at the top right of the main menu. Some of these achievements can be accomplished fairly quickly.<br /><br /><strong>Ok, that&rsquo;s cool and all but really how do I get more orns?</strong><ul><li>Aside from the achievements mentioned above, there are many ways to boost the amount of orns you get from killing monsters/bosses:</li><li>many bosses drop an item called &ldquo;Lucky Silver Coin&rdquo; these with 2x your orns&nbsp;</li><li>Shrines of luck that you can buy from the rune shop or find in the world are able to also 2x your orns</li><li>Some gear give bonus&rsquo; to gathering orns, while in common rarity the bonus can seem small, higher quality versions of these items can yield a much larger orn bonus</li><li>Completing amity hunts can get you a decent amount of orns as well (usually somewhere around 100k-130k)</li><li>Dungeons! Adding modifiers to your dungeons will give you more orns upon completion as well as from them monsters inside!</li></ul><br />Note: these orn bonuses from coins, shrines and gear do not apply to Arena rewards, End of dungeon rewards and Raid rewards.<br /><br /><strong>How do I get skills?</strong><br />Every class you unlock shares its skills. You will be able to use them on any later class you acquire. There are also special skill shops that can be found in various cities where you purchase unique skills.<br /><br /><strong>How do I make my pets more effective or hit harder?</strong><br />Note: All values are additive, quality does not affect the act rate or state boost<br />Class Passives:<br />Valhallan Way: +1% Act, +55% Stats<br />Valhallan Strength I: +3% Act, +65% Stats<br />Valhallan Strength II: +7% Act, +110% Stats<br />Valhallan Dissonance: +12% Act, +90% Stats (see below for health scaling)<br /><br />Specialization passives:<br />Beastmaster: +5% Act, +50% Stats<br />Tamer: +8% Act, +55% Stats<br /><br />Gear bonuses:<br />(Arisen) Feral Staff/Sword/Claws: +7% Act<br />(Arisen) Feral Hood: +15% Stats<br />(All Pieces) Fey Dragon Armours: +2% Act<br />(All Pieces) Fey Chimera Armour: +5% Act, +10% Stats<br />Dragoon's Charm: +2% Act, +4% Stats<br />Freyja's Charm: +4% Act, +10% Stats<br />Beowulf's Charm: -5% Act, +25% Stats<br /><br />Adornments:<br />Symbol of Doom: +1% Act, +2% Stats<br />Bestial Eye: +1% Act, +1% Stats<br /><br /></div>  <h2 class="wsite-content-title">&#8203;Items/Gear<br></h2>  <div class="paragraph"><strong>How do I find xxx Material?<br /></strong>Items can be acquired multiple ways. The most reliable way is defeating monsters, however, you can also buy some from shops, dismantle gear, or pick them up off the ground.<br /><br /><strong>Where do I find a blacksmith to upgrade my gear?<br /></strong>The first blacksmith is located in the city named Svarga which is south-east of Loton. When you have acquired enough materials you will also be able to build one for yourself in your origin town.<br /><br /><strong>I see my equipment has slots in them, how do I put things in them?<br /></strong>You can visit a Jeweller shop which will have the option for adornment.<br /><br /><strong>Can I trade in this game?<br /></strong>In your Origin Town after performing enough story quests, you are able to create a Trading Post. When you use the Trading Post you provide it an item, In return you will randomly receive an item another player has offered that is equivalent quality and tier. There is no direct way of trading.<br /><br /><strong>How long does it take to upgrade gear in the blacksmith?</strong><br></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/aethric-blacksmith-upgrade-times-by-konq_orig.png" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph"><strong>How do I masterforge/demonforge/godforge equipment?</strong><br /><em>Masterforge:</em><br />To masterforge an item, you need to find an alchemist in Lythryn. &ldquo;Masterforging&rdquo; is similar to upgrading an item to level 11. Doing so requires the item be level 10, as well as 1 million to 100&rsquo;s of millions in gold and (item&rsquo;s quality %)3 for materials. So a perfect 200% Ornate item will require 600 materials. Masterforing is instant and will replace the &ldquo;Ornate&rdquo; quality in the item&rsquo;s name with &ldquo;Masterforged&rdquo;. It will also increase the item&rsquo;s quality by +1%. A 200% Ornate will become a 201% Masterforged item.<br /><br /><em>Demonforge:</em><br />To demonforge an item, you need to go to Balor Forge. &ldquo;Demonforging&rdquo; is similar to upgrading an item to level 12. Doing so requires the item be masterforged, and costs 10&rsquo;s of millions to over 1 billion gold in a very wide range, and (item&rsquo;s quality %)6.66 for materials. So a perfect 200% Ornate item will require 1,332 materials. Demonforging is instant, and will replace the &ldquo;Masterforged&rdquo; quality in the item&rsquo;s name with &ldquo;Demonforged&rdquo;. It will also increase the item&rsquo;s quality by +1%.&nbsp;<br /><br /><em>Godforge:</em><br />After the demonforge has occurred on an item and when you are in tier 10, you will have a chance to encounter arisen gods such as "Arisen Thor, the Storm God" upon reaching the end of a gauntlet. When an arisen god has been defeated there is a very low chance that your demonforged gear, while worn, becomes godforged.&nbsp;<br /><br /><strong>I have started a quest that wants me to use a diluted mnemonic in search of an amity but I don't know what to do.</strong><br />You must search for unique glowing structures with blue npcs around them. They are found around the world map. If you have any, you can use explorer's waystones to activate a compass marker to help point you in the right direction. Just note, that the compass marker does not instantly update and can point a bit off course at times.<br /><br /><strong>How do I get more Diluted Mnemonics?</strong><br />You can receive them at the chapel in Athantia. When you have progressed enough you also will have the option to build one in your Origin Town.<br />&#8203;<br /></div>  <h2 class="wsite-content-title">Monsters/Bosses<br></h2>  <div class="paragraph"><strong>I can't find xxx boss!</strong><br />Bosses can be found in the relevant tier areas. A new boss will appear after you finish one off. It's random as to which of the local bosses will appear after the kill.<br />Some bosses are restricted to special areas like the water or in dungeons as well as as being others locked behind story quests.<br /><br /><strong>Where can I find fallen xxx monster?</strong><br />The fallen monsters for the early quest are located in the Lythryn woods. They are quite rare and will require a good amount of time to find. If you have a friend available to assist you, you can attempt a tier 3 party dungeon. Party dungeons have multiple monsters appearing per floor.&nbsp;<br /><br /><strong>Help! All the monsters/bosses around me are berserk and I can't win!</strong><br />If you are not in a party, you may invite another player to a party. This will form a new "instance" which replaces all the monsters, bosses, items, etc. that are in your surroundings. If you are in a party, you can leave it to return to your home instance, or you can request support from others in the discord to help you win.<br />&#8203;<br /></div>  <h2 class="wsite-content-title">Gauntlets / Dungeons<br></h2>  <div class="paragraph"><strong>How do I get a gauntlet key?</strong><br />Gauntlet keys are best acquired by defeating bosses that appear beginning in tier 3 (Level 50+). Not all bosses drop the keys.<br /><br /><strong>I'm unable to beat a dungeon!</strong><br />Some dungeons, such as "A Mushroom of Perilous Visitation" in Great Plains north of Loton Woods have an option you can enable to lower the tier to a level you can handle.<br />&#8203;<br /></div>  <h2 class="wsite-content-title">&#8203;Kingdom</h2>  <div class="paragraph"><strong>Help, my kingdom gauntlet has picked a monster that I am confident I can not beat.</strong><br />If you notify an officer/leader that your fight is not winnable, they have the ability to shuffle the battle to a&nbsp;<br /><br /><strong>Why does this game not have kingdom wars like in Orna?</strong><br />This game has been designed to be played more casually. The decision to bring back kingdom wars and other competitive features may be considered at a future point.<br /><br /><strong>Why can't I join a raid in my kingdom?</strong><br />Before you are able to attempt a raid in the kingdom there is two things to take note of. First, you must have been in the kingdom for at least 24 hours. Second, the raid has to have been activated by the Officers/Leader of the kingdom.<br /><br /><strong>&#8203;I am in or running a kingdom, but how do I level it so we have access to more/better raids?</strong><br />Kingdoms are leveled by kingdom quests, at current notes from dev, it is around 15 quests/level<br />&#8203;<br /></div>  <h2 class="wsite-content-title">&#8203;NPCs<br></h2>  <div class="paragraph"><strong>Where do I find X NPC?</strong><br />NPC's rotate every 6 hours with a 50% chance for each to spawn somewhere in their respective tier zone or town. You can use the inn such as Rose's Rest in Vinland to help you locate NPCs by checking for information for 1000 gold.<br />&#8203;<br /></div>  <h2 class="wsite-content-title">Map/Location<br></h2>  <div class="paragraph"><strong>Where do I find the arena?</strong><br />The first arena can be located at the top right of the Fen Lagoon. It is towards east of the Great Plains.<br /><br /><strong>How do I get to Onogoro?</strong><br />At the far bottom of the map in Meropis there is a little ferry(ship) towards the south east that can bring you over. To return from Onogoro there is a dock at the bottom of an island that will return you to Meropis<br /><br /><strong>Is there a map of Aethric?<br /></strong>Yes please check our mapping section on Orna Legends here: <strong><a href="https://www.ornalegends.com/aethric-world-map.html">Aethric Map<br />&#8203;</a></strong><br /></div>  <h2 class="wsite-content-title">Bugs/Troubleshooting<br></h2>  <div class="paragraph"><strong>Help I made a purchase and didn't receive it!<br /></strong>Contact help@playorna.com for all issues in regards to purchases. You can also do this in game via the "Get Help" button in character menu.<br /><br /><strong>I've been experiencing a bug and would like to make a report.<br /></strong>You can make a report in the official Hero of Aethric discord server bug reports channel.</div>]]></content:encoded></item><item><title><![CDATA[How to trade items in Aethric]]></title><link><![CDATA[https://www.ornalegends.com/home/how-to-trade-items-in-aethric]]></link><comments><![CDATA[https://www.ornalegends.com/home/how-to-trade-items-in-aethric#comments]]></comments><pubDate>Sat, 31 Dec 2022 20:11:15 GMT</pubDate><category><![CDATA[Aethric]]></category><category><![CDATA[Beginner]]></category><guid isPermaLink="false">https://www.ornalegends.com/home/how-to-trade-items-in-aethric</guid><description><![CDATA[&#8203;The first thing you should know about trading in Hero of Aethric is that there is no direct trading with a particular player or auction house system that uses a base currency like gold or orns. i.e. you can't sit in Loton Grand Exchange offering a million orns for an Ornate Mimic King Head.Trading unlocks at Tier 4, that is character lvl 75, and that gives you the ability to build a Trading Post in your Origin Town.It costs 500k gold, 15 wood, 15 stone, 5 runestoneYou can upgrade it with  [...] ]]></description><content:encoded><![CDATA[<div class="paragraph">&#8203;The first thing you should know about trading in Hero of Aethric is that there is no direct trading with a particular player or auction house system that uses a base currency like gold or orns. i.e. you can't sit in Loton Grand Exchange offering a million orns for an Ornate Mimic King Head.<br /><br />Trading unlocks at Tier 4, that is character lvl 75, and that gives you the ability to build a Trading Post in your Origin Town.<br />It costs 500k gold, 15 wood, 15 stone, 5 runestone<br />You can upgrade it with gold to increase the amount of trading slots.<br /><br />"allows you to put up items for occasional trade" - basically there's an imaginery merchant trading caravan going around every player's origin town, picking up items from one player and dropping them off in place of another player's item...</div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/trade-01_orig.jpg" alt="Building the Trading Post in Hero of Aethric" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Building the Trading Post in Hero of Aethric</div> </div></div>  <div>  <!--BLOG_SUMMARY_END--></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/trade-02_orig.jpg" alt="Upgrading the Trading Post in Aethric" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Upgrading your Trading Post increases the amount of trade slots available to you</div> </div></div>  <div class="paragraph"><span><strong>How Trade Works</strong><br />The way it works is you put an item in for trade, and then the game matches your item with another similar item randomly after a period of time, and you retrieve that item out the trading post.<br /></span><br /><span>Of course there are some rules as to what your item will be exchanged with:<br /></span><ul><li><span>Your items have to be lvl 1 first of all, so if you've got an item that's levelled up and you want to trade it you need to smelt it down in the blacksmith. For weapons, note that if you use a blackstone on a weapon you cannot smelt it back down (this is to prevent endless material gain from smelting and whetstoning) - shout out to MaesterTasl for pointing this one out to me.</span></li><li><span>Items must also be unlocked, you can unlock gear in your inventory. If you equip an item it automatically becomes locked.</span></li><li><span>Your item will be traded randomly for an item of the same tier, and of the same quality.</span></li><li><span>For example if i put in a tier 4 legendary bonecrusher from an Undead Golem, i would get back any legendary tier 4 item - it doesn't have to be a weapon or be the same class type.&nbsp;</span></li></ul><span>In fact that's one good thing about trading is that if you find high quality gear that your class can't wear, chuck it in the trading post and hope that you get an item back that your class can actually use. For example if i'm playing tier 7 Majistrate class and i find an ornate Tiamat Staff, I would trade that in hopes of getting an Ornate Tiamat's Axe or Bow, or any other tier 7 ornate melee weapon.</span><br /><br /></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/trade-03_orig.jpg" alt="Trading ornate tier 8 items in Aethric" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">I traded an Ornate Cursed Monster Tome and received an Ornate Heimdall's Shield - Note both items are Tier 8</div> </div></div>  <div class="paragraph"><span>My biggest gripe with trading at this early access phase of the game is the difficulty in finding the item you actually want to trade. There's currently no search or filter option but I'm sure Nothern Forge will add this in the future to simplify the process, as it's a common piece of feedback.</span></div>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/_gfCYaaVRKs?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>]]></content:encoded></item><item><title><![CDATA[How to get gauntlet keys in Hero of Aethric]]></title><link><![CDATA[https://www.ornalegends.com/home/how-to-get-gauntlet-keys-in-hero-of-aethric]]></link><comments><![CDATA[https://www.ornalegends.com/home/how-to-get-gauntlet-keys-in-hero-of-aethric#comments]]></comments><pubDate>Sat, 31 Dec 2022 20:01:30 GMT</pubDate><category><![CDATA[Aethric]]></category><category><![CDATA[Beginner]]></category><guid isPermaLink="false">https://www.ornalegends.com/home/how-to-get-gauntlet-keys-in-hero-of-aethric</guid><description><![CDATA[ &#8203;&nbsp;How to get gauntlet keys as a new character in Aethric?&nbsp;&nbsp;There are a number of dungeons located around the world of Aethric that require at least 1 Gauntlet Key to enter. Some options like Boss Mode or Hard Mode require more keys, and higher tier dungeons also require more than 1 key. The tier 10 Valley of the Gods dungeon requires 20 keys to enter it normally solo!&nbsp;&nbsp;In the Aethric main story questline at tier 3 Seeker Mara asks you to complete a gauntlet (gaunt [...] ]]></description><content:encoded><![CDATA[<span class='imgPusher' style='float:left;height:0px'></span><span style='display: table;width:auto;position:relative;float:left;max-width:100%;;clear:left;margin-top:0px;*margin-top:0px'><a><img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/gauntlet-key_orig.png" style="margin-top: 10px; margin-bottom: 0px; margin-left: 0px; margin-right: 5px; border-width:0; max-width:100%" alt="gauntlet key" class="galleryImageBorder wsite-image" /></a><span style="display: table-caption; caption-side: bottom; font-size: 90%; margin-top: -0px; margin-bottom: 0px; text-align: center;" class="wsite-caption"></span></span> <div class="paragraph" style="display:block;">&#8203;&nbsp;<strong>How to</strong> get gauntlet keys as a new character in Aethric?&nbsp;<br />&nbsp;There are a number of dungeons located around the world of Aethric that require at least 1 Gauntlet Key to enter. Some options like Boss Mode or Hard Mode require more keys, and higher tier dungeons also require more than 1 key. The tier 10 Valley of the Gods dungeon requires 20 keys to enter it normally solo!<br />&nbsp;<br />&nbsp;In the Aethric main story questline at tier 3 Seeker Mara asks you to complete a gauntlet (gauntlet = dungeon in terminology). Dungeons are essentially a series of monster or boss fights back to back for a set number of floors, depending on your tier. Each mob starts fresh at 100% HP on each floor, whereas your HP and mana levels do not get refreshed, you'll need to consider bringing a few large health potions here! It's common to fail your first few dungeons in the beginning, as players normally don't have decent gear to withstand the constant barrage of damage from a series of monsters, so farming more gauntlet keys is always worth it!<br /><br /></div> <hr style="width:100%;clear:both;visibility:hidden;"></hr>  <div>  <!--BLOG_SUMMARY_END--></div>  <div class="paragraph">&#8203;<strong>Gauntlet Keys</strong> are regularly dropped from certain bosses out in the world, and from a few bosses who only appear inside dungeons (but we need the key first!). Farming bosses for dungeon keys is the most common way to increase your stack of dungeon keys in Aethric. The list below shows the first few bosses available to kill in the game that drop dungeon keys, starting with the Demon Knight in &#9733;3 in Lythryn, up to Carman at &#9733;6 in Jotunheim.<br />&nbsp;<br />&nbsp;&#9733;3 Demon Knight - Lythryn Woods<br />&nbsp;&#9733;4 Carman's Gargoyle - Odin's Finger and Suddun Desert<br />&nbsp;&#9733;5 Griffin, Deathworm - Suddun Dunes and Meropis<br />&nbsp;&#9733;6 Carman - Jotunheim<br />&nbsp;<br /></div>  <div class="paragraph"><strong>&#8203;It is</strong> also possible to receive gauntlet keys as daily login rewards, and you can receive quite a few at once, more than 10 on occasion.<br />&nbsp;<br />&nbsp;Another way to get more gauntlet keys is to buy them in the <strong>Runeshop </strong>for IRL money, the item chests tend to include some gauntlet keys along with other useful items like Galar Hammers and Diluted Mnemonics. However, farming bosses for keys is still the best way and you shouldn't need to ever buy more keys with cash. On my first Aethric character I had accumulated over 1200 gauntlet keys by the time I reached tier 10! And there are more bosses at higher tiers that drop gauntlet keys so bear that in mind, keys will likely be more plentiful for you later on.<br />&nbsp;<br /><strong>The final way</strong> to receive more gauntlet keys is from <strong>raids</strong>. All kingdom raids starting with Starlord at tier 5 and above can drop you gauntlet keys, as long as you do at least some damage to them. I recommend joining a kingdom that matches your general activity level and hitting all the raids for at least 1 hitpoint of dmg if you can, that gets you a chance to loot a gauntlet key when the raid is killed. The more dmg you do to a raid boss as a percentage of its total HP, the higher the chances you will receive a gauntlet key, and even multiple keys as well as more loot overall.<br />&nbsp;<br />&nbsp;You can check all the mobs in the game that drop gauntlet keys by visiting the Orna.Guide website and searching for gauntlet key, I've also linked that search <a href="https://orna.guide/items?show=446" target="_blank">here</a>.</div>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/whzNYmo24vs?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>]]></content:encoded></item><item><title><![CDATA[How to get stone in Hero of Aethric]]></title><link><![CDATA[https://www.ornalegends.com/home/how-to-get-stone-in-hero-of-aethric]]></link><comments><![CDATA[https://www.ornalegends.com/home/how-to-get-stone-in-hero-of-aethric#comments]]></comments><pubDate>Sat, 31 Dec 2022 19:21:16 GMT</pubDate><category><![CDATA[Aethric]]></category><category><![CDATA[Beginner]]></category><guid isPermaLink="false">https://www.ornalegends.com/home/how-to-get-stone-in-hero-of-aethric</guid><description><![CDATA[ "How to find stone in Hero of Aethric?" is one of the most commonly asked questions from new players entering the world of Aethric for the first time, and its valid because we need the stone to construct buildings in the Origin Town to continue the main questline. However it's no secret that there's a distinct lack of stone material around Aethric in the early game, especially compared to aa material like wood which is much more abundant as there's plenty of items and gear that can be dismantle [...] ]]></description><content:encoded><![CDATA[<span class='imgPusher' style='float:left;height:0px'></span><span style='display: table;width:auto;position:relative;float:left;max-width:100%;;clear:left;margin-top:0px;*margin-top:0px'><a><img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/stone1_orig.png" style="margin-top: 5px; margin-bottom: 0px; margin-left: 0px; margin-right: 5px; border-width:0; max-width:100%" alt="stone" class="galleryImageBorder wsite-image" /></a><span style="display: table-caption; caption-side: bottom; font-size: 90%; margin-top: -0px; margin-bottom: 0px; text-align: center;" class="wsite-caption"></span></span> <div class="paragraph" style="display:block;">"How to find stone in Hero of Aethric?" is one of the most commonly asked questions from new players entering the world of Aethric for the first time, and its valid because we need the stone to construct buildings in the Origin Town to continue the main questline. However it's no secret that there's a distinct lack of stone material around Aethric in the early game, especially compared to aa material like wood which is much more abundant as there's plenty of items and gear that can be dismantled into wood that's dropped from plenty of monsters in the first few areas of the game.<br /><br />Here are the three main ways to get more stone in Aethric in the early game:<br /></div> <hr style="width:100%;clear:both;visibility:hidden;"></hr>  <div>  <!--BLOG_SUMMARY_END--></div>  <div class="paragraph"><strong><font size="4">Farm clickables</font></strong> around the map. These clickables can be in the form of a chest, shrines, wood or stone which can give around 5-10 stone on average. Each clickable you tap respawns as another random clickable somewhere in the same zone. A good place to farm these early on is in the Great Plains, between the North Loton barriers up to around the corner from Vinland. Walking back and forth between these zone boundaries clicking every clickable you see will not only net you a decent amount of stone, but if you're lucky also net you a shrine of wisdom or luck for double experience or orns!</div>  <div><div class="wsite-multicol"><div class="wsite-multicol-table-wrap" style="margin:0 -15px;"> 	<table class="wsite-multicol-table"> 		<tbody class="wsite-multicol-tbody"> 			<tr class="wsite-multicol-tr"> 				<td class="wsite-multicol-col" style="width:50%; padding:0 15px;"> 					 						  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/clickable-03-stone_orig.jpg" alt="clickable stone in the world of Aethric" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>   					 				</td>				<td class="wsite-multicol-col" style="width:50%; padding:0 15px;"> 					 						  <div><div class="wsite-image wsite-image-border-none " style="padding-top:60px;padding-bottom:0px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/clickable-04-stone_orig.jpg" alt="Finding 9 stone in Hero of Aethric from a clickable" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>   					 				</td>			</tr> 		</tbody> 	</table> </div></div></div>  <div class="paragraph">Make sure you tap all the clickables you see, such as trees and chest because they can respawn as stone in the same zone!</div>  <div><div class="wsite-multicol"><div class="wsite-multicol-table-wrap" style="margin:0 -15px;"> 	<table class="wsite-multicol-table"> 		<tbody class="wsite-multicol-tbody"> 			<tr class="wsite-multicol-tr"> 				<td class="wsite-multicol-col" style="width:50%; padding:0 15px;"> 					 						  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:20px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/clickable-01-tree_orig.jpg" alt="clickable tree in Aethric that gives wood" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>   					 				</td>				<td class="wsite-multicol-col" style="width:50%; padding:0 15px;"> 					 						  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:20px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/clickable-02-chest_orig.jpg" alt="clickable chest in Aethric" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>   					 				</td>			</tr> 		</tbody> 	</table> </div></div></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/clickable-05-farm-route-early_orig.jpg" alt="A decent early game farming route for clickables in Aethric" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">A decent early game farming route for clickables in Aethric</div> </div></div>  <div class="paragraph"><strong><font size="4">Monster drops</font></strong>. There's no gear that dismantles in to stone in the early tiers of the game, but there are a few mobs that can drop stone as a material directly. Here are the monsters in the first 3 tiers up to Lythryn Woods area that can drop stone:<ul><li>Earthworm &#9733;2 rain weather spawn</li><li>Rubbish &#9733;2 water spawn</li><li>Buried &#9733;2 night time spawn</li><li>Golem &#9733;3 in Lythryn Woods</li><li>Ogre &#9733;3 in Lythryn Woods</li><li>Great Mimic &#9733;3 in Lythryn Woods (rare)</li></ul></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/monsters-who-drop-stone-in-aethric-up-to-tier-3-02_orig.png" alt="The monsters in early game who drop stone in Aethric" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">The monsters in early game who drop stone in Aethric</div> </div></div>  <div class="paragraph"><span><strong><font size="4">Shops </font></strong>can sell stone as a material in quantities between 1 - 20. Check the general stores in each main town you've unlocked from Loton onwards. They refresh stock every 1 - 3 days. Building your own shops in your origin town is a good way to find stone, however will begin to cost hundreds of thousands of gold to level them up and build more. Each time you level up a shop the stocm also refreshes so be sure to check each time.</span><br /><br /><span>Why do we even need stone? The main reason we need stone in Aethric is to construct buildings in your Origin Town to continue some quests in the main story line, for example:</span><ul><li><span>&nbsp;<strong>Blacksmith</strong>, which requires 250k gold, 25 wood, 25 stone</span></li><li><span>&nbsp;<strong>Bestiary</strong>, requiring 100k gold, 10 stone, 25 hide</span></li></ul></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/shop-stone-01_orig.jpg" alt="Buying stone in a shop in Hero of Aethric" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Buying stone in a shop</div> </div></div>  <div class="paragraph"><span>You can check all the sources of stone in the game by visiting the Orna.Guide website and searching for stone, I've also linked the search for you&nbsp;</span><a href="https://orna.guide/items?show=277" target="_blank">here</a><span>.</span></div>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/AhNbN_n2cFU?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>]]></content:encoded></item><item><title><![CDATA[Aethric Class System - Beginner Guide #01]]></title><link><![CDATA[https://www.ornalegends.com/home/aethric-class-system-beginner-guide-01]]></link><comments><![CDATA[https://www.ornalegends.com/home/aethric-class-system-beginner-guide-01#comments]]></comments><pubDate>Wed, 28 Dec 2022 17:05:35 GMT</pubDate><category><![CDATA[Aethric]]></category><category><![CDATA[Beginner]]></category><guid isPermaLink="false">https://www.ornalegends.com/home/aethric-class-system-beginner-guide-01</guid><description><![CDATA[Intro to Aethric's Class Sytem  Hero of Aethric offers many classes to unlock and play as you level up through the game, which can be freely switched between once unlocked. Additionally, there are specialisations that act like sub-classes, allowing you to mix and match class and specialisation to tailor your own unique playstyle. Whether you want to be duel-wielding staff mage, a warrior with hundreds of thousands of extra hitpoints in the form of ward, or a thief that sacrifices defense for ung [...] ]]></description><content:encoded><![CDATA[<h2 class="wsite-content-title">Intro to Aethric's Class Sytem</h2>  <div class="paragraph">Hero of Aethric offers many classes to unlock and play as you level up through the game, which can be freely switched between once unlocked. Additionally, there are specialisations that act like sub-classes, allowing you to mix and match class and specialisation to tailor your own unique playstyle. Whether you want to be duel-wielding staff mage, a warrior with hundreds of thousands of extra hitpoints in the form of ward, or a thief that sacrifices defense for ungodly high attack, the simple yet deep class and specialisation system in Aethric has you covered. The classic warrior, mage, and rogue archetypes become more nuanced as you progress through the game, and before long you can even build your character around pets or summoned beasts that can deal devastating damage. The options are endless and allow you to customise your playstyle to your heart's desire.&nbsp;</div>  <div>  <!--BLOG_SUMMARY_END--></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/03-change-class_orig.jpg" alt="You can change class from your character menu" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">You can change class from your character menu</div> </div></div>  <div class="paragraph"><strong>Class Progression</strong><br />In Aethric, players are given the freedom to switch between different classes and playstyles once they have been unlocked with orns. All skills learned from unlocking classes can be used by any other class, giving players the flexibility to customise their character's abilities. <br /><br />&#8203;Specialisations, on the other hand, cost orns to switch between and will only grant their stats and skills while they are selected. It's best to try and choose a focused path for your specialisation for the long term, until late in the game, as frequent changes will consume a lot of orns. Many specialisations work well with different classes, allowing players to mix and match to find the best fit for their playstyle.<br /><br /></div>  <div><div class="wsite-multicol"><div class="wsite-multicol-table-wrap" style="margin:0 -15px;"> 	<table class="wsite-multicol-table"> 		<tbody class="wsite-multicol-tbody"> 			<tr class="wsite-multicol-tr"> 				<td class="wsite-multicol-col" style="width:50%; padding:0 15px;"> 					 						  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/01-switching-to-an-unlocked-class_orig.jpg" alt="Switching classes" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Switching classes</div> </div></div>   					 				</td>				<td class="wsite-multicol-col" style="width:50%; padding:0 15px;"> 					 						  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/02-paying-orns-to-unlock-a-tier-6-class_orig.jpg" alt="Unlocking a tier 6 class with orns" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Unlocking a tier 6 class with orns</div> </div></div>   					 				</td>			</tr> 		</tbody> 	</table> </div></div></div>  <div class="paragraph"><strong>Tiers and Levelling Up</strong><br />&#8203;In Aethric you start at level 1 and tier 1.<br />&#8203;Tiers are used to introduce new content such as classes, specialisations, followers, mobs, raids, and items. Players will enter a new tier every 25 levels, with a total of 11 tiers including the maximum level of 250. At certain new tiers, players may encounter new mobs and bosses that will be difficult to defeat without upgrades. The table below shows the level ranges associated with each tier:<ul><li>Tier 1: Levels 1-25</li><li>Tier 2: Levels 26-50</li><li>Tier 3: Levels 51-75</li><li>Tier 4: Levels 76-100</li><li>Tier 5: Levels 101-125</li><li>Tier 6: Levels 126-150</li><li>Tier 7: Levels 151-175</li><li>Tier 8: Levels 176-200</li><li>Tier 9: Levels 201-225</li><li>Tier 10: Levels 226-250</li></ul>It's common to find that you're a class lower than your current tier level in Aethric. For example, you're level 115 (tier 5), but you don't have enough orns to unlock a tier 5 class yet. In the early game, this is normal, but it's important to try and focus on earning orns to keep up with your class. As you progress in the game, you'll need more power and your class is a key factor in this. Make sure to work on gaining orns to unlock higher tier classes as you go. Killing world bosses in the highest tier zone you can manage is a good way to farm orns for the entire game.<br />&#8203;<br /></div>  <div class="paragraph"><strong>Class Archetypes Progression</strong><br />Hero of Aethric generally follows the typical fantasy RPG archetype progression. This means that you unlock more powerful mage classes as you progress up the mage route. You must unlock a class at each tier in order to keep progressing, and you cannot skip tiers with class upgrades. Each new class at each new tier has a prerequisite class that must be unlocked before you can unlock that class, with one exception, the Attuner class at tier 7, which is unlocked by completing a quest for Horus NPC - this is the beginning of the summoner class line.<br /><br />The class tree infographic below (credit: Waifugeddon) shows the class progression through all the tiers. The arrows indicate which prerequisite class is required to unlock the next tier class. The weapon icons show what gear the class is limited to wearing (warrior, mage, thief, valhallan or summoner). Some classes can wear multiple gear types. The orn cost for unlocking classes is shown on the left beneath the class tier. If a class costs a different amount of orns it's shown above its sprite.<br /><br /></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/class-progression-infographic_orig.png" alt="Hero of Aethric Class Progression Tree" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Hero of Aethric Class Tree</div> </div></div>  <div class="paragraph"><span>Every class you unlock will be available for you to freely switch between at any time, and all skills learned with a new class can be used with any class. For example, the tier 5 Druid class has skills to double buff your attack, magic, defense, and resistance, which can be useful for any class.</span><br /><br /><span>Below are some quick typical class archetype progression lists. There will soon be specific build strategy guides available for each archetype, showing which classes to unlock and the best specializations. The god classes are not included in these progressions, but they remain a viable option from tier 8 onward, by which point you will probably have a better understanding of the game and your preferred playstyle.</span></div>  <div class="paragraph"><span><strong>Warrior Class Progression</strong></span><br />Warrior &gt; Paladin &gt; Battle Master or Centurion &gt;Adept &gt; Majestic &gt; Blademaster &gt; Majistrate &gt; Atlas Vanguard &gt; Titanguard &gt; Gilgamesh<br /><br /><strong>Mage Class Progression</strong><br />Mage &gt; Archmage &gt; Sorcerer &gt; Mystic or Spellsword &gt; Druid &gt; Battlemage &gt; Archdruid &gt; Nekromancer &gt; Omnimancer &gt; Heretic<br /><br /><strong>Thief Class Progression</strong><br />&#8203;Thief &gt; Rogue &gt; Battle Master &gt; Adept &gt; Dragoon or Majestic &gt; Blademaster &gt; Majistrate &gt; Arcanic &gt; Nyx &gt; Realmshifter<br /><br /><strong>Valhallan Class Progression</strong><br />Pet classes become viable at tier 7 when you can unlock the Beastmaster spec, making your follower stronger and more active in battle. Until tier 7 you can play what you like, but definitely pick up Druid on the way. You can also use Dragoon class until you have enough orns for Dragon Knight. In brackets are beginner pets you can use at each tier that will demolish pretty much everything in your path:<br />Dragon Knight (Arcane Slime) &gt; Freyr (Breathing Sword/Hammer/Dagger) &gt; Bahamut (Crimson Gazer or Nidhogg) &gt; Beowulf (Fjalar)<br /><br /><strong>Summoner Class Progression</strong><br />To unlock the summoner class line you first need to find Horus NPC and complete his quest, by handing him a set of standard quality Attuning gear, found from the Arena as PvP loot. In Aethric the NPCs can change location every 24 hours at midnight local time. Check the Discord to see if he's around or check Inns in towns like Vinland for information if Horus is in a reachable spot today.<br />&#8203;The first Attuner class is free!<br />Attuner &gt; Grand Attuner &gt; Summoner &gt; Grand Summoner<br />&#8203;</div>  <div class="paragraph"><strong>Specialisations</strong><br />At tiers 3, 5, 7, and 9, you can choose a new specialisation for your class in Aethric, which acts like a sub-class. Keep in mind that it costs orns to switch specialisations, and any skills you learn with a specialisation will be forgotten when you switch.<br /><br />The first specialisation choice is <strong>FREE!</strong> You can only use this free choice once, and you have the option to save it for later tiers if you want. It's recommended to save your free <span>specialisation&nbsp;</span>choice until tier 5, as you should be able to reach level 100 without much difficulty, and the <span>specialisations&nbsp;</span>available at that tier are more powerful than the ones at tier 3.<br /><br />Most <span>specialisations&nbsp;</span>will increase some stats. It's important to note that these increases only affect your base stats, not the stats you gain from gear. Some <span>specialisation&nbsp;</span>passive abilities change your stats based on gear, but we're specifically talking about the stat changes that are visible on the <span>specialisation&nbsp;</span>'s stat page.<br /><br />For the most part, early to mid-game <span>specialisations&nbsp;</span>are a small bonus that you don't pay much attention to. The exception is the Berserker <span>specialisation&nbsp;</span>at tier 5, which allows you to learn the skill Berserk at level 100. This buff increases your damage by 50% while also causing a 5% DOT (damage over time) each turn. At lower levels, this DOT doesn't cause significant damage so we highly recommend choosing Berserker if you're wondering what to choose. Check the second video below to see what the Berserker spec can do!<br /><br /><strong>Summary Video and Conclusion</strong><br />If you'd like the class system summarised in video format you can check the first one below, otherwise be sure to visit the Orna Legends discord for detailed class discussions, and check out our <a href="https://www.ornalegends.com/orna-legends-builds.html">Builds </a>section for more guides. Thanks for reading &#128578;&#128077;<br /></div>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/sponmCRBgYM?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/dLvbbkGlHsA?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>]]></content:encoded></item><item><title><![CDATA[Aethric Main Story Quest Guide - by Konq]]></title><link><![CDATA[https://www.ornalegends.com/home/aethric-main-story-quest-guide-by-konq]]></link><comments><![CDATA[https://www.ornalegends.com/home/aethric-main-story-quest-guide-by-konq#comments]]></comments><pubDate>Wed, 28 Dec 2022 11:37:15 GMT</pubDate><category><![CDATA[Aethric]]></category><category><![CDATA[Beginner]]></category><category><![CDATA[General]]></category><guid isPermaLink="false">https://www.ornalegends.com/home/aethric-main-story-quest-guide-by-konq</guid><description><![CDATA[       Introduction  Welcome to the guide on the Unfelled questline! The main Hero of Aethric story questline is the same as Orna, however this guide has adjusted the strategies to cater specifically for Aethric. Finding lower tier monsters and bosses can be a pain, so here&rsquo;s a neat little guide to help!&nbsp;Most quests will be split into two sections -&nbsp;new&nbsp;and&nbsp;experienced. If you&rsquo;re a new player, look at the&nbsp;new&nbsp;section. If you&rsquo;re returning or have ig [...] ]]></description><content:encoded><![CDATA[<div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/konq_orig.png" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <h2 class="wsite-content-title">Introduction</h2>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)">Welcome to the guide on the Unfelled questline! <em>The main Hero of Aethric story questline is the same as Orna, however this guide has adjusted the strategies to cater specifically for Aethric</em>. Finding lower tier monsters and bosses can be a pain, so here&rsquo;s a neat little guide to help!&nbsp;</span></span><span style="color:rgb(0, 0, 0)">Most quests will be split into two sections -&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">new</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">and&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">experienced</span><span style="color:rgb(0, 0, 0)">. If you&rsquo;re a new player, look at the&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">new</span><span style="color:rgb(0, 0, 0)">&nbsp;section. If you&rsquo;re returning or have ignored the story quest until later, and are something like Tier 9 or Tier 10, look at the&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">experienced</span><span style="color:rgb(0, 0, 0)">&nbsp;section for more options to complete each quest. Use the outline of this document to jump between quests quickly.</span><br /><br /><span><span style="color:rgb(0, 0, 0)">Also note, all of these will be spoilers for the questline. Read these line-by-line if you&rsquo;d like to avoid being spoiled, or, I dunno, don&rsquo;t read this.<br /><br /><em>Note from Shabbash: Huge thank you to Konq for writing up this legendary questing guide and also for permission to upload to this site. I have also adjusted this for Aethric where possible. Video walkthroughs for each tier in Aethric at the bottom of this guide.</em><br /><br />A nice new tip for Aethric - if you're wondering where to receive the next quest from check your world map, NPCs with a quest for you will show up!</span></span></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/tier-01-03-world-map-for-questing_orig.jpg" alt="Current main story quest NPC giver on world map" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Current main story quest NPC giver on world map</div> </div></div>  <div>  <!--BLOG_SUMMARY_END--></div>  <div class="paragraph"><em><span style="color:rgb(0, 0, 0)">For those interested in recommending additions or changes to this document, please DM&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Konq#6970</span><font color="#000000">&nbsp;on discord or for Aethric specifically&nbsp;please DM </font><strong style="color:rgb(0, 0, 0)">Shabbash#8888</strong><font color="#000000">. Do keep in mind the priority of this document is to provide the quickest or easiest method of completing these quests, and providing the entire list of ways to complete the quests would make this document longer than I&rsquo;d like it to be.<br />&#8203;</font></em><br /></div>  <h2 class="wsite-content-title">&#8203;Tier 1 Quests</h2>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/tier-01-01-samson-in-loton_orig.jpg" alt="Samson in Loton" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Visit Samson in Loton</div> </div></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 1: Samson in Loton - The Unfelled: Defeat Rat (5)</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">This quest is fairly simple in early-game. In your constant battle with world monsters, make sure 5 of them are Rats. They spawn around Loton. Monsters respawn randomly here as tier 1 so kill different monsters until enough rats are spawned and killed.</span></span><br /><span><span style="color:rgb(0, 0, 0)">&#8203;</span></span></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 2: Samson in Loton - Origin Town: Build a Shop in your Origin Town</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span></span><span style="color:rgb(0, 0, 0)">Follow the path West of Loton back to where you started the game and enter your Origin Town. Tap on Gofannon, the NPC walking around inside and build a shop by tapping on the map building screen to place.</span><br /><span><span style="color:rgb(0, 0, 0)">&#8203;</span></span></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 3: Samson in Loton - Too Many Goblins: Defeat Goblin Mage (5) and Goblin (5)</strong><br />&#8203;</span></span><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Another relatively simple one. Slay 5 Goblin Mages and 5 Goblins. They start spawning North of Loton. You might have killed enough monsters to reach Level 25 and go up to Tier 2, which will let you see Tier 2 monsters (2 stars), so you might have to kill more monsters that aren&rsquo;t them before you get them.</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0)">&nbsp;Once again, we&rsquo;re limited by the size of our mob pool. This time, you&rsquo;ll wanna run&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Goblin Fortresses <strong>in the</strong> Fen Halls</span><span style="color:rgb(0, 0, 0)">. Again, you should only need a couple runs to secure the quest.<br />&#8203;</span></span></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 4: Samson in Loton - The Lord of Goblins: Defeat a Goblin Lord</strong><br />&#8203;</span></span><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Your first boss quest! Bosses are larger than monsters, and you might have spotted some around. The way boss spawning works in Aethric is that each zone has a set number of bosses that can be spawned at once, and those bosses will be the same tier as the zone.<br />There are two Tier 1 zones each North and South of Loton, each having 1 possible boss spawn. How to find a Goblin Lord? Keep killing the bosses here around Loton until a Goblin Lord spawns. The bosses here can either be Bandit Lord, Minotaur or Goblin Lord.</span></span><br /><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">If you left your&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Goblin Fortress&nbsp;</span><span style="color:rgb(0, 0, 0)">run the moment you finished your quest, you might have some floors left to encounter a Goblin Lord. Otherwise, another run should do the trick for you. Optionally, run the zone south of Loton killing bosses until a Goblin Lord shows up. That&rsquo;ll get you the boss, guaranteed.<br /></span></span></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/tier-01-02-gobline-lord-outside-loton_orig.jpg" alt="Goblin Lord outside Loton" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Goblin Lord outside Loton</div> </div></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 5: Samson in Loton - The Second Tier: Become Stronger</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:&nbsp;</span><span style="color:rgb(0, 0, 0)">Congrats! You&rsquo;ve finished all the tier 1 quests. To unlock the next tier&rsquo;s quests, level up to Level 25.</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Congrats! Hit the complete button, you&rsquo;re just getting started.<br />&#8203;</span></span><br /></div>  <h2 class="wsite-content-title">&#8203;&#8203;Tier 2 Quests</h2>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 6: Asmund in Svarga - The Draconians: Defeat Draconian (5) and Draconian Mage (5)</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Another fairly simple quest. Welcome to tier 2! Visit the town of Svarga by continuing South along the path from Loton. If you explored the map over to the Fen Halls you should&rsquo;ve seen some new monsters by now. Go around and kill some of them for me, would you? Draconians spawn in the Tier 2 zones from the Mushroom North of of Loton, all the way to the Fen Halls. Oh, if you find a&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Draconian Lord</span><span style="color:rgb(0, 0, 0)">, it&rsquo;s probably best to leave it be. You&rsquo;ll need it for a later quest.</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">This quest has Draconians, which means it&rsquo;s best to visit Valhallan Cradle to tackle the&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Dragon Roost.&nbsp;</span><span style="color:rgb(0, 0, 0)">If you&rsquo;re into the alt scene, doing a&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">horde normal gauntlet with a Tier 3</span><span style="color:rgb(0, 0, 0)">&nbsp;will get a decent amount of Draconians as well.<br />&#8203;</span></span></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 7: Asmund in Svarga - The Arena: Defeat Arena opponents (5)</strong><br />&#8203;</span></span><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">This one is fairly self explanatory, except you have to find somewhere to PvP! Go to the North side of the Fen Lagoon and you will find a building that looks like a coliseum called the <strong>Fallen Champion's Clearing</strong>. Walk close and enter it. There, in&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Sparring,&nbsp;</span><span style="color:rgb(0, 0, 0)">defeat 5 players. You&rsquo;ll need Arena Tokens to get in, but you should be able to get them in shops or from nearby bosses.</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Just kill 5 arena opponents, the same as New players but with less fancy jargon.</span></span></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/tier-02-01-arena_orig.jpg" alt="First place to do some PvP in Fen Lagoon" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">First place to do some PvP in Fen Lagoon</div> </div></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 8: Asmund in Svarga - The Bestiary: Build a Bestiary and get a follower</strong><br />&#8203;</span><span style="color:rgb(0, 0, 0); font-weight:700">New:&nbsp;</span><span style="color:rgb(0, 0, 0)">It&rsquo;s time to build your first bestiary and get a follower! Building cost for your first bestiary is:</span></span><ul><li><span><span style="color:rgb(0, 0, 0)">100,00 gold</span></span></li></ul><ul style="color:rgb(0, 0, 0)"><li>10 stone</li></ul><ul style="color:rgb(0, 0, 0)"><li><span>25 hide</span></li></ul> <span><font color="#000000">The gold we should have covered after 5 wins in the arena. Stone can be a little awkward but my preferred method is farming the clickables that can appear on the map, as they respawn into different things one of which can be a stone giving us up to 10 stone at once! Check the video below for more detailed methods as we'll also need stone later on for more buildings. Hide is easily found by dismantling&nbsp;Bandit's Cloaks and Hoods, and other low tier gear like Simple Shoes.</font><br /><font color="#000000">Find a </font><span style="color:rgb(0, 0, 0); font-weight:700">Bestiary</span><span style="color:rgb(0, 0, 0)">&nbsp;in <strong>Svarga </strong>or in <strong>Vinland </strong>and buy a follower. Any follower will do although I recommend a Snake for its high action rate and ability to poison enemies, and they cost just a handful of gold. Now you&rsquo;ll have a friend! You can name it in a bestiary as well.&nbsp;</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">I&rsquo;d hope you have built a bestiary and got a follower by now, this should just be an autocomplete.<br /></span></span></div>  <div class="wsite-youtube" style="margin-bottom:20px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/AhNbN_n2cFU?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 9: </strong></span></span><strong style="color:rgb(0, 0, 0)">Asmund in Svarga</strong><span><span style="color:rgb(0, 0, 0)"><strong> - The Codex: Complete Codex entries (3)</strong><br />&#8203;</span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Time to learn about the Codex! The Codex is a log of all the enemies you&rsquo;ve fought, and is accessed in the main menu, as the bottom left button. Your job is to complete 3 entries, and to do this, you&rsquo;ll need to witness all the characteristics of the monster in battle in order to record it. This includes drops, moves, whether it&rsquo;s weak to something, resistant to something, and so on. You can see what you&rsquo;re missing by noting the little ??? on a given entry. A completed entry has a&nbsp;</span><font color="#dab844">yellow&nbsp;</font><span style="color:rgb(0, 0, 0)">name. Chances are you&rsquo;ve gotten one or two by accident. Go and fill out 3 of them in total.</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">If you need words to detail what this quest does, see the New section.<br />&#8203;<br />&#8203;Check out master codexer Konq's video below for more detail on codexing, which can be important in the future for some event questlines such as the Draconian Era:</span></span></div>  <div class="wsite-youtube" style="margin-bottom:20px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/T0ZAPgR4XYc?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 10: </strong></span></span><strong style="color:rgb(0, 0, 0)">Asmund in Svarga - The Dungeon&nbsp;</strong><span><span style="color:rgb(0, 0, 0)"><strong>- Complete a Dungeon</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Gauntlets are essentially a marathon of monsters, one after another, with no healing in between. You can find them as buildings in the world, where there's at least one in each zone. The first available dungeon is the <strong>Mushroom of Perilous Visitation</strong>, a normal dungeon just South of <strong>Vinland</strong>. Also <strong>Goblin Fortress </strong>in the <strong>Fen Halls</strong>. Run through one of these - you'll just have been handed a Gauntlet Key. You can get more Keys from killing the red <strong>Demon Knight </strong>boss in <strong>Lythryn Woods</strong> at tier 3, so don't worry if you fail your first dungeon, check the video below on where to farm more keys in the early game.</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Tired of running gauntlets for the fallen monsters? Run one more for good measure.<br /></span></span></div>  <div class="wsite-youtube" style="margin-bottom:20px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/whzNYmo24vs?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 11: </strong></span></span><strong style="color:rgb(0, 0, 0)">Asmund in Svarga&nbsp;</strong><span><span style="color:rgb(0, 0, 0)"><strong>- The Draconian Lord: Defeat a Draconian Lord</strong><br />&#8203;</span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Another boss hunt! Same as before, look around the Tier 2 zones between the <strong>Great Plains</strong>&nbsp;and <strong>Fen Halls</strong>. Keep killing bosses until a Draconian Lord spawns. If you left one before, go back and kill it!</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Similar to the Draconian quest, a&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Dragon Roost&nbsp;</span><span style="color:rgb(0, 0, 0)">can work, but a Tier 2 or Tier 3 boss dungeon should almost definitely net you the Draconian Lord.&nbsp;<br />&#8203;</span></span></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 12: </strong></span></span><strong style="color:rgb(0, 0, 0)">Asmund in Svarga&nbsp;</strong><span><span style="color:rgb(0, 0, 0)"><strong>- The Third Tier: Become Stronger</strong><br />&#8203;</span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">You&rsquo;ve completed all the tier 2 quests! Time to level up to level 50. Also, you&rsquo;ll need to unlock a Tier 2 class. In the&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Change Class</span><span style="color:rgb(0, 0, 0)">&nbsp;tab, scroll to the right until you find a tier 2 class. Chances are, you&rsquo;ll want to settle with the upgraded version of your class (Archmage, Rogue, Paladin, don&rsquo;t pick Knight).</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Hit continue, 2 down, 8 to go.<br />&#8203;</span></span><br /></div>  <h2 class="wsite-content-title">Tier 3</h2>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 13: Galar of Myrkheim in Vinland - A Fine Blacksmith Indeed: Upgrade equipment (3) and Build a Blacksmith</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">This quest requires that you build a blacksmith in your Origin Town by speaking to Gofannon there. You&rsquo;ll need some resources (25 wood, 25 stone, and 250,000 gold). You can get the wood from dismantling items (press and hold an item in your inventory, and hit dismantle - this destroys the item and gives you some materials) or finding wood and tree items on the ground, the stone from nearby shops or stones on the ground, and the gold you can get from winning battles in the arena. Once you have your blacksmith, upgrade 3 items inside of it - I suggest upgrading 3 Level 1 items at the same time, which will reduce the time you need to spend waiting. You can also visit the Blacksmith in Svarga to begin upgrading equipment if you need time to farm for more stone.</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Insert sarcastic description here telling you to upgrade 3 items.</span></span><br /><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">NOTE!&nbsp;</span><span style="color:rgb(0, 0, 0)">Using whetstones and fine whetstones will not increase the count for upgrading items. If you have the original side quest from the beginning still, any upgrades will count for both quests.</span></span></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/tier-03-01-find-seeker-mara-in-resting-place_orig.jpg" alt="Find Seeker Mara in Resting Place" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Find Seeker Mara in Resting Place</div> </div></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 14: Seeker Mara in Resting Place - Remember The Fallen: Kill Fallen (Archmage, Witch, and Knight)</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Find Mara in The Resting Place, just NE from Loton around the corner. This quest is seen as very difficult, due to the rarity of these monsters. You should be able to find the Archmage, Witch, and Knight with enough world farming. These mobs start spawning in the world from Lythryn Woods, so if you are only tier 3 you will have to keep killing monsters in Lythryn until they spawn. You could also reset the zone to force monsters spawn refresh, check the video below to see how. If you're higher tier you can start there and walk to Suddun to try and find them.</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Run tier 3 normal gauntlets until you&rsquo;re out of nearby dungeons, and then run some more or run with tier 3 alt party dungeons. This is the best way to get these monsters. Unless you want to world farm for them like a fool. If you&rsquo;re only missing the Archmage, they show up in&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Mystic Caves,</span><span style="color:rgb(0, 0, 0)">&nbsp;that is the <strong>Shaded Cave</strong> in <strong>NE Lythryn Woods</strong> or the <strong>Great Desert Tomb</strong> next to <strong>East Suddun Waygate</strong>.&#8203;</span></span></div>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/M_fZ3aIcxjA?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 15: Seeker Mara - Deep in Dungeons: Complete a Dungeon</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Mara asks us to complete another dungeon, we should have a key available from Galar's blacksmith quest but if you don't you can kill the red Demon Knight boss in Lythryn Woods who can drop keys. Can refer back to quest #10 for where to visit.</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Complete any dungeon you wish.</span></span><br /><span>&#8203;</span></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 16: Seeker Mara - Become stronger</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><font color="#000000">Congratulations! That&rsquo;s all there is for Tier 3 quests. Similar to the last quest of tier 2, you&rsquo;ll need level 75, and a Tier 3 class but also now need to select a specialisation (basically a sub-class). Your first spec choice in the game is free so you can either choose to select one of the three tier 3 choices (not great in grand scheme of things) or wait until lvl 100 and selecting a nice tier 5 spec such as berserker. If you're already lvl 100 or close to it, definitely pick a tier 5 spec, otherwise there's nothing wrong with selecting a tier 3 spec to progress the main quest line, as more ways of gaining orns will be open to us very soon, the tier 5 specs cost 25,000 orns.</font></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Press that continue button and get a move on, there&rsquo;s Fomorians to kill.</span></span><br />&#8203;</div>  <h2 class="wsite-content-title">&#8203;Tier 4 Quests</h2>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 17: Samson in Loton - The Trading Post: Build a Trading Post</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:&nbsp;</span><span style="color:rgb(0, 0, 0)">Head to your Origin Town to speak with Gofannon to build this, once picking up the required materials and gold as such: 500,000 gold, 15 wood, 15 stone, 5 runestone.<br />Arena is a good place to farm gold quickly, you should know how to find wood and stone by now. The best place to farm runestone is by killing Living Armour mobs in tier 2 zones such as the Fen Halls and dismantling all their gear. They are the blue armoured knight type mobs.</span></span><br /><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:&nbsp;</span><span style="color:rgb(0, 0, 0)">You should already have built one by now to pique your curiosity surely?<br />&#8203;</span></span></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Sidequest: Galar of Myrkheim in Vinland - Smelt 5 Items</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">This quest is a sidequest, so you can still progress with the rest of the questline without completing it. If you&rsquo;ve built the blacksmith from the Tier 3 quest, then you can just smelt 5 more items in it. Similar to that quest, if you want this to be completed quickly, upgrade 5 Level 1 items.</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">You unlock this sidequest by being Tier 4 or higher, and you can just smelt 5 items in your own blacksmith. Pick 5 Level 1 items with easy to get materials so you don&rsquo;t waste much, and you can crank this quest out in 1 hour. There is a main quest in Tier 3 that requires smelting 3 items, so I&rsquo;d recommend saving this for then, and killing two Turuls with one stone.</span></span><br /><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">NOTE!&nbsp;</span><span style="color:rgb(0, 0, 0)">Using whetstones and fine whetstones will not increase the count for items smelted.</span></span><br /><br /><strong style="color:rgb(0, 0, 0)">Sidequest:&nbsp;</strong><span><strong style="color:rgb(0, 0, 0)">Pythia of </strong><font color="#000000"><strong>Elysium</strong></font><strong style="color:rgb(0, 0, 0)">&nbsp;in Athantia - Of Sights and Memories: Complete a Memory Hunt</strong></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">This quest unlocks after completing Galar's sidequest above. Find <strong>Pythia </strong>in <strong>Athantia </strong>where she'll give you a <strong>Diluted Mnemonic</strong> to complete a memory hunt and receive an <strong>Amity</strong>. You'll definitely want to do this as soon as possible as it unlocks the ability to build an <strong>Oracle Temple</strong> in your Origin Town, which guarantees a successful Concurrence to receive a Diluted Mnemonic every day (once you level it up to 10).&nbsp; If you'd like more information about Amities and Memory Hunts check out the written guide coming soon here and the video below.</span></span></div>  <div class="wsite-youtube" style="margin-bottom:40px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/tOTkLZ6pZmc?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 18: Catha in Athantia - Attack of the Fomorians!: Defeat Fomorians - Warrior (20), Rogue (20), Mage (10)</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">You&rsquo;ll find these all over the world, just like before from Tier 4 zones onwards that is anywhere after crossing the <strong>Great Athantia Bridge</strong>, <strong>East </strong>of <strong>Lythryn</strong>! This might take a little bit more grinding, though. Take out any you see, since this quest can be in your quests tab for quite a while. Using the zone reset trick as posted above can help speed up the monster spawns. You may also consider wearing Enchanted Skull accessories from Undead Golems, popping a Torch and Occult Candle to increase monster spawns. Walking from <strong>Athantia </strong>to <strong>Woven Forest</strong>, resetting party, and walking back &gt; rinse &amp; repeat is a good strategy as they don't appear to spawn in <strong>Suddun Desert</strong>.</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">The first of many quests that benefits highly from running&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Underworld Portal&nbsp;</span><span style="color:rgb(0, 0, 0)">themed dungeons. These will be your best option for getting Fomorians efficiently. Alternatively,&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Tier 4 and/or Tier 5 horde normal&nbsp;</span><span style="color:rgb(0, 0, 0)">dungeons can provide a small boost, but they&rsquo;re quite ineffective.<br />&#8203;</span></span></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 19: </strong></span></span><strong style="color:rgb(0, 0, 0)">Catha in Athantia&nbsp;</strong><span><span style="color:rgb(0, 0, 0)"><strong>- The Formorian Lord: Defeat a Fomorian Lord</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:&nbsp;</span><span style="color:rgb(0, 0, 0)">This boss is slightly different from the other bosses so far - you most likely haven&rsquo;t seen this boss before this quest. You now can see Fomorian Lords in the world in Tier 4 zones, such as <strong>Great Athantia East</strong> or the <strong>Woven Forest</strong> are good small areas to farm. Kill every boss you can in Tier 4 zones to get one to spawn. These can also be found at the end of Tier 4 gauntlets, but rarely.&nbsp;</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">I suggest reading the New section of this, because a large majority of the information pertains to your situation too. However, you also have the last floor of&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Underworld Portals</span><span style="color:rgb(0, 0, 0)">&nbsp;to generate Fomorian Lords. I believe the most efficient method of finding one is to simply farm bosses in Great Athantia East until a Fomorian Lord spawns..</span></span><br /><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">NOTE:&nbsp;</span><span style="color:rgb(0, 0, 0)">Quest bosses like these can only be found on the&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">last floor</span><span style="color:rgb(0, 0, 0)">&nbsp;of dungeons. As such, it&rsquo;s not necessary to use extra keys to run a boss dungeon.<br />&#8203;</span></span></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 20: </strong></span></span><strong style="color:rgb(0, 0, 0)">Samson in Loton - The Fifth Tier:</strong><span><span style="color:rgb(0, 0, 0)"><strong>&nbsp;Become Stronger</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:&nbsp;</span><span style="color:rgb(0, 0, 0)">Congrats! Another tier down! Hit level 100 and purchase a tier 4 class. Memory Hunts are a great way to easily earn over 100,000 orns fast at this stage if you don't have enough to unlock your next class.</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:&nbsp;</span><span style="color:rgb(0, 0, 0)">Congrats! That&rsquo;s one tough boss to track down. Keep it up!<br />&#8203;</span></span></div>  <h2 class="wsite-content-title">&#8203;Tier 5 Quests</h2>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 21: Ceres in Suddun - Fallen Hero Part 1: Acquire Fogstone (5), Mirror (1), Undead Bone (3)</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Welcome to the new tier! Here, you&rsquo;ll have a few quests that fetch various items.&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Fogstone</span><span style="color:rgb(0, 0, 0)">&nbsp;is dropped by Lesser Sluaghs and Sluaghs (Tier 5 boss), and can be gotten by dismantling a Fog Blade (also dropped from Sluaghs).&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Undead Bone</span><span style="color:rgb(0, 0, 0)">&nbsp;can be gotten from killing Undead Golems (Tier 4 boss) and Draugrs (Tier 3 boss, found in dungeons). Lastly, the&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Mirror</span><span style="color:rgb(0, 0, 0)">&nbsp;can be gotten as a drop from the Arena. If you have auto-dismantle turned on, turn it off for Standard quality. Keep fighting in the arena until you get one, it might take a while.</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Chances are you have the materials, you just need the mirror. Fortunately, 3.1 added lower tiers to the arena drop pool for higher tiers, which not only allows you to get this Mirror significantly easier, but it also allows you to farm Berserk Mushrooms at a higher rate. Just be sure to turn off your auto-dismantle for these.</span></span><br />&#8203;</div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 22:&nbsp;</strong></span></span><strong style="color:rgb(0, 0, 0)">Ceres in Suddun&nbsp;</strong><span><span style="color:rgb(0, 0, 0)"><strong>- Fallen Hero Part 2: Acquire Broken Statue (5), Green Crystal (2), Nightshade (3), Silver (1)</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Time for the next fetch quest!&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Broken Statues</span><span style="color:rgb(0, 0, 0)">&nbsp;can be gotten from the two Gargoyle bosses of tier 4, Gargouille (dungeon only) and Carmen&rsquo;s Gargoyle.&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Green Crystals</span><span style="color:rgb(0, 0, 0)">&nbsp;are accessories dropped by Gazers, but they&rsquo;re also purchasable in shops. Nightshade at Tier 5 can be gotten from shops, but if you manage to find a Carmen in the world (Tier 6 boss), she drops Nightshade as well. Silver is a very common material, and you should already have some by now. If not, dismantle some Fomorian gear.</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">The hardest thing on this list is probably the Green Crystals. You can refresh shops to get them, check your Junk pile if you have them, or even try fighting some things that have the Mimic drop pool, which has Green Crystals.* Everything else should be materials you have lying around.</span></span><br /><br /><span><span style="color:rgb(0, 0, 0)">*Maybe. Probably. Don&rsquo;t count on it, but if I&rsquo;m right, you heard it here first.</span></span><br /><span>&#8203;&#8203;</span></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 23: Catha in Athantia - Ambush!: Defeat Balor Guardian (5), Reaper (3), Balor Worm (1)</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Both Balor Guardians and Reapers show up at night (between XX:25 and XX:45 minutes past every hour) so you&rsquo;ll want to grind monsters in the world then. The best place to farm is in Meropis, south of Suddun. Use as many monster spawning boosters as you have available and do the party reset trick to refresh the mobs and you should smash this out in no time. As for the Balor Worm, they are exclusive to dungeons so normal boss dungeons are the best bet.</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">For the higher tiered player, we have&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Underworld Portal</span><span style="color:rgb(0, 0, 0)">&nbsp;Balor we can rely on at Tier 9. This will make it incredibly easy to get the Reapers and the Balor Worm, but the Guardians will still be a decent grind. Consider getting some mates and running through a few of these.</span></span><br />&#8203;</div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 24: </strong></span></span><strong style="color:rgb(0, 0, 0)">Ceres in Suddun&nbsp;</strong><span><span style="color:rgb(0, 0, 0)"><strong>- A Fallen Hero Part 3: Acquire Bone (50), Wolf&rsquo;s Blood (25)</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">While grinding the world for those Balor Guardians and Reapers, you may have killed a few&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Odoks.&nbsp;</span><span style="color:rgb(0, 0, 0)">These are a prime source of bones, and Fomorian gear can also give bones when dismantled. As for Wolf&rsquo;s Blood, your only source is going to be <strong>Lord of Wolves</strong>, a tier 3 boss commonl found in <strong>Lythryn Woods</strong>. If you happen to be playing during the&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Rise of Kerberos&nbsp;</span><span style="color:rgb(0, 0, 0)">event, you can encounter Followers of Kerberos in Beast Dens (a themed dungeon), and those drop plenty of Wolf&rsquo;s Blood.</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">This quest should be on the easier end - not many things need Wolf&rsquo;s Blood, and Bones are plentiful, so you should already have these materials. If not, see New.<br />&#8203;</span></span></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 25: </strong></span></span><strong style="color:rgb(0, 0, 0)">Ceres in Suddun&nbsp;</strong>&#8203;<span><span style="color:rgb(0, 0, 0)"><strong>- A Fallen Hero Part 4: Acquire Darkstone (50)</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">This should actually be a quick one. The Balor Guardians you defeated for a previous quest drop Darkstone, and their Balor Swords can be dismantled into it as well. On top of this, most &ldquo;dark&rdquo; things drop them - Ghosts, Demons, Dark Slimes, and Yokai, to name a few.</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Hopefully you have 50 Darkstone by now, running those&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Underworld Portals</span><span style="color:rgb(0, 0, 0)">&nbsp;should be a great source of it.</span></span><br />&#8203;</div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 26: </strong></span></span><strong style="color:rgb(0, 0, 0)">Ceres in Suddun&nbsp;</strong><span><span style="color:rgb(0, 0, 0)"><strong>- A Fallen Hero Finale: Defeat the Fallen Hero, Lover Lost</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Welcome to the next story boss! After completing the previous quest, you were given the Lover&rsquo;s Lost accessory. To easily encounter the boss, you must have this equipped when traveling the world and kill bosses in Tier 5 zones that is <strong>Suddun Dunes</strong> or <strong>Meropis</strong> until he spawns. Just like with Fomorian Lords, he can be found at the last floor of a Tier 5, 6, or 7 gauntlet, but Tier 5 gauntlets are preferred.&nbsp;</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Just like with the new player, you&rsquo;ll want to equip the Lover&rsquo;s Lost accessory you got from the previous quest. Wear it while smashing bosses in Tier 5 zones either <strong>Suddun Dunes</strong> or <strong>Meropis</strong>.</span></span><br />&#8203;</div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 27: Mara in Resting Place - The Sixth Tier: Become stronger</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Congrats! Unlock yourself a Tier 5 class and hit level 125.</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Congrats on finding yourself another difficult boss. There are more struggles ahead, but the next tier should be relatively easy.<br />&#8203;</span></span></div>  <h2 class="wsite-content-title"><span style="color:rgb(0, 0, 0)">Tier 6 Quests</span></h2>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 28: Gol in Jotunheim - The Center of Town: Build a Town Hall and Residence (5)</strong></span></span><br /><span style="color:rgb(0, 0, 0); font-weight:700"><strong><em>Northern Forge have reduced/removed requirements for this quest and residence construction cost! - 20th Jan 2023 </em>&#129395;</strong><br />New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">The quests in this tier focus most on expanding your origin town. A Town Hall is used to gather quests from your townsfolk, who live in Residences. Build 5 of them and use this opportunity to learn how Town Halls work. The Town Hall costs 2.5 million gold, so do sell some accessories or gear you aren&rsquo;t using if you are short on gold, or do a few arena kills. Each residence gets more expensive the more you build, and the max amount to have an effect is 20. You&rsquo;ll need some wood and stone for these, and if you&rsquo;re low, consult your shops and back to grinding clickables - however at tier 6 we get access to a really strong farming zone called Winter Path. It is East of mountains of Jotunheim Waygate and it's supper strong for boss and clickable farming because it's a small zone and you can only go West-East.</span><ul><li><span style="color:rgb(0, 0, 0)">&#8203;Town Hall: 2,500,000 Gold, 25 wood</span></li></ul><ul><li><span><span style="color:rgb(0, 0, 0)">Residence 1: 500,000 gold, 10 wood, 5 stone</span></span></li><li><span style="color:rgb(0, 0, 0)">Residence 2: 1,000,000 gold, 20 wood, 10 stone</span></li><li><span style="color:rgb(0, 0, 0)">Residence 3: 1,500,000 gold, 30 wood, 15&nbsp;stone</span></li><li><span style="color:rgb(0, 0, 0)">Residence 4: 2,000,000 gold, 40 wood, 20 stone</span></li><li><span style="color:rgb(0, 0, 0)">Residence 5: 2,500,000 gold, 50 wood, 25&nbsp;stone</span></li><li><span style="color:rgb(0, 0, 0)">Total 1 - 5 residences: 7,500,000 gold, 150 wood, 75&nbsp;stone</span></li></ul><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">You should already have this, hit continue.<br />&#8203;</span></span></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 29: </strong></span></span><strong style="color:rgb(0, 0, 0)">Gol in Jotunheim&nbsp;</strong>&#8203;<span><span style="color:rgb(0, 0, 0)"><strong>- The Jeweller and the Herbalist:&nbsp; Build a Jeweler and a Herbalist</strong></span></span><br /><span style="color:rgb(0, 0, 0); font-weight:700">New: </span><span style="color: rgb(0, 0, 0); letter-spacing: 0px; background-color: transparent;">Time to build interesting shops! A jeweller can sell adornments, which are small gems that can be put on weapons and armor to give them a small stat boost. A herbalist allows you to craft your own potions! You&rsquo;ll be able to make potions like Elixirs by putting together resources. More often than not, you&rsquo;ll need empty bottles, which you should have gotten on your journey. Farm runestone in Fen Halls by killing Living Armour (blue coloured knight type mobs) and dismantling all their gear! Hide can be farmed by killing crows and bandits in Loton Woods.</span><ul><li style="color: rgb(0, 0, 0);">Jeweller: 1,000,000 gold, 30 stone, 50 runestone</li><li><span><span style="color:rgb(0, 0, 0)">Herbalist:&nbsp;</span></span><span style="color:rgb(0, 0, 0)">5,000,000 gold, 10 runestone, 25 hide</span></li></ul><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">You should already have this, hit continue.</span></span><br />&#8203;</div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 30: </strong></span></span><strong style="color:rgb(0, 0, 0)">Gol in Jotunheim&nbsp;</strong>&#8203;<span><span style="color:rgb(0, 0, 0)"><strong>- The Citadel: Build a Citadel and Residence (10)</strong></span></span><br /><span style="color:rgb(0, 0, 0); font-weight:700">&#8203;New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">A Citadel is a place where your townsfolk can give you gifts! The higher their morale is (see the Town Hall), the more often they&rsquo;ll give you gifts. You&rsquo;ll also want to build more residences - do note that this quest&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">only needs you to build 5 additional residences</span><span style="color:rgb(0, 0, 0)">, for a total of 10.<br />You may want to forget this quest for a while as it takes 2-3 hours of dedicated stone farming to accumulate 425 stone at this tier... Northern Forge have stated they might lower the price of these buildings in the future (15th Jan 2023)</span><ul><li><span style="color:rgb(0, 0, 0)">Citadel: 5,000,000 gold, 25 stone</span></li><li><span><span style="color:rgb(0, 0, 0)">&#8203;Residence 6: 3,000,000 gold, 60 wood, 30 stone</span></span></li><li><span style="color:rgb(0, 0, 0)">Residence 7: 3,500,000 gold, 70 wood, 35 stone</span></li><li><span style="color:rgb(0, 0, 0)">Residence 8: 4,000,000 gold, 80 wood, 40 stone</span></li><li><span style="color:rgb(0, 0, 0)">Residence 9: 4,500,000 gold, 90 wood, 45 stone</span></li><li><span style="color:rgb(0, 0, 0)">Residence 10: 5,000,000 gold, 100 wood, 50 stone</span></li><li><span style="color:rgb(0, 0, 0)">Total 6 - 10 residences: 20,000,000 gold, 400 wood, 200 stone</span></li></ul> <span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">You should already have this, hit continue.</span></span><br />&#8203;</div>  <div class="paragraph"><strong><span style="color:rgb(0, 0, 0)">Quest 31: </span></strong><strong style="color:rgb(0, 0, 0)">Gol in Jotunheim&nbsp;</strong>&#8203;<strong><span style="color:rgb(0, 0, 0)">- Town Morale: Have Town Morale at 20%</span></strong><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Time to raise your town&rsquo;s morale! In order to do this, you&rsquo;ll need to complete the various quests found in the town hall. Each quest should increase&nbsp; the town&rsquo;s morale by a couple percentage points, and once you&rsquo;re at 20%, you&rsquo;ve completed the quest. Do know that the morale goes down over time, so to keep your townsfolk happy, you&rsquo;ll need to keep doing quests occasionally.</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">You should already have this, hit continue.<br />&#8203;</span></span></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 32: Mara in Resting Place - The Seventh Tier: Become stronger</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">This concludes the Origin Town section of quests! Feel free to get yourself a Tier 6 class and level up to 150.</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">You should already have this, hit continue.<br />&#8203;</span></span></div>  <h2 class="wsite-content-title"><span style="color:rgb(0, 0, 0)">Tier 7 Quests</span></h2>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 33: Samson in Loton - Defeat Arisen: Minotaur, Cerberus, Lord of Wolves, Lost Pharaoh</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Arisen monsters are stronger forms of monsters you&rsquo;ve fought before. More often than not, these are bosses that are now encounterable as enemies. Arisen enemies have a bright pink glow around them. Do note that&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">these are different from Berserk monsters&nbsp;</span><span style="color:rgb(0, 0, 0)">- a Berserk monster is a stronger form of a normal monster, Arisen monsters can be considered entirely different monsters. Most of these can be found in the <strong>Myrkheim Mines </strong>Tier 7 Zone. Arisen Cerberus can only be found at night, and the Arisen Lord of Wolves can only be found in wooded areas like <strong>Valhalla's Cradle</strong>. For this reason, it&rsquo;s recommended to run dungeons, which ignore all time and location-based requirements. Specifically, a&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Beast Den</span><span style="color:rgb(0, 0, 0)">&nbsp;themed dungeon has Arisen Minotaur, Arisen Cerberus and Arisen Lord of Wolves, you&rsquo;d just need to find a Lost Pharaoh.</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">If you&rsquo;re really insane, you can do a&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Valley of the Gods</span><span style="color:rgb(0, 0, 0)">. However, if you find an Arisen Lost Pharaoh, you can just run a&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Beast Den</span><span style="color:rgb(0, 0, 0)">&nbsp;or two, and you should get this quest quickly.<br /></span></span><br /></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 34: Samson</strong></span></span><strong style="color:rgb(0, 0, 0)">&nbsp;in Loton</strong><span><span style="color:rgb(0, 0, 0)"><strong> - Unlock a Tier 7 class</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">&nbsp;You&rsquo;re at the point in the game where your orn income is starting to pick up! Before going on, get yourself a Tier 7 class. The best methods of orn farming at this point in the game come from killing bosses in the world, or from constant dungeon runs. A&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Tier 7 boss dungeon</span><span style="color:rgb(0, 0, 0)">&nbsp;will almost give you as many keys as it takes to enter. There are also pieces of gear that boost drops of gold, orns, and XP. Consider the&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Deathbringer and Reaper's Robe</span><span style="color:rgb(0, 0, 0)">, dropped from Ankou, to boost orns. <strong>Mimic King Head</strong> drops from Mimic King in Tier 4 zones with forest biome like <strong>Woven Forest</strong>, also gives boost to orns.</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">You should already have this, hit continue.</span></span><br />&#8203;</div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Sidequest: Samson in Loton - Defeat Arisen: Minotaur (25), Cerberus (25), Lord of Wolves (25), Lost Pharaoh (25), Orc Lord (25), Camazotz (25)</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">This sidequest is very tedious. It&rsquo;s advised you don&rsquo;t focus on this much, as it&rsquo;s not necessary to complete the story. However, to find most of these, you&rsquo;ll see benefits in running a&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Beast Den</span><span style="color:rgb(0, 0, 0)">. Orc Lords can be found in&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Goblin Fortresses</span><span style="color:rgb(0, 0, 0)">, and Lost Pharaohs, well, they&rsquo;re just kinda out there.</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Run a Valley of the Gods for this, if you&rsquo;re so inclined to do this quest. Should come naturally if you regularly do Valley runs. Obviously, this assumes you&rsquo;re Tier 10.</span></span><br />&#8203;</div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 35: Emile in Nothren - Complete Codex for Enlightened - Guardian, Mage, Acolyte</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">The Enlightened need to be studied! The best place to find them in Aethric is in Dungeons, where they can spawn in normal dungeons, and the <strong>Chaos Portal</strong> in <strong>Myrkheim</strong>. The mage and Acolyte also spawn in Mystic Cave themed dungeons at the <strong>Shaded Cave</strong> in <strong>Lythryn </strong>or <strong>Great Desert Tomb</strong> next to the waygate in <strong>East Suddun Desert</strong></span><span style="color:rgb(0, 0, 0)">. These are&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">very simple to codex</span><span style="color:rgb(0, 0, 0)">&nbsp;- simply get all the moves they can use, and for the Mage and Guardian, get their drop. You may want to consider sending your follower home until you complete the codex entries if they keep killing the mobs.</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">If you need these codex entries, see the New tab.<br />&#8203;</span></span><br /></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 36: </strong></span></span><strong style="color:rgb(0, 0, 0)">Emile in Nothren&nbsp;</strong>&#8203;<span><span style="color:rgb(0, 0, 0)"><strong>- Acquire a Crystalis</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">A&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Crystalis&nbsp;</span><span style="color:rgb(0, 0, 0)">is actually a very useful weapon! For melee users, it&rsquo;s a great source of debuff protection - it prevents many stat debuffs, which allow you to use things like buff skills from the Druid class with minimal drawbacks. They&rsquo;re obtained by defeating an&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Enlightened Prince</span><span style="color:rgb(0, 0, 0)">, who can also be found in dungeons. Chances are you might&rsquo;ve found one by now.</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Just like the new, run a Tier 7 boss gauntlet to quickly encounter an Enlightened Prince, and get its Crystalis.&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Remember to turn auto dismantle off</span><span style="color:rgb(0, 0, 0)">.</span></span><br />&#8203;</div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 37: </strong></span></span><strong style="color:rgb(0, 0, 0)">Emile in Nothren&nbsp;</strong>&#8203;<span><span style="color:rgb(0, 0, 0)"><strong>- Acquire Rosa&rsquo;s Brooch and Verrick&rsquo;s Ring</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">After finding the Crystalis, you canonically piss off the king and queen of the Enlightened. Your job is to defeat them, and get their accessories. Just like the other quest bosses, the easiest place to find them is by killing bosses in the relevant tier zone, which in this case is the <strong>Myrkheim Mines</strong>, or at the last floor of Tier 7, 8, or 9 dungeons. Make sure you keep a hold of them! We need a standard quality brooch and ring.</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Farm bosses in the Myrkheim Mines. Remember to have&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">auto drop</span><span style="color:rgb(0, 0, 0)">&nbsp;off, as you need a&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">standard quality</span><span style="color:rgb(0, 0, 0)">&nbsp;of both accessories.<br />&#8203;</span></span></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 38: Emile in Nothren - Become stronger</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Congrats for finding those two bosses! Use the scroll you got from the past quest to learn some skills that will help you defeat Arisen enemies. Then, when you&rsquo;re ready, get to level 175.</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Use that scroll you got from that quest, and head on to the next batch of quests. We&rsquo;re getting there, I promise.</span></span><br />&#8203;</div>  <h2 class="wsite-content-title"><span style="color:rgb(0, 0, 0)">Tier 8 Quests</span></h2>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 39: Mara in Resting Place - Acquire Lightstone (12)</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Welcome to Tier 8! Here, the common enemies are the battling clans of the Ljosalfar and Dokkalfar. While the Ljosalfar have dominated the overworld area of Lyonesse, Dokkalfar can exclusively be found in dungeons and in moonlight (weather, not the time of day). Defeating any of these will give armor and weapons that dismantle into Lightstone. Simply killing a few will get you enough Lightstone to complete the quest.</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Another easy continue! I hope you have this, otherwise, go and fight some Ljosalfar in Lyonesse.<br />&#8203;</span></span><br /></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 40: Damra in Lyonesse - Acquire Orichalcum (3), Witchstone (3), Lightstone (20), Pure Lightstone (1)</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Damra of the Dokkalfar wants you to gather some more materials!&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Orichalcum&nbsp;</span><span style="color:rgb(0, 0, 0)">can be gotten from the two Orichalcum enemies, being the Golem and the Knight, which spawn in Lyonesse. As for&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Witchstone</span><span style="color:rgb(0, 0, 0)">, it&rsquo;s dropped by Carman and her dungeon equivalent, Carman of the Underworld. These are bosses you encountered in Tier 6, so you might have enough of the material, especially if you farmed bosses in Jotunheim for a while.&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Lightstone</span><span style="color:rgb(0, 0, 0)">, as we learned in the last quest, is dropped from Ljosalfar and Dokkalfar monsters, mainly in Lyonesse.&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Pure Lightstone</span><span style="color:rgb(0, 0, 0)">, however, drops from the lords of Ljosalfar and Dokkalfar - Tier 8 bosses you might be able to find in the world in Lyonesse or dungeons, respectively. You should only need to kill one.</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">These are all materials you should have! If you&rsquo;re missing one or more, see where to find them in the last quest.&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Witchstone&nbsp;</span><span style="color:rgb(0, 0, 0)">is also dropped from Arisen Carman, if you can find them easier than the boss.</span></span><br />&#8203;</div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 41: </strong></span></span><strong style="color:rgb(0, 0, 0)">Damra in Lyonesse&nbsp;</strong><span><span style="color:rgb(0, 0, 0)"><strong>- Defeat Great Reaper (3)</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Just like finding the Reapers in Tier 5, this one might be particularly difficult to find - Great Reapers show up at night in Lyonesse or higher zones, but rarely, so world farming might only be a decent method - by Tier 8, you should be able to do dungeons regularly, and&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Tier 8 normal dungeons</span><span style="color:rgb(0, 0, 0)">&nbsp;will do you best for this quest, as they have a much higher chance of appearing for you there.</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Just like finding the Reapers in Tier 5, you&rsquo;ll wanna consult your bestest friend in the world,&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Underworld Portal</span><span style="color:rgb(0, 0, 0)">&nbsp;in Balor. Running one or two (horde mode) should be enough to finish the quest.<br />&#8203;</span></span></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 42: </strong></span></span><strong style="color:rgb(0, 0, 0)">Damra in Lyonesse&nbsp;</strong><span><span style="color:rgb(0, 0, 0)"><strong>- Have Town Morale at 60%, Complete 10 NPC Quests</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Lastly, Damra wants you to do the best that you can. Do some more Town Hall quests and get your Morale up to 60%. As for &ldquo;10 NPC quests&rdquo;, this refers to the&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">NPCs that show up in the world and have no connection to the main storyline</span><span style="color:rgb(0, 0, 0)">. Complete 10 of their quests (multiple from the same NPC are counted separately)</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Hopefully your Morale is at 60%, and you&rsquo;ve at least done some NPC quests. If you&rsquo;re lacking on either, consult the New area.</span></span><br />&#8203;</div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 43: Mara in Resting Place - Become stronger</strong></span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">New:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Congrats! Use the&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Steward Candle&nbsp;</span><span style="color:rgb(0, 0, 0)">you got from that quest, it will make a Steward pet that should either appear in your bestiary or on your person. After that, it&rsquo;s time to get ready for Tier 9!&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Level up to 200 and get a Tier 8 class.</span></span><br /><span><span style="color:rgb(0, 0, 0); font-weight:700">Experienced:</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;</span><span style="color:rgb(0, 0, 0)">Congrats! It&rsquo;s time for the big guns. Use that&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Steward Candle&nbsp;</span><span style="color:rgb(0, 0, 0)">and find some people to run dungeon parties with.<br />&#8203;</span></span><br /></div>  <h2 class="wsite-content-title"><span style="color:rgb(0, 0, 0)">Tier 9 Quests</span></h2>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)">In these quests, both sections will be about the same tier. As such, there&rsquo;s now only one section, as most tips apply to both as is.</span></span><br /><br /><span><span style="color:rgb(0, 0, 0)"><strong>Quest 44: Mara in Resting Place - Defeat Balor -&nbsp; Marauder (50), Warlock (50), Assassin (50)</strong></span></span><br /><span><span style="color:rgb(0, 0, 0)">Welcome to your first extremely long quest of Tier 9! Once you hit Tier 9, you&rsquo;ve gained the ability to visit the Balor zone and the one&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Underworld Portal&nbsp;</span><span style="color:rgb(0, 0, 0)">themed dungeon located in the South of the region - which house plenty of Balor monsters. This will be your best bet for getting these easily. Another option is&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">farming in the world during the day</span><span style="color:rgb(0, 0, 0)">&nbsp;in the <strong>Depths of Balor</strong> area, especially with the party reset trick linked above earlier. Use an Affinity Candle, Seeker Candle, and an Occult Candle to increase the spawn of Balor mobs, you ma also be able to brew Beast Blood in Herbalist for even more spawns. At night, Assassins won&rsquo;t show up, so it&rsquo;s important to farm during the day. Though, at this point, you should get yourself accustomed to party play with the community - a full party of four can run four <strong>Underworld Portals</strong> together in Balor, which would smash out the majority of this quest</span><span style="color:rgb(0, 0, 0)">. In other cases, fighting&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Balor Assassins and Skolls as a party</span><span style="color:rgb(0, 0, 0)">&nbsp;in the world (attack the same monster) can also give some extra Assassins. The easiest place to find these parties is on the&nbsp;</span><a href="https://discord.gg/orna-legends-748188991852904621"><span style="color:rgb(17, 85, 204)">Discord</span></a><span style="color:rgb(0, 0, 0)">, and if you aren't there, then I dunno how you got a hold of this.<br />&#8203;</span></span></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 45: Galar of Myrkheim in Vinland - Masterforge Gear</strong></span></span><br /><span><span style="color:rgb(0, 0, 0)">Masterforging your gear can be done at the&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Alchemist</span><span style="color:rgb(0, 0, 0)">&nbsp;in <strong>Lythryn Town.</strong></span><span style="color:rgb(0, 0, 0)">&nbsp;Keep in mind the heftiest part of the cost is in materials, which increases the better quality it is. If you&rsquo;re looking for a cheap masterforge, use&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Broken, Poor or Standard gear</span><span style="color:rgb(0, 0, 0)">. You need to Masterforge while the quest is active to complete the quest - previously Masterforged items will not count towards completing this quest!<br />&#8203;</span></span><span style="color:rgb(0, 0, 0)">Mimic King Head is a very good option for this to increase orn gains!</span><span><span style="color:rgb(0, 0, 0)"></span></span></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 46: </strong></span></span><strong style="color:rgb(0, 0, 0)">Mara in Resting Place&nbsp;</strong><span><span style="color:rgb(0, 0, 0)"><strong>- Defeat Balor King (25)</strong></span></span><br /><span><span style="color:rgb(0, 0, 0)">Welcome to your second extremely long quest of Tier 9! For this quest, Balor Kings are bosses, so running&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">party Tier 9 boss gauntlets</span><span style="color:rgb(0, 0, 0)">&nbsp;is your best bet, as they show up frequently. Resetting bosses in Balor is also a very good way to complete this quest relatively fast, especially when all your dungeons are on cooldown. Check the party resetting trick video above. It&rsquo;s also not a bad idea to consult&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Underworld Portals</span><span style="color:rgb(0, 0, 0)">&nbsp;again, but dungeons in general are typically going to be the quickest way of getting these.</span></span><br />&#8203;</div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 47: </strong></span></span><strong style="color:rgb(0, 0, 0)">Mara in Resting Place&nbsp;</strong>&#8203;<span><span style="color:rgb(0, 0, 0)"><strong>- The Giant Long Fetch Quest Of Insanity</strong></span></span><br /><span><span style="color:rgb(0, 0, 0)">Welcome to your third extremely long quest of Tier 9! There&rsquo;s loads to get. So much in fact, that I&rsquo;ll be breaking this apart into a bulleted list. If you&rsquo;d like to see the entire list,&nbsp;</span><a href="https://cdn.discordapp.com/attachments/448527960509644800/972186838951407616/Screenshot_20220414-170001_Orna.jpg"><span style="color:rgb(17, 85, 204)">here&rsquo;s a picture</span></a><span style="color:rgb(0, 0, 0)">. It might help to have this open while reading the following list.</span></span><ul><li style="color:rgb(0, 0, 0)">The elemental stones&nbsp;can be gotten in large quantities from running&nbsp;Underworld Portals&nbsp;(yeah, those again), but chances are you have enough already - the&nbsp;Balor Gateways&nbsp;in these dungeons drop all of them frequently.</li><li style="color:rgb(0, 0, 0)">Darkstone,&nbsp;just like before, can be frequently found from just about anything. Chances are you have all of this as well, but if you don&rsquo;t, look at the list of things that drop them&nbsp;<a href="https://orna.guide/items?show=252"><span style="color:rgb(17, 85, 204)">here</span></a>. Anything &ldquo;FOR&rdquo; can be dismantled into Darkstone, and anything &ldquo;DROPPED&rdquo; by is pretty self-explanatory.</li><li style="color:rgb(0, 0, 0)">Viper Chestmail&nbsp;is dropped from Guivre, a rare Tier 9 dragon. Consider running a&nbsp;Dragon Roost&nbsp;to find them or farm in Balor.</li><li style="color:rgb(0, 0, 0)">Basilisk Talons&nbsp;drop from Dark Basilisks, a Tier 8 monster. They&rsquo;re also found in&nbsp;Dragon Roost in Valhalla's Cradle&nbsp;relatively easily, normal dungeons or Lyonesse at night time.</li><li style="color:rgb(0, 0, 0)">Dokkalfar and Ljosalfar Swords&nbsp;are dropped from their respective clans&rsquo; Warriors and Knights. The best way to find these is to run Tier 8 normal dungeons. Horde will improve this as well. Ljosalfar Swords can be more easily farmed in Lyonesse.</li><li style="color:rgb(0, 0, 0)">Kobold Cloaks&nbsp;are dropped from Kobold Mages, which can be found pretty frequently in the Goblin Fortress at the Fen Halls, or farmed in Balor.</li><li style="color:rgb(0, 0, 0)">Frilled Naga Halberds and Staves&nbsp;are dropped from both Frilled Naga mobs. These can be found quite often in Balor zones, so it shouldn&rsquo;t take a lot of world farming to get all five of each.</li></ul><br /><span><span style="color:rgb(0, 0, 0)">The best way to group these up would most likely be:</span></span><ul><li style="color:rgb(0, 0, 0)">In tier 9, world farming the Balor zone with an Affinity Candle / doing normal gauntlets will get you the&nbsp;<span style="font-weight:700">Frilled Naga weapons</span>, as well as the&nbsp;<span style="font-weight:700">Dokkalfar and Ljosalfar Swords</span>. (If you&rsquo;re Tier 10, the alternative is Tier 8 or 9 normal gauntlets.)</li><li style="color:rgb(0, 0, 0)">Running&nbsp;<span style="font-weight:700">Dragon Roost</span>&nbsp;in Valhalla's Cradle will net you both the&nbsp;<span style="font-weight:700">Basilisk Talons</span>&nbsp;and the&nbsp;<span style="font-weight:700">Viper Chestmail</span>.</li><li style="color:rgb(0, 0, 0)">Running&nbsp;<span style="font-weight:700">Goblin Fortress</span>&nbsp;in Fen Halls for any missing&nbsp;<span style="font-weight:700">Kobold Cloaks&nbsp;</span>missed from running normal gauntlets.</li></ul> <span><span style="color:rgb(0, 0, 0)">Running&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Underworld Portals</span><span style="color:rgb(0, 0, 0)">&nbsp;in Balor for the elemental stones, if needed.</span></span><br />&#8203;</div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/aethric-annwn-provisions-orig_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 48: Mara in Resting Place - Defeat the Balor Knight, Sirus</strong></span></span><br /><span><span style="color:rgb(0, 0, 0)">Finally, something less grindy! Another story boss. This one can be found by boss farming in Balor, at the end of&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Underworld Portals</span><span style="color:rgb(0, 0, 0)">&nbsp;or at the end of&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Tier 9&nbsp;</span><span style="color:rgb(0, 0, 0)">dungeons. Remember, they can only be found at the last floor, so&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">running boss or normal doesn&rsquo;t affect the outcome</span><span style="color:rgb(0, 0, 0)">. You can choose to conserve your keys or dual purpose this with a boss run. Sirus is immune to all elements except Arcane!</span></span></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 49: </strong></span></span><strong style="color:rgb(0, 0, 0)">Mara in Resting Place&nbsp;</strong>&#8203;<span><span style="color:rgb(0, 0, 0)"><strong>- Defeat Fallen Gods (Demeter, Vulcan, Thor, Ithra)</strong></span></span><br /><span><span style="color:rgb(0, 0, 0)">As each god fell, each uttered the name of Mammon. Time to put them out of their misery! Boss farming in Balor and running&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Tier 9 boss gauntlets</span><span style="color:rgb(0, 0, 0)">&nbsp;should be the fastest way of getting these, and should only take a couple runs. Remember that each is immune to their faction element. The reward is the&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Band of Gods</span><span style="color:rgb(0, 0, 0)">, an amazing accessory that increases your EXP, Orn, and Gold rates by 50%.</span></span><br /><br /><em><span style="color:rgb(0, 0, 0)">Once the quest is finished, any completed gauntlet has a chance to drop another&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Band of Gods</span><span style="color:rgb(0, 0, 0)">, though it&rsquo;s very uncommon. Running Hard dungeons guarantees that it will have a quality (improving its boost rates), at the cost of extra keys.</span></em></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 50: Samson in Loton - Defeat Mammon</strong></span></span><br /><span><span style="color:rgb(0, 0, 0)">Time to finish off who started the falling! Find Mammon and give him a good ol&rsquo; beatdown. Those who enjoy boss farming should consider more boss farming in Balor</span><span style="color:rgb(0, 0, 0)">. However, Mammon can now appear&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">at the end of Tier 9 gauntlets</span><span style="color:rgb(0, 0, 0)">, much like every other quest boss. The same is true for him - only at the last floor, so being boss or normal doesn&rsquo;t affect it.</span></span><br /><span>&#8203;&#8203;</span></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 51: Samson - Become stronger</strong></span></span><br /><span><span style="color:rgb(0, 0, 0)">Congrats! You completed arguably the hardest tier of story quests. Only a couple left until the end of the storyline. At this point, it&rsquo;s time to</span><span style="color:rgb(0, 0, 0); font-weight:700">&nbsp;level up to 225, and purchase a Tier 9 class.</span></span><br /><br /><span><font color="#000000">Consider raiding for a good portion of your experience, or farming bosses in the world. At this point, getting EXP becomes harder than maintaining your income of orns. World Boss farming the East Lyonesse strip is probably&nbsp;still faster than farming Tier 9 bosses in Balor. Remember to equip some Cursed Monster Tomes farmed from Fafnir in Lyonesse for extra EXP!</font></span><br /><span>&#8203;</span></div>  <h2 class="wsite-content-title"><span style="color:rgb(0, 0, 0)">Tier 10 Quests</span></h2>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 52 - Galar of Myrkheim in Vinland - Demonforge Gear</strong></span></span><br /><span><span style="color:rgb(0, 0, 0)">Welcome to Tier 10! Demonforging gear is even more expensive than masterforging, but the idea is the same - locate the&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Demonforge</span><span style="color:rgb(0, 0, 0)">&nbsp;in the town of Balor. Just like masterforging, if you&rsquo;re looking for a cheaper option, consider demonforging a low-quality masterforged item. Maybe it&rsquo;s the item you masterforged in the earlier quest? Mimic King Head is again a very good option for this to increase orn gains!</span></span></div>  <div class="paragraph"><span><span style="color:rgb(0, 0, 0)"><strong>Quest 53 - Defeat the Arisen Queen, Medea</strong></span></span><br /><span><span style="color:rgb(0, 0, 0)">It&rsquo;s time to finish the journey of the Unfelled. Medea, the Arisen Queen can be found at the end of&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Mystic Cave&nbsp;</span><span style="color:rgb(0, 0, 0)">dungeons. There are two Mystic Cave dungeons in Aethric: the <strong>Shaded Cave </strong>in NE <strong>Lythryn Woods</strong>, and the <strong>Great Desert Tomb</strong> next to the <strong>Suddun </strong>waygate just <strong>South of Avalon</strong>. Do keep in mind, her health bar is the largest of any mob or boss, coming in at around 300,000 (higher than the lowest HP raid boss!) It&rsquo;s a good idea to use a&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">Questing License&nbsp;</span><span style="color:rgb(0, 0, 0)">before killing Medea, as the quest reward of 5 million orns will be increased by 50% (leading to a bonus of 2.5 million orns for just using an item)! Once defeated, you get the Unfelled Concord - an accessory that decreases the cooldown of dungeons by about 50%&nbsp;</span><span style="color:rgb(0, 0, 0); font-weight:700">when worn in the world build</span><span style="color:rgb(0, 0, 0)">.</span></span><br /><br /><span><span style="color:rgb(0, 0, 0)">Congratulations! You&rsquo;ve successfully completed the Unfelled Storyline. Any of the rewards from the story quests can be rewards for completing a dungeon, So if you want duplicates of something, run lots more dungeons! You never really stop dungeon-ing.</span></span><br /><span>&#8203;</span></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/konq_orig.png" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <h2 class="wsite-content-title"><span style="color:rgb(0, 0, 0)">Thank You!</span></h2>  <div class="paragraph"><em><span style="color:rgb(0, 0, 0)">This guide was originally made by Konq, and finished on April 15th, 2022. Huge thanks to many people in the Orna community for being so helpful and welcoming of others. Through the generosity of the people around us, Orna&rsquo;s community is very helpful, and that should be recognized.&nbsp;</span><br /><br /><span style="color:rgb(0, 0, 0)">Huge props to the team over at Northern Forge for creating a wonderfully made storyline. The lore of Orna isn&rsquo;t all-too-invasive, and it&rsquo;s beautiful how open-form the game is.<br />&#8203;</span></em><br /></div>  <h2 class="wsite-content-title">Tier 1 - 10 Quests Video Guide Walkthroughs&nbsp;</h2>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/fF2O--mkRQM?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/DJBWeoVrTmE?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/HiR3Vz0o7P0?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/dBFSW-lMM7M?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/pJf91aFKFOY?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/I2FyyPLZcuA?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>  ]]></content:encoded></item><item><title><![CDATA[Grand Attuner/Summoner Class - Time Mage/Chronomancer Spec T8 & T9 Build Guide by Knightsky (Dec 2022)]]></title><link><![CDATA[https://www.ornalegends.com/home/grand-attunersummoner-class-time-magechronomancer-spec-t8-t9-build-guide-by-knightsky-dec-2022]]></link><comments><![CDATA[https://www.ornalegends.com/home/grand-attunersummoner-class-time-magechronomancer-spec-t8-t9-build-guide-by-knightsky-dec-2022#comments]]></comments><pubDate>Sat, 24 Dec 2022 11:37:01 GMT</pubDate><category><![CDATA[Build]]></category><category><![CDATA[Summoner]]></category><guid isPermaLink="false">https://www.ornalegends.com/home/grand-attunersummoner-class-time-magechronomancer-spec-t8-t9-build-guide-by-knightsky-dec-2022</guid><description><![CDATA[Introduction  Let me start by saying you first acquire your first class in this class line from a NPC quest from the NPC Horus. Finish the quest by acquiring a common quality Attuner Hood, Robe, and Shoes. Upon completion of the quest you gain access to the T7 Attuner class. Next to get for 6 mil orns is Grand Attuner at lvl 175 and then unlocking your Summoner class at lvl 200 for a hefty 11 mil orns. Grand Summoner is unlocked at lvl 225 and can be purchased for a heftier still 16 mil orns. Th [...] ]]></description><content:encoded><![CDATA[<h2 class="wsite-content-title">Introduction</h2>  <div class="paragraph">Let me start by saying you first acquire your first class in this class line from a NPC quest from the NPC Horus. Finish the quest by acquiring a common quality Attuner Hood, Robe, and Shoes. Upon completion of the quest you gain access to the T7 Attuner class. Next to get for 6 mil orns is Grand Attuner at lvl 175 and then unlocking your Summoner class at lvl 200 for a hefty 11 mil orns. Grand Summoner is unlocked at lvl 225 and can be purchased for a heftier still 16 mil orns. This guide mainly focuses on Summoner/Chronomancer build but some of this also applies to Grand Attuner/Time Mage build as well.&nbsp;<br /><br /><strong>Main Strengths</strong>- high burst damage from summons<br />Lacuna/Lacuna 2//Lacunas/Lacunas 2- stasis status affliction. Targets one enemy//Targets all enemies in battle.<br />"Stasis Loop" (to be explained)<br />World farming, raid farming<br />Soloing raid bosses<br />PvP beast 60% of the time every time.&nbsp;<br /><br /><strong>Main Weaknesses</strong>- low character stats- very low hp, low defences, survivability is a gamble, very gear and spell dependent.&nbsp;<br /><br /><em>*Includes example videos at the bottom of the written guide!*</em><br /></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/holidays2-2-m_orig.png" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div><div class="wsite-multicol"><div class="wsite-multicol-table-wrap" style="margin:0 -15px;"> 	<table class="wsite-multicol-table"> 		<tbody class="wsite-multicol-tbody"> 			<tr class="wsite-multicol-tr"> 				<td class="wsite-multicol-col" style="width:50%; padding:0 15px;"> 					 						  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/knightsky-grand-attuner-and-summoner-chronomancer-class_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>   					 				</td>				<td class="wsite-multicol-col" style="width:50%; padding:0 15px;"> 					 						  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/knightsky-grand-attuner-and-summoner-chronomancer-spec_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>   					 				</td>			</tr> 		</tbody> 	</table> </div></div></div>  <div>  <!--BLOG_SUMMARY_END--></div>  <h2 class="wsite-content-title">Summoner Playstyle</h2>  <div class="paragraph">&#8203;The main focus of Grand Attuner/Summoner combined with the Time Mage/Chronomancer spec is high ward, fast summons and stasis lock or "stasis loop". The best part of this build is the ability to solo raid bosses in one battle with minimal use of pots using only 3 or 4 spells. Really helpful boosting your lvl quickly from 200 to 225. Early on as an Attuner/Time Mage when you are not guaranteed an auto cast of your first equipped summons be prepared to be one shot in a lot of battles. When you do enter battle with your first summons auto casted your survivability chance is greatly increased but still not a guarantee. Any mobs that require more then one hit from your summons to kill requires you to use ward to avoid being one shot or being afflicted with an annoying status condition that prevents you from being able to cast spells or attack like stun, frozen, blight, asleep, petrification, etc. Your first goal is to keep your ward up and get your summons out as early as possible. As a Grand Attuner/Summoner your first equipped summons is auto casted and Summoner has a chance the second equipped summons will also be auto casted but you are playing a very squishy character with low stats and no real defenses. So gear selection is extremely important when considering using this build.<br /><br />Ward of Mythril is your friend, Grants 5 turns of ward and 75% damage absorption.&nbsp;<br />Attuner's best friend is the hydra, it is your most powerful summons as an Attuner and your hydra plays the roll of your tank and with an abundance of hp and a fairly high attack. My advice is to avoid switching to this class until lvl 175 when you unlock the hydra, prior to having the hydra this class is super tough to play.&nbsp;<br /><br />Another spell worthy of mention is Very Scary Skeleton, if you were lucky enough to find it in a spell shop out on the world map during the Halloween event. With it you have a huge advantage and a summon spell you will be using until T10 Grand Summoner. Skelly has the chance to proc double def down and double res down when attacking enemies offering a hood chance to deal out some heavy hits. They also do 4-10k damage per hit. Skellies can and will be one shot by many tier 9 bosses and mobs but will be your best source of damage even going into tier 10 Grand Summoner Class. Two battle turns to Summon.&nbsp;</div>  <h2 class="wsite-content-title">Gear</h2>  <div class="paragraph">&#8203;Gear selection- okay here is the real trade off to focus on your summons stats and not your own because the idea is to make your summons as powerful as possible and focus mainly on gear that boost your summon stats like attuner gear set or Summoner gear set (hood, robe, shoes) you are also looking for gear with high ward. The best gear set for t8 and t9 Summoner/Grand Attuner IMO is going to be the Old Olympia Headdress, Mantle, Leg Wraps, and Ophion Banner. All the pieces of armor have +10% boost to summon stats each for a total of +30% combine with the +20% boost to summon stats from Ophion Banner making a total of +50%. This increases their maximum hp and damage making them much stronger and much more likely to take the hits for you. All of the old Olympia gear has + to ward and summoning stats Ophion Banner is 2 handed taking away your off hand but adding a total of +105% ward (legendary quality, lvl 10). It also has the ability Ophion's Stance giving you the possibility to pass your status afflictions on to your summons instead of becoming afflicted.&nbsp;<br /><br />All of this gear drops from Ophion of Olympia who spawns from celestial moon drops, dropped by celestial moon chasers in dungeons, lots of farming is necessary to aquire the moon drops and endless mode is the way to go to see celestial moon chasers (side note that these mobs and world raid bosses were only available during the Of Giants and Titans event). The celestial moon drops spawn 3 different titans Ophion being your target. Just a heads up be prepared to farm him alot before getting decent quality drops from him and the right pieces of the set to drop. Any quality common or above Ophion Banner is a good start, it has the highest Stat boosts and ward out of the entire set. This weapon can be mixed with the attuner/summoner gear you get from pvp or mob drops quite effectively without needing the entire set but the entire set is the real key to achieving super high ward and much more powerful summons and higher survivability chance.&nbsp;<br /><br />As far as accessories to carry around I use bag of treats and band of gods because the full Old Olypmia gear set and the fact that you aren't trying to boost your own stats offer the opportunity to focus your accessories on boosting things like luck, xp, gold, and orns. You could also focus on immunities to stun effects like blight, stun, paralyzed, petrified, frozen. You could also focus on more ward, view distance or any other boosts you would normally not want to sacrifice Stat boosts for.<br />&#8203;<br />Amities is another story as far as Summon path us concerned we have no amities made specifically for Summoner class and I would recommend anything useful that boosts orns or gold or luck or some type of farming based boosts until amities are created specifically for Summoner path. I personally use "Hybrid and Unearthing" because it further compliments using mimics mischief (double up att and mag) and helps add damage to my Lacuna 2 spell.&nbsp;</div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/knightsky-grand-attuner-and-summoner-chronomancer-gear-01_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/knightsky-grand-attuner-and-summoner-chronomancer-gear-02_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/knightsky-grand-attuner-and-summoner-chronomancer-gear-03_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/knightsky-grand-attuner-and-summoner-chronomancer-gear-04_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <h2 class="wsite-content-title">Skills</h2>  <div class="paragraph">-As mentioned earlier Hydra is your best friend, your beefy tank, and your high damage. (for Grand Attuner) This should be your first equipped summons so that you always have the chance to have a hydra out at the beginning of battle. It's nice to have hydra out to get smacked giving you the opportunity to bring out more summons.&nbsp;<br /><br />-Your other best friend if you were lucky enough to grab the spell during the Halloween event is Very Scary Skeleton. Very high damage, 2 turns of battle to summon, has the chance to summon more then one at a time (I have had 4 pop with one cast).&nbsp;<br />-Ward of Mythril- Grants 5 turns of ward and 75% damage absorption. Needless to say this is what will keep you alive while you bring your summons into battle and for solo raid fights while you try to proc the "stasis loop".&nbsp;<br /><br />-Lacuna/Lacuna 2 for mobs, bosses, and raid bosses- decent amount of damage and has the chance to inflict "stasis" status effect. Trapping the enemy in time, they are unable to make any action in combat, please note this doesn't effect the enemy follower or summons and has a much lower chance to proc on a player making this ineffective in pvp.<br /><br />-If you don't have skelly then Warg or Garm will be a sufficient replacement but their role in the battle is different then skelly. They are single turn summons (quick pop up meat shield) and give your enemies something to hit while you cast hydra (3 turns in battle so have 3 meat shields out before attempting to summon hydra if it wasn't auto casted at the beginning of battle).<br />-Any debuffs that DoT or stun in some way (stun, blight, frozen, paralyzed, petrify, bleed, poison, toxic, rot, cursed) as well as anything that will decrease enemy stats like def, res, attk, mag, dex. Spells like Miasma 2, stun dart, smoke bomb, sleep dart, poison. This helps break the monotony of ward, Lacuna, ward, Lacuna etc...&nbsp;<br /><br />-Fortify 3 Grants 7 turns of ward, very helpful building up your ward turns quickly in battle.&nbsp;<br />Summon Guivre- when you unlock the Summoner class (11mil orns, lvl 200) totally replaces the hydra's place as first equipped summons even though the hp is about half the hydra's hp Guivre does significantly more damage and crits for massive damage. 2 turn cast (1 less then hydra) and should be a Summoners first equipped summons. Here is where the skelly as the second equipped summons makes t8 mobs and most t8 bosses one round battles and t9 bosses and mobs 2 or 3 round battles and has a very high survival probability. You start to become pretty tanky at this point and fights become much more simple as you get used to the battle mechanics and preforming the "stasis loop."<br /><br />-Lacunas (Time Mage spec)/Lacunas 2 unlocked at lvl 220 (Chronomancer spec) is extremely helpful on Horde mode in dungeons because it targets all enemies in battle with the chance to proc stasis on all of them at once. You can freeze the whole lot in time while your summons wipe them out.&nbsp;<br />Another great 1st and 2nd equipped summons is Kellie and Guivre as you can see below&hellip; Kelpie is super tanky and puts out serious damage as does your Guivre summons. When both of these pop the only world mob or boss mob that can survive more then one round is northren type and immortal type. They are hard to hit and do super high damage and warding round one is highly recommended when facing any immortal mob or immortal lord.&nbsp;</div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/knightsky-grand-attuner-and-summoner-chronomancer-skills_orig.png" alt="Knightsky's Grand Attuner and Summoner Chronomancer skills" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Knightsky's Grand Attuner and Summoner Chronomancer skills</div> </div></div>  <h2 class="wsite-content-title">Battle Strategy</h2>  <div class="paragraph">This depends on the enemy/battle type but all are very similar that you ward, summon, maintain.&nbsp;<br /><br /><strong>World Mobs/low health/one round battles</strong><br />-Ward and watch. Cast Ward of Mythril and let your summons kill the enemy. Simple and quick battles.<br /><br /><strong>PvP arena battle</strong>- depends on the class and pet of a player enemy but basically there are only 1 real play here with situational variations of the same strategy.&nbsp;<br />1st Cast Ward of Mythril and next cast Very Scary Skelleton 2 times, then recast Ward of Mythril, if the player isn't dead by your second cast of Ward of Mythril then cast Lacuna/Lacuna 2 and try to proc stasis but beware it is not as effective against players and procs much less in PvP battles. It's a gamble every battle and Summoner vrs Summoner can have any outcome all depends on your summon's ability to strike the other player. If you don't have Very Scary Skeleton then your first and second Summons should be 1 Guivre and 2 Hydra. Hydra is great for pvp tank against Nyx and Realmshifters and Guivre can hit them at low health when their stats are highest. Stasis status afliction is not effective in PvP it has a much lower chance to proc on a player then it does a mob or boss and is not recommended to use in PvP as a reliable strategy. I wouldn't recommend using Lacuna or Lacuna 2 in PvP as it doesn't proc stasis often enough to rely on, though when battling another Summoner Lacunas/Lacunas 2 is very helpful targeting all enemies in battle sort of cheating your way around the other summoner's summons protecting them from the attack and a chance to proc stasis on all of them.&nbsp;<br /><br /><strong>Raid Boss Fight</strong>- <strong>Kingdom </strong>or <strong>WRB</strong><br />First Ward of Mythril then Very Scary Skeleton (until you have 4 Skellies and 1 Guivre popped) while keeping ward active. (Or Kelpie, Guivre, and 3 skellies)<br /><br /><em>-Example</em>-<br />Round One, Ward of Mythril<br />Round Two, Very Scary Skeleton<br />Round Three, Very Scary Skeleton<br />Round Four, Ward of Mythril<br />Round Five, Lacuna/Lacuna 2 (continue to cast until A. Ward reaches 1 turn left in which case bring ward back up and go back to Lacuna/Lacuna 2) until stasis is inflicted on the raid boss. Remember keeping ward active is priority over stasis affliction because we cannot take big hits we are squishy and need to defend against any one shot deaths (there are many on this path) so if ward is at 1 turn and the boss is not afflicted with stasis you should ward and then try Lacuna/Lacuna 2.&nbsp;<br />&#8203;<br />Here is where you attempt to lock them in the "stasis loop" I referred to earlier. There is a trick to keeping the boss locked in stasis. As a Time Mage/Chronomancer spec all your attacks and offensive spells have the chance to proc "stasis" and Lacuna/Lacuna 2 also have the chance to proc "stasis". The round following the boss being aflicted with stasis Ward of Myhtril is casted over and over until the stasis afliction wares off in which case you rinse and repeat by casting lacuna/ Lacuna 2 again until the boss is aflicted with stasis again and then back to keeping ward turns up in between. So Ward, Lacuna, ward Lacuna, ward Lacuna etc. Boring but very effective, with Guivre and 4 Skellies it's should only take about 10-15 minutes to wipe 90% of raid bosses you have access to. Just maintain Mana, HP, Ward, and your summons in between the "stasis loop" and you should be able to solo any raid boss you have access to. Keep in mind that interrupting the stasis loop by casting something other then ward (casting a summon spell) when they are in stasis is almost garenteed to take stasis off the boss and you will have a few rounds of casting Lacuna/Lacuna 2 to get them aflicted with stasis again. They can wipe some of your summons at this point in battle and you will have to re summon then go back to putting the boss back under stasis afliction.&nbsp;<br /><br />Another good strategy in any battle this applies to (any enemy that can be petrified) is using the Cockatrice (Unlocked at lvl 200 Grand Attuner) because it can petrify your enemies and having 2 Cockatrice out in battle will almost guarantee petrification. Couple stasis with petrified and you are almost guaranteed not to be hit in battle.<br /><br />I also use mimics mischief to double boost magic and attack followed in the next round by using the item Panacea (it cures the cursed, poison, def and res stats down caused by mimics mischief and refreshes your Mana and HP) while fighting raid bosses to help add damage to my Lacuna/Lacuna 2 spell. Please note that having Ophion of Olympia activated (Ophion's Stance ability) will place the cursed effect and Stat down effects onto your summons so cast it before taking Ophion's Stance unless you want to have to re summon for no reason.&nbsp;<br /><br /><strong>Endless/Horde Mode Dungeon Master!</strong><br />Horde mode for any T9 Chaos or Underorld Portal or Battleground is tough, Summoners prevail here and have no issues soloing a T9 dungeon on Horde mode, so long as they survive the first floor! If you survive the initial onslaught of rounds 1, 2 and 3 while you ward and then summon you are in a good spot. Remember Lacunas/Lacunas 2, it targets all enemies in battle with a chance to proc stasis. This can be a life saver when you hit a floor full of berserks and arisen berserks or berserk boss mobs. 3 Arisen King Meliodas and a couple berserk Heimdalls can and will wipe you if you are unprepared or down a summons or two at the first round of combat. It's pretty much a 50/50 chance but worth the risk because the rewards and xp are great. It is a great farming method and a good way to knock out daily quests as well.&nbsp;<br />In Endless mode you are going to find you can go from floor to floor until your summons can no longer damage the enemies because their stats are boosted well above your summons ability to cause damage. Easily traversing above floors 100-150 depending on the mobs. Note that mobs like Mighty Mimics above floor 55 you will not be able to damage and are immune to your summons attacks. Immortal Lord's, berserk Immortal mobs, berserk Nothren mobs, berserk Ortanite Golem above floor 50-55 are also all run killers so beware.&nbsp;<br /><br />I hope you enjoy the build guide and playing as a Summoner/Chronomancer. T10 Grand Summoner Build coming soon!! Happy Grinding out there...&nbsp;<br /><br />-Knightsky-</div>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/6T2sdSLwd2A?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/o_kuo442jT8?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/WciScv6Bxa0?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/QlTtpaMLlpA?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>]]></content:encoded></item><item><title><![CDATA[A Year's End - December 2022 Event Checklist by Konq]]></title><link><![CDATA[https://www.ornalegends.com/home/a-years-end-december-2022-event-checklist-by-konq]]></link><comments><![CDATA[https://www.ornalegends.com/home/a-years-end-december-2022-event-checklist-by-konq#comments]]></comments><pubDate>Thu, 08 Dec 2022 17:39:37 GMT</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">https://www.ornalegends.com/home/a-years-end-december-2022-event-checklist-by-konq</guid><description><![CDATA[The Alfar are back, and with a new do! The December Items patch has given a lot of these December items a new coat of paint to make them more competitive with other items! Take a look at them in the patch notes!The Alfar mobs can be found mostly in the Goblin Fortress themed dungeon.Followers&nbsp;&#9675; T4 - Alfar&#9675; T5 - Scruug&#9675; T7 - Alfar Mage&#9675; T9 - Ebon Scruug             Enemies&#9675; T4 - Alfar&#9675; T5 - Alfar Mage&#9675; T8 - Arisen Alfar&#9675; T9 - Arisen Alfar MageB [...] ]]></description><content:encoded><![CDATA[<div class="paragraph">The Alfar are back, and with a new do! The December Items patch has given a lot of these December items a new coat of paint to make them more competitive with other items! Take a look at them in the patch notes!<br /><br />The Alfar mobs can be found mostly in the Goblin Fortress themed dungeon.<br /><br /><strong><font size="4">Followers&nbsp;</font></strong><br />&#9675; T4 - Alfar<br />&#9675; T5 - Scruug<br />&#9675; T7 - Alfar Mage<br />&#9675; T9 - Ebon Scruug<br /></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/lesser-scruuge_orig.png" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div>  <!--BLOG_SUMMARY_END--></div>  <div class="paragraph"><strong><font size="4">Enemies</font></strong><br />&#9675; T4 - Alfar<br />&#9675; T5 - Alfar Mage<br />&#9675; T8 - Arisen Alfar<br />&#9675; T9 - Arisen Alfar Mage<br /><br /><strong><font size="4">Bosses</font></strong><br />&#9675; T5 - Alfar Lord<br />&#9675; T9 - Arisen Alfar Lord<br /><br /><strong><font size="4">Raid Bosses</font></strong><br />&#9675; T5 - Scruug<br />&#9675; T9 - Ebon Scruug (<a href="https://tinyurl.com/ornaebonscruu" target="_blank">https://tinyurl.com/ornaebonscruu</a>g)<br />&#9675; T10 - Arisen Ebon Scruug<br /><br /><strong><font size="4">Items</font></strong><br />&#9675; T4 - Alfar Trinket - increases the chance of higher quality items from Stranger's Gifts (supposedly)<br />&#9675; T4 - Stranger's Gift - a consumable with a mimic-like drop pool<br />&#9675; T5 - Presents! - boosts luck a ton, a great grab<br />&#9675; TX - North Star(s) - competitive with scrolls as an offhand! Mana Burn can get you to low mana instantly.<br />&#9675; TX - Jolly Stockings - the only boosting legwear, at +15% luck!<br />&#9675; TX - Most Scrugg Gear - boosts luck by a decent amount (+3%)!<br /><br />&#128216; <strong><font size="4">Notes </font></strong>&#128216;&nbsp;<br />&#9675; Scruug (T5) is weak to fire! Apart from that, every raid has all 11 status immunities, so pack yourself that Gargoyle for a codex entry or 3.<br />&#9675; The recent patch makes lots of Scruug gear sport +3% luck! If you'd like to deck yourself out in a bunch of jolly swag, you'll be a lucky fella! Pick yourself up some normal quality Stockings, too. Don't feel obligated to wear it all the time though - feel free to mix up your leg slot if you'd like. Otherwise, you have a full set of boost gear!<br />&#9675; Stranger's Gifts tend to give better gifts if opened up on Christmas Day (December 25th)! Don't open them too early!<br></div>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/vlhfod5Ci44?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>]]></content:encoded></item><item><title><![CDATA[Sisters of Morrigan - November 2022 Event Checklist by Konq]]></title><link><![CDATA[https://www.ornalegends.com/home/sisters-of-morrigan-november-2022-event-checklist-by-konq]]></link><comments><![CDATA[https://www.ornalegends.com/home/sisters-of-morrigan-november-2022-event-checklist-by-konq#comments]]></comments><pubDate>Thu, 08 Dec 2022 17:32:28 GMT</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">https://www.ornalegends.com/home/sisters-of-morrigan-november-2022-event-checklist-by-konq</guid><description><![CDATA[Welcome to the Sisters of Morrigan event! The three Morrigna have returned to Orna, as well as Arisen Morrigan. This is one of the most farmed events, due to Arisen Morrigan being available as a Kingdom Raid, as well as increased rates for her in Summoning Scroll spawns. All of her drops are direct upgrades from the Morrigan raid available year-round. (Roughly a 10% increase to all stats!)             &#129497;&zwj;&#9792;&#65039; Followers &#129497;&zwj;&#9792;&#65039;&#9675; T6 - Fey Gazer&#96 [...] ]]></description><content:encoded><![CDATA[<div class="paragraph">Welcome to the Sisters of Morrigan event! The three Morrigna have returned to Orna, as well as Arisen Morrigan. This is one of the most farmed events, due to Arisen Morrigan being available as a Kingdom Raid, as well as increased rates for her in Summoning Scroll spawns. All of her drops are direct upgrades from the Morrigan raid available year-round. (Roughly a 10% increase to all stats!)</div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/arisen-morrigan_orig.png" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div>  <!--BLOG_SUMMARY_END--></div>  <div class="paragraph">&#129497;&zwj;&#9792;&#65039; <strong><font size="4">Followers </font></strong>&#129497;&zwj;&#9792;&#65039;<br />&#9675; T6 - Fey Gazer<br />&#9675; T7 - Fey Dragon<br />&#9675; T9 - Fey Yeti<br />&#9675; T10 - Fey Chimera<br /><br />&#129497;&zwj;&#9792;&#65039; <strong><font size="4">Kingdom Raid Bosses </font></strong>&#129497;&zwj;&#9792;&#65039;&nbsp;<br />&#9675; T6 - Sister Neman (<a href="https://tinyurl.com/ornasisterneman" target="_blank">https://tinyurl.com/ornasisterneman</a>)<br />&#9675; T7 - Sister Badb (<a href="https://tinyurl.com/ornasisterbadb" target="_blank">https://tinyurl.com/ornasisterbadb</a>)<br />&#9675; T8 - Sister Macha (<a href="https://tinyurl.com/ornasistermacha" target="_blank">https://tinyurl.com/ornasistermacha</a>)<br />&#9675; T10 - Arisen Morrigan (<a href="https://tinyurl.com/ornaarisenmorrigan" target="_blank">https://tinyurl.com/ornaarisenmorrigan</a>)<br /><br />&#129497;&zwj;&#9792;&#65039; <strong><font size="4">Items of Interest</font></strong> &#129497;&zwj;&#9792;&#65039;<br />&#9675; Find a Morrigan drop you like? Go for that but Arisen.<br />&#9675; It's also a good idea to just hit Arisen Morrigan often, even for a little bit of damage. The majority of her items have Greater Souls as a material, and who knows? You may get a shiny Ornate with low damage.<br /><br />&#128216; <strong><font size="4">Notes </font></strong>&#128216;<br />&#9675; Arisen Morrigan has the ability to Bleed due to her move Coup De Grace. For Realmshifters, this is simply a skill issue. Carry a skill like Cure Bleeding in order to continue living life on the edge.<br />&#9675; Arisen Morrigan's codex entry is mostly drops - after you get the initial status immunities, it'll just be running her until she gets all her drops. For her immunities, she's immune to all 11 status effects, as well as Def and Res &#129123; AND &#129123;&#129123;, Mag &#129123;, and T. Mag &#129123;and &#129123;&#129123;. It's highly advised to use multiple different runs to get all the immunities.<br />&#9675; Fey Chimera is a direct upgrade from Chimera and is a must-pick for T10s! Fey Yeti is a great pet for T9 players as well, you can't go wrong with it.<br />&#9675; While this raid is one of the most heavily farmed, <em><strong>please don't overwhelm yourself</strong></em>. This raid is one of the bigger causes of burnout, so please do take breaks often, and don't put raid luck too hard on yourself. <strong>This event was previously a month-long event, but due to the overwhelming burnout it caused players, Northern Forge have decided to only make it have small appearances like this.</strong><br /><br />I wish you the best, Unfelled.</div>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/xRk9kezfJGM?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>]]></content:encoded></item><item><title><![CDATA[Of Giants and Titans - November 2022 Event Checklist by Konq]]></title><link><![CDATA[https://www.ornalegends.com/home/of-giants-and-titans-november-2022-event-checklist-by-konq]]></link><comments><![CDATA[https://www.ornalegends.com/home/of-giants-and-titans-november-2022-event-checklist-by-konq#comments]]></comments><pubDate>Wed, 02 Nov 2022 14:34:13 GMT</pubDate><category><![CDATA[Events]]></category><guid isPermaLink="false">https://www.ornalegends.com/home/of-giants-and-titans-november-2022-event-checklist-by-konq</guid><description><![CDATA[In the race to the skies, many climbed to the heavens, but many fell back down - their remains have littered the world with celestial powers, and you're able to find them.&#128511; Monsters (NEW!) &#128511;The following mobs are only available after starting the first quest. Drops: StardropT6 - Fallen StarseekerT7 - Fallen Zwei-CasterT7 - Fallen Zwei-FencerThe following mobs are only available after starting the second quest. Drops: MoondropT8 - Fallen MoonchaserT10 - Fallen Crescent-Fencer      [...] ]]></description><content:encoded><![CDATA[<div class="paragraph">In the race to the skies, many climbed to the heavens, but many fell back down - their remains have littered the world with celestial powers, and you're able to find them.<br /><br /><strong>&#128511; Monsters (NEW!) &#128511;</strong><br /><em>The following mobs are only available after starting the first quest. Drops: Stardrop</em><br />T6 - Fallen Starseeker<br />T7 - Fallen Zwei-Caster<br />T7 - Fallen Zwei-Fencer<br /><em>The following mobs are only available after starting the second quest. Drops: Moondrop</em><br />T8 - Fallen Moonchaser<br />T10 - Fallen Crescent-Fencer</div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/aegir-arisen_orig.png" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div>  <!--BLOG_SUMMARY_END--></div>  <div class="paragraph"><strong>&#128511;Raids (NEW!)&#128511;</strong><br />Raids summoned by a Moondrop:<br />&#9675; T8 - Asteria of Olympia&nbsp;<br />&#9675; T8 - Atlas of Olympia&nbsp;<br />&#9675; T8 - Ophion of Olympia&nbsp;<br />&#9675; T10 - Arisen Asteria of Olympia&nbsp;<br />&#9675; T10 - Arisen Atlas of Olympia&nbsp;<br />&#9675; T10 - Arisen Ophion of Olympia<br /><br /><span>&#9675; T9 - Zeus - Kingdom Raid (doesn't need Moondrops)</span><br /><br /><strong>&#128511;Bosses (NEW!)&#128511;</strong><br />Bosses&nbsp; summoned by a Stardrop:<br />&#9675; T6 - Aegir&nbsp;<br />&#9675; T8 - Eistla&nbsp;<br />&#9675; T8 - Gymir&nbsp;<br />&#9675; T10 - Arisen Aegir<br />&#9675; T10 - Arisen Eistla&nbsp;<br />&#9675; T10 - Arisen Gymir&nbsp;<br /><br /><strong>&#128511;Followers (NEW!)&#128511;</strong><br />Followers of this event are found by using Mnemonics given by completing quests 3 (tier 8) and 4 (tier 10). These work exactly like steward candles giving a random follower as per below, and can be found from end of gauntlets once completed the quest. You can still find these mnemonics after the event ends.<br />&#8203;<br /><em>Jotunheim Mnemonics:</em><br />&#9675; T6 - Aegir&nbsp;<br />&#9675; T7 - Gymir&nbsp;<br />&#9675; T8 - Eistla&nbsp;<br /><br /><em>Olympia Mnemonics:</em><br />&#9675; T10 - Asteria of Olympia&nbsp;<br />&#9675; T10 - Atlas of Olympia<br />&#9675; T10 - Ophion of Olympia&nbsp;<br /><br /><strong>&#128511;Questline&#128511;</strong><ul><li>Quest 1: Gather a Stardrop (see monsters above)</li><li>Quest 2: Gather 30 Stardrops (see monsters above)<br />Reward: Jotunheim Mnemonic</li><li>Quest 3: Gather a Moondrop (see monsters above)</li><li>Quest 4: Gather 20 Moondrops (see monsters above)<br />Reward: Olympia Mnemonic&nbsp;</li></ul><br />&#128216; <strong>Notes </strong>&#128216;&nbsp;<br />&#9675; Start the questline as early as possible! The monsters are available in dungeons for farming en masse, and <strong>a Tier 7 or 8 dungeon will get you one of the three decently quickly</strong>. This may take anywhere from 1-10 gauntlets before you get the drop.<br />&#9675; The tier 10 bosses have an <strong>arisen aura</strong>! Use these to grind out godforges if you have them en masse.<br />&#9675; Zeus drops loads of different items for <strong>tiers 5 thru 10</strong>! If you are in any of those tiers, it's a good idea to (attempt to) hit Zeus!</div>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/CTO0c1-e49I?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>]]></content:encoded></item><item><title><![CDATA[Starting T10 as Realmshifter - Detailed Guide by Signet & Knight411 - Orna patch 3.3]]></title><link><![CDATA[https://www.ornalegends.com/home/starting-t10-as-realmshifter-detailed-guide-by-signet-knight411-orna-patch-33]]></link><comments><![CDATA[https://www.ornalegends.com/home/starting-t10-as-realmshifter-detailed-guide-by-signet-knight411-orna-patch-33#comments]]></comments><pubDate>Wed, 02 Nov 2022 11:55:00 GMT</pubDate><category><![CDATA[Endgame]]></category><category><![CDATA[Realmshifter]]></category><guid isPermaLink="false">https://www.ornalegends.com/home/starting-t10-as-realmshifter-detailed-guide-by-signet-knight411-orna-patch-33</guid><description><![CDATA[Introduction   Welcome to tier 10 and welcome to Realmshifter! Realmshifter is a class that specializes in speed. Fast dungeons, fast PvP, and (after setting up) fast raids. This guide will take you through everything you need to get started as Realmshifter; general gameplay, essential skills, pets, starter gear, and the spec that&rsquo;ll be your best friend until at least level 235. By the end of this guide you&rsquo;ll be confidently completing dungeons, smashing through PvP, and taking on Th [...] ]]></description><content:encoded><![CDATA[<h2 class="wsite-content-title">Introduction</h2>  <span class='imgPusher' style='float:left;height:0px'></span><span style='display: table;width:auto;position:relative;float:left;max-width:100%;;clear:left;margin-top:0px;*margin-top:0px'><a><img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/fallen-realmshifter_orig.png" style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 5px; border-width:0; max-width:100%" alt="Realmshifter sprite" class="galleryImageBorder wsite-image" /></a><span style="display: table-caption; caption-side: bottom; font-size: 90%; margin-top: -0px; margin-bottom: 0px; text-align: center;" class="wsite-caption"></span></span> <div class="paragraph" style="display:block;"><span><span style="color:rgb(0, 0, 0)">Welcome to tier 10 and welcome to Realmshifter! Realmshifter is a class that specializes in speed. Fast dungeons, fast PvP, and (after setting up) fast raids. This guide will take you through everything you need to get started as Realmshifter; general gameplay, essential skills, pets, starter gear, and the spec that&rsquo;ll be your best friend until at least level 235. By the end of this guide you&rsquo;ll be confidently completing dungeons, smashing through PvP, and taking on The Morrigan.</span></span></div> <hr style="width:100%;clear:both;visibility:hidden;"></hr>  <h2 class="wsite-content-title"><span><span style="color:rgb(67, 67, 67)">Passive abilities breakdown</span></span></h2>  <div class="paragraph"><strong><font size="4">Resurgence </font></strong>states that &ldquo;You will become more powerful as your HP decreases in battle.&rdquo; This means starting at 50% HP, all your stats (attack, defenses, dex for dodging, etc.) will start increasing for a maximum of a 2X gain when your health reaches 1%. When you see the term &ldquo;redline&rdquo; mentioned, they are talking about this effect where a Realm is strongest at that last sliver of HP. With resurgence maximizing stats at 1HP, this means ward is a Realm&rsquo;s new effective health. To repeat, HP keeps you alive up until Tier 9, whereas ward keeps you alive starting at T10 as a Realm.<br /><br /><strong><font size="4">High Tenacity</font></strong> says &ldquo;damage taken from some self-inflicted status effects will not fully deplete your HP.&rdquo; Practically, this means berserk (triggered by skill, pet like chimera, or via consumables like mushroom) cannot kill you when you are at 1HP. As berserk is a main source of damage buffs (and defense too in the case of berserk 2 and berserk 3), high tenacity works seamlessly with resurgence above like peanut butter and jelly: you can stay at 1HP without killing yourself from your own damage boosting buffs. This does not cover other damage over time afflictions such as bleed, toxic, curse, burn, etc. and those will still pierce the ward and kill you easily at 1 HP.<br /><br /><strong><font size="4">Mystic Feather</font></strong> says &ldquo;your chance to dodge attacks increases as damage is taken.&rdquo; This means your dodge rate is the highest it can be when you&rsquo;re sitting at 1HP and is a key part of a Realm&rsquo;s defenses in raids.</div>  <div>  <!--BLOG_SUMMARY_END--></div>  <div class="paragraph"><strong><font size="4">Summary of core Realm mechanics<br /></font></strong><ul><li>Resurgence = Realm is stronger at 1HP</li><li>High tenacity = Realm does not die to berserk at 1HP</li><li>Mystic Feather = Realm dodges more at 1HP</li><li><em><strong>TL/DR: Winning as a Realm = do the most damage possible while dodging most attacks sitting behind your ward at 1 HP.</strong></em></li></ul><em><br /></em>You may have noticed that <strong>Recharge II</strong> was missing from the above. You might have fond memories of using Recharge back as an Arcanic, but with Realmshifter&rsquo;s trifecta of power being centered around staying at 1 HP gaining it back on a crit actually ends up being a very bad thing. Recharge II can heal up to 50% of your health, which means if you were at 1HP for full Resurgence it&rsquo;s taking away the entire 50% stat boost and most of your mystic feather protection. So if you were raiding you&rsquo;re not only doing less damage, you&rsquo;re getting hit more and taking a lot more damage when you do get hit. At level 235 you&rsquo;ll unlock the skill Bloodshift and critting will be a different story, but that&rsquo;s outside of the scope of this guide.<br /><br /><strong>Realm&rsquo;s Light</strong> and <strong>Saboteur II</strong> are nice convenient passives that you get to enjoy, but you don&rsquo;t need to worry about anything special with either of them. You have extra VD and sometimes you lower opponent defenses for free. What&rsquo;s not to like?<em></em><br /></div>  <h2 class="wsite-content-title">Specializations</h2>  <div class="paragraph">Tl;dr Just go <strong>Charmer</strong>.<br />Here&rsquo;s why:<br /><br /><strong>Charmer</strong>: Realm as a fresh T10 is like a baby eagle trying to fly: there&rsquo;s so much potential but you just don&rsquo;t have the gear or the knowledge. We firmly believe Charmer is the most approachable, least painful specialization for a Realm at T10 so you can soar like the rest of your Realm buddies ASAP. A few strong selling points of Charmer:<ul><li>Access to Warrior&rsquo;s Pavane, one of the strongest melee skills in the entire game</li><li>Access to Mage&rsquo;s Pavane, one of the best AoE skills in the entire game (see section below on using Charmer for AoE)</li><li>Innate 30% boost to mana which means you waste fewer turns on using mana pots</li><li>Lull as the specialization ability procs fairly often, forcing your target to skip turns which means you waste fewer turns on refilling ward</li></ul><br />This guide will focus on Charmer, but if you want to forge your own path these are the other specs than can be viable:<br /><br /><strong>Raider</strong>: Raider&rsquo;s skill of Berserk III can let you easily get into redline while boosting your damage. The downside of this is that you&rsquo;re left using the incredibly mana intensive Swordplay III skill, which even while under the effects of Berserk III still does comparable damage to Warrior&rsquo;s Pavane. And on top of that the 20% HP reduction from this spec reduces your survivability.<br /><br /><strong>Assassin</strong>: Assassin&rsquo;s random chances to proc T. Def &darr;&darr;&darr; and the additional mana from using potions are both very useful, however Assassin, like raider, is held back by needing to use Swordplay III. Mana is a huge issue for early Realmshifters.<br /><br /><strong>Zwei-fencer</strong>: Zwei-fencer is fairly tanky and gives you access to Sweep; one of the few melee AoE skills. Unfortunately, especially early on, Zwei-fencer&rsquo;s overall damage output is quite low and without powerful gear Sweep won&rsquo;t be sweeping away any dungeon floors beyond Goblin Fortresses or Mystic Caves. Good two-handed thief weapons are also far and few between, so you likely won&rsquo;t be able to take advantage of the 15% passive stat boost.<br /><br /><strong>Cataphract</strong>: There isn&rsquo;t much to say about Cataphract. It&rsquo;s the most defensive and survivable of all the Realmshifter specs, but that survivability comes at the cost of having low damage output compared to any other viable spec.<br /><br /><strong>Ranger</strong>: Arrowstorm II is the reason to go Ranger, as it&rsquo;s both a viable AoE spell and reasonable single-target attack. Unfortunately it has very low penetration so the damage can fall off heavily in raids, PvP, or even just against tankier dungeon enemies.<br /><br /><strong>Swashbuckler</strong>: Swashbuckler is immensely complicated and plays differently than any other spec with Realmshifter. It is very, very bad at raiding early on but is very capable for dungeons and excels at PvP. Fully diving into Swashbuckler is beyond the scope of this article as it nearly may as well be a class of its own.</div>  <h2 class="wsite-content-title">Skills &amp; Pets<br></h2>  <div class="paragraph">Like all T10 classes, playing Realmshifter effectively requires buying more classes than just Realmshifter. Right away you&rsquo;ll want to pick up the following:<br /><br /><strong>Atlas Vanguard</strong><ul><li>Divine Bastion (can be used if too poor to also buy Titanguard)</li></ul><strong>Titanguard</strong><ul><li>Divine Bastion II</li></ul><strong>T9 Faction God Class</strong><ul><li>Deific Channel</li></ul><strong>Arcanist Skills</strong><ul><li>Ward of Ortanite<br /></li></ul><br />And you&rsquo;re not done spending your Orns yet, you&rsquo;ll also need to pick up a couple of pets: <strong>Chimera </strong>and <strong>Orichalcum Golem</strong> (yes, the tier 7 golem). There are many useful event pets as well but since those are seasonal we&rsquo;ve put them into a later section.<br /><br />Later on at level 230 you&rsquo;ll also want to pick up:<br /><strong>Beowulf</strong><ul><li>Gait of Gunnr</li></ul><strong>Gilgamesh</strong><ul><li>Ward of Balor II</li><li>Guarding Strikes III</li></ul></div>  <h2 class="wsite-content-title">Content Type 1: Raiding<br></h2>  <div class="paragraph">Your main objective as a fresh T10 Realm is to do at least 3-5 million of damage to Apollyon and Morrigan comfortably in a single run. This benchmark sets you up for long-term success because if you&rsquo;re able to do this, you&rsquo;re also able to clear most World Raid Bosses with the same setup or minimal modifications.<br /><br />As an example of an effective raid build that you can probably build shortly after reaching tier 10, we designed this loadout. Your Fey Yeti Coat probably shouldn&rsquo;t be broken, but it&rsquo;s what Knight had on hand:<br></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/published/realm-start-guide-raiding-gear.jpg?1667390720" alt="Realm start guide Raiding gear" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Realm start guide Raiding gear</div> </div></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:right"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/realm-start-guide-raiding-skills_orig.jpg" alt="Realm start guide Raiding skills" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Realm start guide Raiding skills</div> </div></div>  <h2 class="wsite-content-title">Gear Choices</h2>  <div class="paragraph">Your goal is to get to 30K ward as a benchmark. With 30K ward, you can do decent damage to Apollyon and Morrigan. This gear is reasonably easy to obtain as a fresh T10 as nothing is locked behind events or the very raid you&rsquo;re trying to kill. Old Nothren Crown is a quest item, a standard quality Fey Yeti Coat is doable via WRB even if you only have a few scrolls, boots are irrelevant in this setup, shield can be high roll Mighty Griffin (T9) or Fallen Shield (T9) or even a Heimdal&rsquo;s (T8), and weapon is a Bident (T10) from dungeons or Ithra&rsquo;s Blade (T9).<br /><br />For weapon adornment, we strongly suggest you use Assassin Jewels for all your slots. Not only is it a huge DPS boost in causing temp defense downs on the raid boss, the debuff on boss also triggers bosses like Morrigan to use cleanse which means a skipped turn on doing damage to you (similar to lull mechanic from Charmer spec). To an extent more Assassin Jewels have diminishing returns, however nothing else you can adorn your weapons with at this stage will be better. For armor adornment, we strongly suggest you use the strongest ward adornments you have, as breaking that 30K ward benchmark will be your top goal.<br /><br />For your pet we strongly suggest you use Chimera as it provides a free berserk buff that helps you get into resurgence range. You can mess with other options after you&rsquo;re comfortable with Chimera so check out the &ldquo;Pet&rdquo; section later for alternatives. If you don&rsquo;t mind spending berserk mushrooms from the Arena or using Double Edge to get your HP down then Orichalcum Golem can make raiding more relaxed and safe by keeping up your ward turns.<br /><br /><strong><font size="4">Example action sequence</font><br />&gt;&gt;&gt; SETUP PHASE &lt;&lt;&lt;</strong><ul><li>Turn 1: Ward of Ortanite so you don&rsquo;t get one shot</li><li>Turn 2: Golem&rsquo;s Fortitude</li><li>Turn 3: Barrier II</li><li>Turn 4: Sonata of Power, if you get Atk Double Up, you can skip Mimic&rsquo;s Mischief below</li><li>Turn 5: Mimic&rsquo;s Mischief</li><li>Turn 6: If MM procs down&rsquo;s / curse, use Panacea now</li><li>Turn 7: Ward of Ortanite to refresh ward turns</li><li>Turn 8-10: Divine Bastion 2</li><li>Turn 11-15 or so: Omnistrikes until you proc Atk down, Mag down, and Def down</li><li>Turn 16: If you choose to use mushroom do it now</li><li>Turn 17+ or so: Ward of Annwn until you get all the elemental defenses or until you have enough ward turns for the entire run. Over time you&rsquo;ll get a good sense of how many turns you need but it&rsquo;s very important you &ldquo;front load&rdquo; all your ward turns because raid bosses grow in strength when you do more damage, so it&rsquo;s &ldquo;weakest&rdquo; while you&rsquo;re buffing</li></ul> <strong>&gt;&gt;&gt; ATTACK PHASE &lt;&lt;&lt;</strong><ul><li>Spam Warrior&rsquo;s Pavane now, gogogo!</li><li>Things that you need to do during the attack phase</li></ul><ol><li>When mana is low, pot</li><li>When ward drops below 50%, cast Divine Bastion II again to regenerate your ward and you should treat your ward bar as your &ldquo;health bar.&rdquo; At 30K ward, a single DB2 will recover 25K of ward.</li><li>If a boss telegraphs &ldquo;coup de grace&rdquo; which causes bleed, you need to NOT cast a multi turn skill AFTER the notification</li></ol><br /><strong>To DC or not to DC</strong><br />Deific Channel is a popular skill to boost damage as it doubles your output at a cost of taking 3 turns. Here we have 2 different points of view on DC and a verdict. At the end of the day, try to decide for yourself.<br /><br />The case for DC (Signet&rsquo;s POV): it&rsquo;s a nice 2X to your damage and you can pop out some nice numbers if DC is up, you&rsquo;re at 1HP with berserks, and also def down(s) are on the boss from Assassin Jewels. The big numbers provide psychological benefits to keep grinding. It&rsquo;s also a nice defense boost as you take very little damage (relatively) when DC is up. You&rsquo;d add DC into your rotation by casting DC (3 turns), and then spamming Pavane until DC falls off, and then casting DC again.<br /><br />The case against DC (Knight&rsquo;s POV): manually casting DC is a waste of time. It doubles your damage for at least 2 turns, but you spend 3 turns to cast it and most commonly it&rsquo;ll go away 3 turns after you cast it. That means you just spent 3 turns for the sake of seeing some big numbers that&rsquo;ll most commonly even out to the same average damage. If you have to do anything else like cure bleeding, restore mana, or restore ward during the turns DC is up you&rsquo;re further wasting the turns you spent to get DC in the first place.<br /><br />The verdict: we both agreed DC is worth it if lasted longer than the 3 turns it takes to cast. So in cases where you have an amity that increases buff duration by 40%, 50%, etc. then it&rsquo;s a no brainer. DC will likely last 5-10 turns at the cost of 3 so you&rsquo;re definitely &ldquo;in the money.&rdquo; Without the amity it&rsquo;s likely not worth it.<br /><br /><strong>Raids to focus on early in your Realm life</strong><ul><li>Apollyon: weapon, head, chest, legs</li><li>Fey Yeti: chest</li><li>Morrigan; weapon</li><li>Ashen Phoenix: head, chest, legs, shield</li><li>Third Horsemen: quality of life via view distance adornments</li></ul><br /></div>  <div class="paragraph"><strong><em>Video Example of basic Realmshifter/Charmer vs The Morrigan:</em></strong></div>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/UyryXlx5nHc?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>  <div class="paragraph"><em><strong>Video Example of more advanced Realmshifter/Charmer vs. Arisen Morrigan with 1400 attack weapon:</strong></em></div>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/eCv-21iBjjg?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>  <div class="wsite-spacer" style="height:50px;"></div>  <h2 class="wsite-content-title">Content Type 2: Solo Dungeons<br></h2>  <div class="paragraph">Solo dungeons are one of the only pieces of content that doesn&rsquo;t change all that much once you reach tier 10. Everyone has their favorite ways of running them and there&rsquo;s a lot of room for customizing to fit how you want to play, so don&rsquo;t worry too much about deviating from this guide once you understand the enemies and challenges in a T10 dungeon.<br /><br />Things to keep in mind:<ul><li>Boosting gear is your friend, but it doesn&rsquo;t do you much good if you can&rsquo;t survive the dungeon! Don&rsquo;t be afraid to swap out one or two pieces of boosting gear for something more defensive if you find yourself dying before reaching the end.</li><li>Tier 10 bosses have a lot more HP and can hit a lot harder than T9 bosses. You&rsquo;re a Realmshifter so with proper setup you can still easily one-shot them, but don&rsquo;t underestimate the value of those setup turns.<br /></li></ul><br /><strong>Reference loadouts for Charmer dungeons:</strong><br /></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/realm-start-guide-dungeon-gear_orig.jpg" alt="Realm start guide Dungeon gear" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Realm start guide Dungeon gear</div> </div></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/realm-start-guide-dungeon-skills_orig.jpg" alt="Realm start guide Dungeon skills" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Realm start guide Dungeon skills</div> </div></div>  <div class="paragraph"><strong><font size="4">Example action sequence:</font></strong><ul><li>Turn 1: Ward of Ortanite</li><li>Turn 2: Golem&rsquo;s Fortitude</li><li>Turn 3: Sonata of Power</li><li>Turn 4: Mimic&rsquo;s Mischief</li><li>Turn 5: Panacea (if needed)</li><li>Turn 6-8: Divine Bastion II</li><li>Turn 9: Another WoO or two to build up a ward turn buffer</li><li>From here, use Double Edge to kill enemies until you&rsquo;re redlining.</li><li>Once you&rsquo;ve achieved the lowest HP you can, you can use a weak skill like Tricut II for easier enemies and Warrior&rsquo;s Pavane for tougher enemies. You may be able to use Warrior&rsquo;s Pavane for the entire rest of the dungeon if you have enough mana.</li></ul><br /><strong><font size="4">Starter gear explanation:</font></strong><ul><li>Head: Lost helmet (world), Mighty Mimic Head (world), ONC (quest)</li><li>Body: Court Jester&rsquo;s Outfit (Arena), FYC (WRB)</li><li>Legs: Whatever you want, preferably with a bit of ward.</li><li>Weapon: Questing Bow (Dragon Roost) or Venin (Boss)</li><li>Shield: Another Questing Bow, Venin, or a shield<br />(Explanation of benefits/downsides of dual wielding)</li><li>Accessory #1: Band of Gods (Quest)</li><li>Accessory #2: Band of Gods, other boosting item, Briny pendant</li></ul><br /><strong><font size="4">Gear upgrades:</font></strong><ul><li>Boots: Smelly Shoes or Ifrit&rsquo;s Feet</li><li>Accessory slot swaps for different content<br />(Different boosting items for different needs)</li></ul>&#8203;<br /></div>  <h2 class="wsite-content-title">Content Type 3: Horde Dungeons<br></h2>  <div class="paragraph"><strong>Option 1</strong>: Realmshifter / Zweifencer (we suggest option 2)<br /><br />The best setup for melee AoE that currently exists in the game is probably the Zweifencer specialization thanks to the skill &ldquo;sweep.&rdquo; However, as this guide is geared towards fresh T10 Realms, our strong recommendation is that you just use the caster route outlined below for horde dungeons and party play for the following reasons:<ul><li>Damage without great gear is lackluster as for a fresh T10</li><li>Sweep is difficult to sustain mana wise for fresh T10</li><li>Changing spec from Charmer to Zwei is 250K orns and very expensive for fresh T10</li></ul><br /><strong>Option 2</strong>: Changing to Deity or Heretic and using Mage Pavane<br /><br />Keeping in mind class swaps are free in Orna whereas spec swaps cost Orns, the Charmer spec gives you a free way to do Horde Dungeons simply by switching to either Deity or Heretic. We&rsquo;ll use Deity as an example here but either class works and you can work out which one you&rsquo;re more comfortable with.<br /><br /><strong>For skills</strong>: Mage&rsquo;s Pavane from the Charmer spec is your best friend as a true AoE skill and an absurdly mana efficient cost of 60 mana. For single targets we recommend Faction Seal skills as they do decent damage and add ward turns. Otherwise, Drain or Transference can easily burn down any left over from the carnage of Mage&rsquo;s Pavane.<br /><br /><strong>For gear</strong>: you can literally use the same gear you have for Realm (which is super helpful for early T10 due to shortage of ward adorns, etc.) and equip those on a Deity. The only thing that needs to change is the weapon, swapping out something that does attack to something that does magic. Any high roll magic weapon here works, e.g. Horror, Terror, Demeter&rsquo;s Staff, Ithra&rsquo;s Staff, etc. As long as your weapon has 1000+ magic damage, you&rsquo;re good to go!<br />Action sequence: same as raid where you&rsquo;re buffing Ward of Ortanite followed by Golem&rsquo;s / Barrier II. Then Sonata (looking for Mag up this time) and if that fails Mimic&rsquo;s. Pop a panacea if you get cursed, spam a few Bastion/Fortify to add some ward turns, and let your Mage&rsquo;s Pavane loose, baby!</div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/realm-start-guide-horde-mp-gear_orig.png" alt="Realm start guide Horde Mage Pavane gear" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Realm start guide Horde Mage Pavane gear</div> </div></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/realm-start-guide-horde-mp-skills_orig.png" alt="Realm start guide Horde Mage Pavane skills" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Realm start guide Horde Mage Pavane skills</div> </div></div>  <div class="paragraph"><strong><em>Video Example of&nbsp;Mage Pavane horde dungeons:</em></strong></div>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/Ic4v0PtEOw8?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>  <div class="wsite-spacer" style="height:50px;"></div>  <h2 class="wsite-content-title">Content Type 4: PvP<br></h2>  <div class="paragraph">Fast PvP is Realmshifter&rsquo;s specialty, and it&rsquo;s going to be the one place using crit can be a good idea. For Realmshifter PvP your singular important tactic is killing the opponent before they kill you. That&rsquo;s not to say Realmshifter can&rsquo;t be defensive or strategic; it can. But that&rsquo;s not how you should play Realmshifter to start off if your main goals are to grind through the arena, win kingdom war battles, and take over territory.<br /><br /><strong>For skills, Realmshifter has a few different options:</strong><ul><li>Realmstrikes: A big damage multi-hit crit attack. It&rsquo;s only worth using if you have a high crit chance but once you can consistently crit it&rsquo;s the go-to move for one shotting your opponents.</li><li>Sortie: Another crit attack, this one also has high penetration but lower damage than Realmstrikes. When opponents get a few defenses up or you just need a consistent hit when someone&rsquo;s second chance triggers, Sortie is there to help you out.</li><li>(Charmer Only) Warrior&rsquo;s Pavane: With a higher damage output than Swordplay III and costing much less mana, if you&rsquo;re a charmer then just using Warrior&rsquo;s Pavane will let you slice through opponents with no problem.</li><li>Guarding Strikes III: If you bought Gilgamesh then you&rsquo;ll have this skill available to you. With more penetration and damage than Sortie, Guarding Strikes III can help cut through very defensive opponents when you&rsquo;re not consistently critting.</li><li>Swordplay III: Swordplay III is mana intensive, low penetration, and can&rsquo;t crit. But if it&rsquo;s all you have it&rsquo;ll definitely get the job done when you&rsquo;re starting out.</li></ul><br /><strong>Gearing:</strong><ul><li>Even more so than other content, attack is what you need to maximize for Realmshifter PvP. Your goal is to not need to buff at all and still kill your opponent, preferably on turn 1 before they even get to act.</li><li>Fey Arrows from the arena can be a great pick up for an early attack boost. Even at legendary they&rsquo;re worth upgrading to level 10, and they&rsquo;ll provide a 300+ attack boost to your setup. Additionally their offhand skill, Volley III, can be used in PvP (<em><strong><a href="https://www.ornalegends.com/home/tiresdonexits-realm-swash-afk-arena-farmer-build-guide">as seen here</a></strong></em>)</li></ul><br /><strong>Sequence:</strong><ul><li>Turn 1: Attack</li><li>Turn 2+: Repeat Turn 1</li></ul><br /><strong>Territory &amp; Kingdom war defense<br /></strong>Good luck! Realmshifter is quite bad at these, especially early on. Your best bet will be to minimize the AI&rsquo;s ability to do something silly, and only have 1 or 2 skills equipped. This helps to ensure that your AI tries to kill the opponent as fast as possible instead of wasting turns buffing your ward or something.<br></div>  <h2 class="wsite-content-title">Content Type 5: Endless<br></h2>  <div class="paragraph">The fifth and final major content you&rsquo;ll encounter in Orna is Endless Dungeons. As this guide is primarily for fresh Realmshifters who just hit T10, we consider Endless to be out of scope of this article. Realm/Charmer is a great spec for endless, and hopefully we&rsquo;ll discuss this a bit more in a future piece of content. Meanwhile check out this guide to see the potential:</div>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/8UVmSE4ZWE8?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>  <h2 class="wsite-content-title">Deep Dive: Realmshifter Equipment and Gearing</h2>  <div class="paragraph">Head: Old Nothren Crown (ONC). Find the NPC &ldquo;Borr&rdquo; in the world (pro tip: use Discord to access him via someone else&rsquo;s Wayvessel) and finish his quest. You&rsquo;ll get a normal 100% quality one which is absolutely good enough to take it all the way to Demonforge / Godforge. Every end game Realm has at least one Godforged 100% ONC in their stash. The important things about this headgear are 1) the built-in immunity against Attack Down (single and double) which allows you to use Golem&rsquo;s Fortitude for defensive buffs without worrying about curing Attack Downs, 2) the sheer number of slots that you can jam ward adornments into as a fresh Realm, and 3) how easy it is to get as a fresh T10.<br /><br />Chest: Fey Yeti Coat (FYC). This is probably the easiest chestpiece you can obtain (starting in T9 no less!) that will add a substantial amount of ward. Higher % is better, but anything Famed or better is OK to take all the way to Demonforge and it&rsquo;ll last you quite a while. If you&rsquo;re lucky you&rsquo;ll come across a high roll Realm Garb (from Apollyon Kingdom Raid) or a high roll Ashen Phoecian Garb (from Ashen Phoenix WRB), which are both great. There are also event-locked chest pieces which we didn&rsquo;t mention here to make the guide applicable year round.<br /><br />Boots: this slot is the hardest to gear by far as a T10; don&rsquo;t worry you&rsquo;re not the only one! The game just doesn&rsquo;t give Realms a pair of boots that has ward on it easily, so keep grinding and eventually a good pair will drop for you. Boots available year round are Realm Boots (Apollyon) and Ashen Phoenician Boots (Ashen Phoenix). Keep in mind for the basic raid setup of 30K ward, you don&rsquo;t need ward innately from boots in order to meet the ward threshold, so any pair that has decent defenses with a few slots for ward adornments will suffice for now.<br /><br />Weapon: generally speaking attack is the single most important stat you&rsquo;re looking for in weapons with very few exceptions. This means you should prioritize attack above dex, mana, etc. for the foreseeable future. Deviate away from this once you &ldquo;graduate&rdquo; from this guide and know what you&rsquo;re doing.<ul><li>Early T10 weapons: High roll ornates from T9 (Ithra&rsquo;s Blade, etc.), T10 dungeon drops (Bident, etc.) are perfectly serviceable. Generally speaking these weapons peak out at around 1200 attack.</li><li>Mid T10 weapons: High roll ornates such as those from Apollyon, Arisen Ithra, etc. are great. Generally speaking these weapons peak out at around 1400 attack.</li><li>End game weapons: Once you get here you&rsquo;ll know what they are, but if you find something that maxes out above 1600 attack, it&rsquo;s a keeper and will likely last you for quite a while.</li></ul><br />Offhand: ward is the single biggest stat to look for in your off hand. Something 160% or greater is sufficient for entry level T10 raiding. Examples of decent shields are Heimdal&rsquo;s (stun protect too), Mighty Griffin Shield (dragon protection), and Fallen Shield, eventually with the Arisen Shield being best in slot in terms of ward.<br /><br />Accessories: strongly recommend you start with Briny and Annwn. You can deviate away from these two when you know what you&rsquo;re doing.<br /><br />Amity: for offense, buff uptime and crit effectiveness (for later); for quality of life, mana regen, ward regen, accessory effectiveness; for PvP definitely pick up 80% resistance to any element to counter Ultima. To hunt for specific amities you want make sure to check out the Amity Hunter channel within the Orna Legends discord.<br></div>  <h2 class="wsite-content-title">Event Checklist<br></h2>  <div class="paragraph">Events are a big part of Orna gameplay with some event-specific items (labeled as &ldquo;exotic&rdquo; in-game) making or breaking a build. Good news is we wrote this guide without a reliance on any event specific gear, but we also wanted to give you this list to set you up for future success as a Realmshifter. New events are added all the time, so this list might not be exhaustive!<br /><br /><strong>Phoenix</strong><ul><li>Pet: Ashen Phoenix</li><li>Gear: Great Phoenician Shield</li></ul> <strong>Kerberos</strong><ul><li>Adornment: Dark &amp; Blackened Eyes of Kerberos</li></ul> <strong>Mischievous Clurichauns</strong><ul><li>Gear: Bricriu&rsquo;s Bow</li><li>Gear: Amergin&rsquo;s Razor</li><li>Gear: Smelly shoes</li><li>Gear: Amadan&rsquo;s Staff (for AoE without Charmer)</li></ul><strong>Cerus</strong><ul><li>Adornment: Ferocious Bull&rsquo;s Eye</li></ul><strong>Beguiled Apollyon</strong><ul><li>Gear: Beguiled Mystic Katar</li><li>Gear: Books of Light, Arcane, Darkness, and The Dragon.</li><li>Pet: Apollyon&rsquo;s Apprentice/Pupil</li></ul><strong>Fallen Heroes of Avalon</strong><ul><li>Pet: Great Pegasus</li><li>Gear: Finesse&rsquo;s Katana</li></ul><strong>Nothren Legends<br /></strong><em>Arisen Hel</em><ul><li>Gear: Arisen Hel&rsquo;s Feathers</li><li>Gear: Arisen Hel&rsquo;s Garb</li><li>Gear: Hel&rsquo;s Garb</li><li>Gear: Arisen Helhest</li></ul><em>Arisen Surtr</em><ul><li>Gear: Arisen Surtr&rsquo;s Cuirass</li><li>Adornment: Saturn&rsquo;s Eye</li></ul><strong>Draconian Era&nbsp;</strong><ul><li>Gear: Ymir Feathers</li><li>Gear: Trialing Bow</li><li>Gear: Ymir Vritra Charm</li><li>Adornment: Jewel of Creation</li></ul><strong>Riftfall</strong><ul><li>Gear: Arisen Riftrogue Head/Chest/Boots</li></ul><strong>The Hallowed</strong><ul><li>Gear: Old Hallowed Blade</li><li>Pet: Very Scary Skeleton</li></ul><strong>Balor Invades</strong><ul><li>Gear: Lugus Gauntlet</li><li>Gear: Arisen Balor Crown</li><li>Gear: Arisen Dagda Boots</li></ul><strong>Mimic</strong><ul><li>Gear: Mightiest Mimic Head</li></ul><strong>Sisters of Morrigan</strong><ul><li>Pet: Fey Chimera</li><li>Pet: Fey Yeti</li><li>Gear: Every thief item dropped by Arisen Morrigan.</li></ul><strong>Lyonesse Legends</strong><ul><li>Gear: Trevelyan&rsquo;s Charm (get two!)</li></ul></div>]]></content:encoded></item><item><title><![CDATA[ZettaiRyoiki's Realmshifter Swash Dragon Align Hard Endless – Orna Patch 3.3]]></title><link><![CDATA[https://www.ornalegends.com/home/zettairyoikis-realmshifter-swash-dragon-align-hard-endless-orna-patch-33]]></link><comments><![CDATA[https://www.ornalegends.com/home/zettairyoikis-realmshifter-swash-dragon-align-hard-endless-orna-patch-33#comments]]></comments><pubDate>Sun, 30 Oct 2022 07:23:21 GMT</pubDate><category><![CDATA[Endgame]]></category><category><![CDATA[Endless]]></category><category><![CDATA[Realmshifter]]></category><category><![CDATA[Swash]]></category><guid isPermaLink="false">https://www.ornalegends.com/home/zettairyoikis-realmshifter-swash-dragon-align-hard-endless-orna-patch-33</guid><description><![CDATA[Build Intro   &#8203;This build was born out of a desire to get away from the tedium of heretic endless runs and a realization that dragon align synergizes well with the Questing weapons, as well as the other benefits Dragon Align provides, namely elimination of Nidhogg as a threat. Inspiration was taken from Shabbash&rsquo;s previous swash endless video.   &#8203;Buffing Phase  Buffing is done as Beo/Raider and it is quick. It can be done while at a wayvessel as well but it will take longer as  [...] ]]></description><content:encoded><![CDATA[<h2 class="wsite-content-title">Build Intro</h2>  <span class='imgPusher' style='float:left;height:0px'></span><span style='display: table;width:auto;position:relative;float:left;max-width:100%;;clear:left;margin-top:0px;*margin-top:0px'><a><img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/ghost-6-m_orig.png" style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 10px; border-width:0; max-width:100%" alt="ZettaiRyoiki sprite" class="galleryImageBorder wsite-image" /></a><span style="display: table-caption; caption-side: bottom; font-size: 90%; margin-top: -0px; margin-bottom: 0px; text-align: center;" class="wsite-caption"></span></span> <div class="paragraph" style="text-align:left;display:block;">&#8203;This build was born out of a desire to get away from the tedium of heretic endless runs and a realization that dragon align synergizes well with the Questing weapons, as well as the other benefits Dragon Align provides, namely elimination of Nidhogg as a threat. Inspiration was taken from Shabbash&rsquo;s previous swash endless video.</div> <hr style="width:100%;clear:both;visibility:hidden;"></hr>  <h2 class="wsite-content-title">&#8203;Buffing Phase</h2>  <div class="paragraph">Buffing is done as Beo/Raider and it is quick. It can be done while at a wayvessel as well but it will take longer as you will have to regen mana with Guts for Ward of Balor/Annwn casts. We only need the basic four elemental resists as Realmshifter has natural Light/Dark immunity. With Outpost access resistances are gotten through Fey Yeti first and Zerk 1 from Chimera. If Chimera follower is not possible, you can get Zerk 1 through the Zerker spec or Chimera Raid weapons.</div>  <div>  <!--BLOG_SUMMARY_END--></div>  <div class="paragraph">&#8203;Buffing Order goes<br />Ward of Ortanite&gt;Golem&rsquo;s Fort&gt;Barrier II&gt;Divine Bastion&gt;<br />(Ward of Balor&gt;)Mimic&rsquo;s Mischief&gt;Wyvern Speed II&gt;Wyrm&rsquo;s Song&gt;Gait of Gunnr&gt;Berserk (I)III</div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:0px;padding-bottom:0px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/published/zettairyoiki-realm-hard-endless-buffing.jpg?1667115051" alt="ZettaiRyoiki Realm Hard Endless Buffing" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph">&#8203;A lot of thought went into the gear selections. Since the build relies on Dragon Alignment, it rules out a shield which tanks our ward available. This is why the Axe of Gilgamesh instead of a Crystalis. Briny status immunities (notably Blight and Toxic) cannot be healed with Wisp Heal so that&rsquo;s why Briny instead of Annwn. Chest gives curse immunity and a decent amount of ward, while boots give Doom immunity.</div>  <h2 class="wsite-content-title">&#8203;Running Phase</h2>  <div class="paragraph">This goes very fast so be on the lookout for Fallen Freyja and Fallen Beowulf sprites!<br /><br /><u><strong><font size="5">Gear</font></strong></u><br /><strong>Weapon:<br /></strong>Questing Bow is our weapon of choice for its synergy with Dragon align and the volley skill. The ward is nice too<br /><br /><strong>Offhand:<br /></strong>Our offhand will be Arisen Hel&rsquo;s Arrows. Fey arrows are an alternative but you will have to spend more attention to make sure you don&rsquo;t volley on a Freyja or Beowulf!<br /><br /><strong>Amity:<br /></strong>I use a 30% dragon damage amity but a better one would be an accessory boosting Amity. %ward regen would be good too, but mana pool might be too small to get much use out of %mana regen.<br /><br /><strong>Legs:<br /></strong>I use Smelly Shoes but another (better?) alternative would be Broken Arisen Riftrogue boots.<br /><br /><strong>Chest/Head/Accessories:<br /></strong>Standard booster gear, so Mimic&rsquo;s Head/Lost Helmet, Court Jester&rsquo;s Outfit, and Band of Gods/Arisen Tomes.<br /><br /><strong>Adornments:<br /></strong>I use Jewels of the Deep in my arrows, and Crimson Pinions in all of my armor slots.&nbsp;<br />Ferocious Bull&rsquo;s Eyes in the Questing Bow are very hard to part without for the mana which is desperately needed to offset pinion use, but seeing as they are an event item and in short supply outside of their month, you might be able to make do with Eyes of the Morrigan in the weapon and supplementing with Ashen Pinions/extra Jewels of the Deep where you can. Experiment!<br /><br /><strong>Follower:<br /></strong>Ashen Phoenix<br /></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/published/zettairyoiki-realm-hard-endless-running.jpg?1667115071" alt="ZettaiRyoiki Realm Hard Endless Running" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph"><u><strong><font size="5">Combat<br /></font></strong></u>Our main skill will be Volley 3 for its synergy with hard mode, dragon align and our Questing Weapon.&nbsp;<br />Purifying Strikes on Fallen Beowulf/Fallen Freyja and Nidhogg after recovering mana/ward if needed (You&rsquo;re immune to Nidhogg&rsquo;s attacks besides basic Attack, which isn&rsquo;t performed that often. Nice!)<br />Quadcut/Realmstrikes on higher hp mobs depending on if you need to risk the miss. Use your judgment!<br />Stun Dart on dodgy mobs as needed, common endless cc<br />Sortie if extra crit chance is needed for recharging<br /><br />*There isn&rsquo;t much that can be done if you are having to run Fey Arrows for second chance mobs (besides maybe X Slash at lower floor counts) but you can minimize early run deaths by taking it slow so you don&rsquo;t Volley Beowulfs and Freyjas! You don&rsquo;t have a ward cushion in case you get Immune&rsquo;d!</div>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/nJ8dJGTADSE?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>]]></content:encoded></item><item><title><![CDATA[JustFold's Melee Deity Raider PvP Fallen Champion Build - Orna patch 3.3]]></title><link><![CDATA[https://www.ornalegends.com/home/justfolds-melee-deity-raider-pvp-fallen-champion-build-orna-patch-33]]></link><comments><![CDATA[https://www.ornalegends.com/home/justfolds-melee-deity-raider-pvp-fallen-champion-build-orna-patch-33#comments]]></comments><pubDate>Sun, 30 Oct 2022 06:58:57 GMT</pubDate><category><![CDATA[Deity]]></category><category><![CDATA[Endgame]]></category><category><![CDATA[PvP]]></category><guid isPermaLink="false">https://www.ornalegends.com/home/justfolds-melee-deity-raider-pvp-fallen-champion-build-orna-patch-33</guid><description><![CDATA[The Idea   &#8203;In the later swiss rounds of the last pvp tournament, Z6 skunked me 2-0 with a realmshifter build that got me thinking. The big takeaways I had from that set were that:- Ashen Phoenix might be the best all around pet for melee pvp when you get its action rate high enough to have reliable access to Deific Channel. Deific Channel&gt;other pets basically.- Raider synergizes in every way that makes Ashen good.&nbsp;In my first swiss set with Z6, he zeroed out most of my Ultimas and [...] ]]></description><content:encoded><![CDATA[<h2 class="wsite-content-title">The Idea</h2>  <span class='imgPusher' style='float:left;height:0px'></span><span style='display: table;width:auto;position:relative;float:left;max-width:100%;;clear:left;margin-top:0px;*margin-top:0px'><a><img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/arcanic-2-m_orig.png" style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 10px; border-width:0; max-width:100%" alt="JustFold Sprite" class="galleryImageBorder wsite-image" /></a><span style="display: table-caption; caption-side: bottom; font-size: 90%; margin-top: -0px; margin-bottom: 0px; text-align: center;" class="wsite-caption"></span></span> <div class="paragraph" style="display:block;">&#8203;In the later swiss rounds of the last pvp tournament, Z6 skunked me 2-0 with a realmshifter build that got me thinking. The big takeaways I had from that set were that:<br /><br />- Ashen Phoenix might be the best all around pet for melee pvp when you get its action rate high enough to have reliable access to Deific Channel. Deific Channel&gt;other pets basically.<br />- Raider synergizes in every way that makes Ashen good.&nbsp;<br /><br />In my first swiss set with Z6, he zeroed out most of my Ultimas and crushed me with 1HKO crits. It wasn&rsquo;t close at any point. After that loss I knew I wanted to make my own version of the build, but as a deity instead of realmshifter (which is of course a good thing). This build would become my go to for live pvp and is an overall powerhouse.</div> <hr style="width:100%;clear:both;visibility:hidden;"></hr>  <div>  <!--BLOG_SUMMARY_END--></div>  <h2 class="wsite-content-title">The Core</h2>  <div class="paragraph">&#8203;Since we need to get follower action rate high enough to have Deific active most of the time, Blackened Kerberos Eyes stand out as the most accessible and stat efficient way to get there. Here was a quick test I ran at one point to see what Phoenix&rsquo;s actions look like with 12/9/6 Blackened eyes (there&rsquo;ll be a higher margin of error given the smaller sample size but this gives you an idea):</div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/justfold-deity-raider-pvp-01_orig.jpg" alt="JustFold Deity Raider PvP 01" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph">&#8203;6 eyes had a much higher no action rate than I would have guessed, and 12 almost never whiffed. 9 was a decent midpoint but I decided it wasnt enough because in this build we also rely on Ashen Phoenix for our ward turns. 10 was the number I settled on, with the idea that anymore would be diminishing returns.&nbsp;<br /><br />Among our strongest options for high slotted weapons, we have 2 handers like Ymir Feathers/Arisen Labrys or Finesse Greatsword that can offer atleast 10 slots. Finesse has great stats and leaves our offhand/accessory slots free from being locked up by a 2H build. I had a good one too so thats where I started.</div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/justfold-deity-raider-pvp-02_orig.jpg" alt="JustFold Deity Raider PvP 02" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph">&#8203;(Note I'm using normal eyes for this article so with full superior+ factor in another 10% ward)<br /><br />From here we can go a number of different ways with the build. We have ward turns covered with Phoenix, so given that we want a decent sized ward pool there are two metagame considerations Im gonna point out that informed which options I went with:<br />- Berserk 3 and DC also boosts dexterity among everything else. With these multipliers we can approach a dodge chance that most meta pvp builds can&rsquo;t.<br />- Assassin is a clear counter to this type of build, and I wanted to have broad protection against status immunities to avoid randomly dropping games I didn&rsquo;t have to.</div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/justfold-deity-raider-pvp-03_orig.jpg" alt="JustFold Deity Raider PvP 03" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph">&#8203;Arisen Hels Garb and Beguiled Mystic Katar work really well together. You have Burn/Rot/Frozen/Paralyzed/Stun/Blind covered without any overlap and 525 built in dexterity. Can we get more ward going with other choices like FYC and Arisen Shield? Of course, but the tradeoff is warranted I believe in how these two pieces round out the rest of the build.&nbsp;<br /><br />But where do we go from here? In the Orna Champions tournament, up against high damage powerhouses like Ratakor and Z6, there was an obvious flaw going this route with raider; our HP pool is close to low enough where we become vulnerable to 1HKOs even with ward turns up.<br /><br />We can mitigate this a few ways. One is to gain the foresight advantage and not open ourselves up to a turn 1 attack without Berserk 3 and ward turns from Phoenix. Thankfully we have a headstart on foresight by running both Blackened Eyes and Katar offhand, but often times thats not going to be enough.&nbsp;<br /><br />Another way to mitigate this is to expand our HP pool, making us less vulnerable to having our whole health pool penetrated by a big, early attack. Luckily Beguiled Appolyon armor does both this and foresight well. Given who my opponents were in the Top 4, I settled on the warrior set for the head/leg slots.</div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/justfold-deity-raider-pvp-04_orig.jpg" alt="JustFold Deity Raider PvP 04" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph">Can we build to zero out opponents better with Old Nothren Crown or Arisen Fey gear? Sure. Is that necessarily better? In some spots you&rsquo;ll definitely want to adjust in that direction but going first is extremely important when our first spell is Berserk 3.&nbsp;<br /><br />&ldquo;But what about your ward pool? Arent you giving up alot of ward not using something else?&rdquo;&nbsp;<br /><br />Not as much as you might think. Beguiled gear is actually pretty good in terms of ward, particularly if you adorn them right. Thats because based on the way ward is calculated, 2% adornments weight better when its 6%+2% as opposed to 32%+2%. (I could be wrong here but thats how I understand it.) Add that to the giant HP pool that the Beguiled Warrior set has, and we come out with a very nice ward total.&nbsp;<br></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/justfold-deity-raider-pvp-05_orig.jpg" alt="JustFold Deity Raider PvP 05" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph">&#8203;Red Pinions and Ashen Pinions are my first choice to adorn the head/legs. Add another 240 dexterity to our count with 16% crit / ward. With another 4% Crit from the Katar we&rsquo;re closer to our baseline crit requirement. Luckily we set aside 2 adornment slots on the Finesse Greatsword as a flex spot. Ferocious Bull&rsquo;s Eyes are an easy fit, and that just leaves the adornments on the chest/Katar.<br></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/justfold-deity-raider-pvp-06_orig.jpg" alt="JustFold Deity Raider PvP 06" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph">&#8203;&ldquo;Turul Feathers? Really?&rdquo; Well, is 28% crit chance enough? Theres already some variance with 40% + Wyrms Song so I don&rsquo;t think we can accept too much less than that. Can we get it other ways? Im not convinced we want anymore negative stats from ashens; each one hurts more than the last and 4 might already be too many. Can we cut a blackened eye or two to get closer? Possibly, but I don&rsquo;t think we want to trade away critical chance variance for Ashen Phoenix variance as the latter is the more gamebreaking of the two. Maybe if you have follower action rate as a secondary amity trait, but I dont. Theres a ward loss to using turul feathers, sure, but the dex/crit combo is the missing link at this point in the build.<br /><br />Since our gameplan will often involve multiple turns of buffing to outscale the opponent, Arisen Arch Gadget is a must in the accessory slot. As for the other slot I lean towards Ankous ring to complete the basic status protection but I could also see a case for Carl&rsquo;s Ring or a singleton Lugus Gauntlet in its place.<br /><br />As for the amity, generally we will want whatever gives us the most survivability and/or dmg. In the PvP top four I opted for 3% Ward Regen/10% to block dmg at 90%+ of hp, but now that I have the 40% crit amity that strikes me as much better in a vacuum.</div>  <h2 class="wsite-content-title">The Final Build</h2>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/justfold-deity-raider-pvp-07_orig.jpg" alt="JustFold Deity Raider PvP 07" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph">&#8203;I wont go too deep into the skills beyond the general gameplan.&nbsp;<br />- Berserk 3 turn one just about every game.<br />- Buffing damage or defense is optional beyond this point, but we always want to be within 1-2 hits of killing the other guy so we also often want to go for Mimics Mischief. If you can tell your wall will be effective against your opponent spend a turn getting def/res++<br />- My favorite big damage skill is Osmostrike 3 for the extra survivability but I usually will opt for any of the higher penetration single hit crit skills as the go to damage. The attack button is your last resort in terms of penetration but its a good one.<br />- Early into sets I like to throw out some debuffs if I think I have a turn or two to safely probe.</div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/justfold-deity-raider-pvp-08_orig.jpg" alt="JustFold Deity Raider PvP 08" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph">*Ascension level 30<br /><br />So we have high penetration crits, a 40k HP/90k ward pool that we can extend with Osmostrike 3, a tough defense wall, higher dodge chance, immunity to assassins, high foresight, free ward turns, a really clutch second chance, and modest pet damage.&nbsp;<br /><br />Theres also some room to meta game tweak here and there. Up against a wall and need more penetration? Unless theres a tremendous mismatch you can&rsquo;t get walled out with Lugus Gauntlet while fully buffed. Need more foresight? Swap out the Arisen Hels Garb for the beguiled warrior chest. Against magic? The build works the same way with the beguiled mage set equipped.<br /><br />A vulnerability I noticed with this specific version of the build is that if we&rsquo;re matched against someone that can deal both high attack and magic damage, they can get through alot of our defenses. As the Deity Ashen Raider, this is where we will want to consider whether the tradeoff with the Beguiled set is worth it and if it would be better to run higher ward/lower foresight options.<br /><br />&mdash;&mdash;<br /><br /><em>I hope you enjoyed reading my thoughts on this build and maybe get a chance to tinker with it yourselves!&nbsp;</em></div>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/6N-jzdhP4t0?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/WY4cnOHbT9A?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>]]></content:encoded></item><item><title><![CDATA[BoooOOOOooooOOOooo - October 2022 Event Checklist by Konq]]></title><link><![CDATA[https://www.ornalegends.com/home/booooooooooooooooo-october-2022-event-checklist-by-konq]]></link><comments><![CDATA[https://www.ornalegends.com/home/booooooooooooooooo-october-2022-event-checklist-by-konq#comments]]></comments><pubDate>Wed, 19 Oct 2022 12:33:05 GMT</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">https://www.ornalegends.com/home/booooooooooooooooo-october-2022-event-checklist-by-konq</guid><description><![CDATA[ Followers:&#9675; T6 - Scary Skeleton&#9675; T7 - Spooky Ghost&#9675; T9 - Very Scary SkeletonBosses:&#9675; T4 - Spooky Ghost&#9675; T8 - Terrifying GhostMonsters:&#9675; T1 -&nbsp;Frightening Skeleton&#9675; T4 - Scary Skeleton&#9675; T8 - Very Scary Skeleton&#9675; T8 - Onryo (NEW!)Items:&#9675; Ectoplasm: Physical resistance but has negative stats and a high chance that you'll fall asleepThis is exactly what the first ever event post was ~1 year ago (I added Onryo, which is new to this year [...] ]]></description><content:encoded><![CDATA[<span class='imgPusher' style='float:left;height:0px'></span><span style='display: table;width:auto;position:relative;float:left;max-width:100%;;clear:left;margin-top:0px;*margin-top:0px'><a><img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/onryo_orig.png" style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; border-width:0; max-width:100%" alt="Picture" class="galleryImageBorder wsite-image" /></a><span style="display: table-caption; caption-side: bottom; font-size: 90%; margin-top: -0px; margin-bottom: 0px; text-align: center;" class="wsite-caption"></span></span> <div class="paragraph" style="display:block;"><strong>Followers:</strong><br />&#9675; T6 - Scary Skeleton<br />&#9675; T7 - Spooky Ghost<br />&#9675; T9 - Very Scary Skeleton<br /><br /><strong>Bosses:</strong><br />&#9675; T4 - Spooky Ghost<br />&#9675; T8 - Terrifying Ghost<br /><br /><strong>Monsters:</strong><br />&#9675; T1 -&nbsp;<span>Frightening Skeleton</span><br />&#9675; T4 - <span>Scary Skeleton</span><br />&#9675; T8 - Very Scary Skeleton<br />&#9675; T8 - <strong>Onryo (NEW!)</strong><br /><br /><strong>Items:</strong><br />&#9675; Ectoplasm: Physical resistance but has negative stats and a high chance that you'll fall asleep<br /><br />This is exactly what the first ever event post was <strong><em>~1 year ago</em></strong> (I added Onryo, which is new to this year). I would like to thank so many people for the support I've gotten on these over the past year. I read all the thanks, whether I respond to them or not. I post these in 5 servers, with many I'm sure of pasting these across the various Orna communities, but originally my first event post landed itself in the good ol' general channel of Orna Main. I've come so far - no, <strong>we've</strong> come so far from that start. Doing these led me to do more projects in the Orna space, like the questline guide, the visuals, and loads of other things. I owe you guys all the credit for making this as big and as useful as it is in present day, and I will never stop loving this community. Here's to another year, two, or more. &#127874;<br /><br />Sincerely,<br />Konq, your Unfelled Balor Mage</div> <hr style="width:100%;clear:both;visibility:hidden;"></hr>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/konq_orig.png" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>]]></content:encoded></item><item><title><![CDATA[Battlemage Duelist, The T6 PvP Monster - Orna patch 3.3]]></title><link><![CDATA[https://www.ornalegends.com/home/battlemage-duelist-the-t6-pvp-monster-orna-patch-33]]></link><comments><![CDATA[https://www.ornalegends.com/home/battlemage-duelist-the-t6-pvp-monster-orna-patch-33#comments]]></comments><pubDate>Sun, 16 Oct 2022 10:00:09 GMT</pubDate><category><![CDATA[Build]]></category><category><![CDATA[Mage]]></category><guid isPermaLink="false">https://www.ornalegends.com/home/battlemage-duelist-the-t6-pvp-monster-orna-patch-33</guid><description><![CDATA[Build Intro   The Battlemage is the most popular Tier 6 class for mages in Orna. Introducing elemental multi-hit spells and higher mage stats after Druid in Tier 5, the Battlemage can be played successfully with a few different specialisations. This guide looks at the duel-wielding Duelist spec, specialising in fast hard hitting nukes perfect for PvP on both offense and defense. It also excels in solo dungeons but lacks the additional damage available to Berserker spec for longer term raiding.If [...] ]]></description><content:encoded><![CDATA[<h2 class="wsite-content-title">Build Intro</h2>  <span class='imgPusher' style='float:left;height:0px'></span><span style='display: table;width:auto;position:relative;float:left;max-width:100%;;clear:left;margin-top:0px;*margin-top:0px'><a><img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/battlemage-default-m_orig.png" style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 5px; border-width:0; max-width:100%" alt="Battlemage sprite" class="galleryImageBorder wsite-image" /></a><span style="display: table-caption; caption-side: bottom; font-size: 90%; margin-top: -0px; margin-bottom: 0px; text-align: center;" class="wsite-caption"></span></span> <div class="paragraph" style="display:block;">The Battlemage is the most popular Tier 6 class for mages in Orna. Introducing elemental multi-hit spells and higher mage stats after Druid in Tier 5, the Battlemage can be played successfully with a few different specialisations. This guide looks at the duel-wielding Duelist spec, specialising in fast hard hitting nukes perfect for PvP on both offense and defense. It also excels in solo dungeons but lacks the additional damage available to Berserker spec for longer term raiding.<br /><br />If you want to get a taste of real turn 1 PvP power at tier 6 and become a war hero for your kingdom, this could be the build for you!<br /><em>Includes detailed video guide below!</em></div> <hr style="width:100%;clear:both;visibility:hidden;"></hr>  <div>  <!--BLOG_SUMMARY_END--></div>  <div class="paragraph"><strong><font size="4">Gear</font></strong><br />&#8203;The most important consideration for this build is finding two weapons that are similar to each other in power. The Duelist spec works by giving a +15% boost to Attack and Magic stats when duel wielding. Remember that duel wielding first also reduces each weapon's stats to 65% of full power, so ideally you want to find two weapons close to each other in Magic power.&nbsp; The Battlemage has Archistaff weapon proficiency so if one of your good weapons is an Archistaff be sure to equip that in your main hand (left side on equipment screen) to get the +5% weapon proficiency bonus.<br /><br />Unless you're flying through the levels playing non-stop, tier 6 is a point in the levelling where we start to spend a little more time, meaning we want to level our gear to at least level 5 or 6 in the Blacksmith. If you check in on time you can do this in 24 hours. Levelling even further increases your power even more, especially your weapons.<br /><br />All decent gear to consider for this build listed below is easily attainable outside events. If you are fortunate enough to obtain a high quality event piece of gear that will more than likely be an upgrade to the build and what you can find normally. Each section is linked to Orna.Guide search page where you can check all available options for the gear slot.<br /><br /><strong>Weapon</strong><ul><li>Witch's Archistaff&nbsp;</li><li>Black Witch Staff</li><li>Moon Staff</li><li>High Draconian Staff</li><li><a href="https://orna.guide/items?tier=6&amp;type=2&amp;equip=2&amp;page=1" target="_blank">Your next highest magic weapons...</a></li></ul><br /><em>For the armour slots we can as Battlemage also wear Warrior gear but bear in mind at tier 7 you may not be able to wear Warrior gear depending on which class you choose. For the purpose of this guide I have only listed Mage gear but please feel free to use good high quality Warrior gear if you have it.</em><br /><strong>Head</strong><ul><li>Witch's Hat</li><li>Wyvern Hood</li><li>Moon Hat</li><li>Arcane Hat</li><li>Runic Hat</li><li>Mimic King Head for farming</li><li><a href="https://orna.guide/items?tier=6&amp;type=3&amp;equip=2&amp;page=1" target="_blank">Orna.Guide Mage Head slot gear including events...</a></li></ul><br /><strong>Armour</strong><ul><li>Moon Robe</li><li>Arcane Robe</li><li>Wyvern Robe</li><li>Runic Robe</li><li>&#8203;High Draconian Robe</li><li><a href="https://orna.guide/items?tier=6&amp;type=4&amp;equip=2" target="_blank">Orna.Guide Mage Amour slot gear including events...</a></li></ul><br /><strong>Legs</strong><ul><li>Infernal/Oceanic/Tempest/Terra boots from Arena</li><li>Moon Boots</li><li>Arcane Boots</li><li>Runic Boots</li><li>Wyvern Mage Boots</li><li><a href="https://orna.guide/items?tier=6&amp;type=5&amp;equip=2" target="_blank">Orna.Guide Mage Leg slot gear including events...</a></li></ul><br /><strong>Accessory</strong><ul><li>Steady Pendant</li><li>Waking Pendant</li><li>Ancient Troll Charm</li><li>Troll Charm</li><li>Mage's Ring</li><li>Dragoon Charm</li></ul><br /><strong>Amity</strong><br />Increase your faction element damage<br />HP or Mana recovery per turn<br /><br /><strong>Follower</strong><br />Greater Yokai for PvP only<br />Great Jinn<br />Orthrus<br />Banshee<br />Gheist<br />Wisp<br /><br /><strong><font size="4">Skills</font></strong><br />For one-shotting people in PvP we want to use the lvl 75 Sorceror unstable magic spells (Cataclysm, Inferno etc).&nbsp; As a backup use Bolt 3 in case opponent is resisting your elemental damage, or try a different unstable skill like Flare II (from Dragoon). If playing regularly, Sorrow and Sorrow II are fantastic spells to use but you do need to kill plenty of animals within last two days to keep them fully charged!<br /><strong>War Defense</strong><br />I recommend limiting your skill loadout to offensive magic skills only, giving your defending AI the best chance to pile constant high magic damage pressure on your enemy! In this order:<br /><strong>Cataclysm</strong>, <strong>Inferno</strong>, (<strong>Sorrow I</strong> and <strong>Sorrow II </strong>if you keep them charged), <strong>Fulmination</strong>, <strong>Glacier</strong>, <strong>Bolt 3</strong><br /><br />A cheap skill like Magic Strikes always useful for dungeons and other content.<br />For raiding your multi-element faction skill can be used.<br />The buffs from Druid are also mandatory, Golem's Fortitude and Mimic's Mischief for dungeons, raiding,&nbsp; and any rare tough PvP fights.<br />&#8203;</div>  <h2 class="wsite-content-title">Target Stats (level 10 weapons)</h2>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:right"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/published/battlemage-duelist-t6-stats.jpg?1665918020" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <h2 class="wsite-content-title">PvP Loadouts</h2>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/battlemage-duelist-t6-pvp-gear_orig.jpg" alt="Battlemage Duelist T6 PvP Gear" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Battlemage Duelist T6 PvP Gear</div> </div></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/battlemage-duelist-t6-pvp-skills_orig.jpg" alt="Battlemage Duelist T6 PvP Skills" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Battlemage Duelist T6 PvP Skills</div> </div></div>  <h2 class="wsite-content-title">Dungeon Loadouts</h2>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/battlemage-duelist-t6-gauntlet-gear_orig.jpg" alt="Battlemage Duelist T6 Gauntlet Gear" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Battlemage Duelist T6 Gauntlet Gear</div> </div></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/battlemage-duelist-t6-gauntlet-skills_orig.jpg" alt="Battlemage Duelist T6 Gauntlet Skills" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Battlemage Duelist T6 Gauntlet Skills</div> </div></div>  <h2 class="wsite-content-title">Raid loadouts</h2>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/battlemage-duelist-t6-raid-gear_orig.jpg" alt="Battlemage Duelist T6 Raid Gear" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Battlemage Duelist T6 Raid Gear</div> </div></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/battlemage-duelist-t6-raid-skills_orig.jpg" alt="Battlemage Duelist T6 Raid Skills" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Battlemage Duelist T6 Raid Skills</div> </div></div>  <h2 class="wsite-content-title">YouTube Showcase</h2>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/7HeRWb7A8S0?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>]]></content:encoded></item><item><title><![CDATA[Big Forg's Early Gilgamesh Raiding aka “It’s not about the size of your spikes, it’s how you use them.” - Orna patch 3.3]]></title><link><![CDATA[https://www.ornalegends.com/home/big-forgs-early-gilgamesh-raiding-aka-its-not-about-the-size-of-your-spikes-its-how-you-use-them-orna-patch-33]]></link><comments><![CDATA[https://www.ornalegends.com/home/big-forgs-early-gilgamesh-raiding-aka-its-not-about-the-size-of-your-spikes-its-how-you-use-them-orna-patch-33#comments]]></comments><pubDate>Thu, 13 Oct 2022 13:35:30 GMT</pubDate><category><![CDATA[Gilgamesh]]></category><guid isPermaLink="false">https://www.ornalegends.com/home/big-forgs-early-gilgamesh-raiding-aka-its-not-about-the-size-of-your-spikes-its-how-you-use-them-orna-patch-33</guid><description><![CDATA[Build Intro   Hello and welcome, it&rsquo;s your friendly neighbourhood amphibian. After the recent rework of Spiked Shield you no longer need an extremely min-maxed, high-end build with tons of ward to have a decent damage with the SS skill family. In this guide I&rsquo;ll try to focus on the performance of SS1 in 3 different scenarios:1. Entry-level Gilgamesh (around 100-120k ward)2. Mid-game Gilgamesh (around 120-180k ward)3. Endgame Gilgamesh (above 180k ward)Keep in mind, this build is not  [...] ]]></description><content:encoded><![CDATA[<h2 class="wsite-content-title">Build Intro</h2>  <span class='imgPusher' style='float:left;height:0px'></span><span style='display: table;width:auto;position:relative;float:left;max-width:100%;;clear:left;margin-top:0px;*margin-top:0px'><a><img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/forg-sprite_orig.png" style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 10px; border-width:0; max-width:100%" alt="Picture" class="galleryImageBorder wsite-image" /></a><span style="display: table-caption; caption-side: bottom; font-size: 90%; margin-top: -0px; margin-bottom: 0px; text-align: center;" class="wsite-caption"></span></span> <div class="paragraph" style="display:block;">Hello and welcome, it&rsquo;s your friendly neighbourhood amphibian. After the recent rework of Spiked Shield you no longer need an extremely min-maxed, high-end build with tons of ward to have a decent damage with the SS skill family. In this guide I&rsquo;ll try to focus on the performance of SS1 in 3 different scenarios:<br />1. Entry-level Gilgamesh (around 100-120k ward)<br />2. Mid-game Gilgamesh (around 120-180k ward)<br />3. Endgame Gilgamesh (above 180k ward)<br /><br />Keep in mind, this build is not built around pumping extremely huge numbers, it performs well in all raids, has really high survivability and not a lot of key pressing. The rotation is pretty much based on 1 skill and 1 temp buff.</div> <hr style="width:100%;clear:both;visibility:hidden;"></hr>  <div>  <!--BLOG_SUMMARY_END--></div>  <div class="paragraph"><strong><font size="4">Gear</font></strong><br />&#8203;Firstly, I&rsquo;ll list out all the decent ward gear you should be looking out for. We won&rsquo;t be focusing on 2-handed weapons since we&rsquo;re mostly looking for ward and the best way to achieve it is to get a good 1-handed weapon and a shield. I&rsquo;ll also note which items are obtainable only during certain events throughout the year, the rest are mostly farmable through dungeons and kingdom or world raids. With that said, the damage is nothing to scoff at<br /><br /><strong>Head</strong><ul><li>Abyssal Helmet</li><li>Arisen Avalon Helmet (event)</li><li>Arisen King&rsquo;s Crown (event)</li><li>Arisen Riftguard Helmet (event)</li><li>Ashen Phoenician Helmet</li><li>Fey Yeti Horns</li><li>Old Nothren Crown</li><li>Tarnished King&rsquo;s Crown</li></ul><br /><strong>Body</strong><ul><li>Abyssal Armor</li><li>Arisen Armor</li><li>Arisen Avalon Armor (event)</li><li>Arisen Riftguard Armor (event)</li><li>Arisen Surtr&rsquo;s Cuirass (event)</li><li>Ashen Phoenician Cuirass</li><li>Bulwark</li><li>Fey Yeti Coat</li></ul><br /><strong>Legs</strong><ul><li>Abyssal Greaves</li><li>Arisen Avalon Leggings (event)</li><li>Arisen Riftguard Leggings (event)</li><li>Ashen Phoenician Greaves</li></ul><br /><strong>Off-hand</strong><ul><li>Arisen Rhada Greatshield (event)</li><li>Arisen Shield</li><li>Arisen Tizona (event)</li><li>Ashen Phoenician Shield</li><li>Atlas</li><li>Fallen Shield</li><li>Polished Aegis</li><li>Spiked Greatshield (event)</li><li>Ymir Coiled Shield (event)</li></ul><br /><strong>Weapons</strong><ul><li>Abyssal Axe</li><li>Arisen Colada (event)</li><li>Arisen Demeter&rsquo;s Halberd</li><li>Arisen Fey Neman Havoc</li><li>Axe of Gilgamesh</li><li>Demeter&rsquo;s Halberd</li><li>Fey Neman Havoc</li><li>Finesse&rsquo;s Greatsword (event)</li><li>Finesse&rsquo;s Katana (event)</li><li>Ymir World Eater (event)</li></ul><br /><br /><strong>Accessory</strong><ul><li>Carl&rsquo;s Ring [T10] - great boost to pretty much all stats, recently it also received built-in ward</li><li>Immortal&rsquo;s Ring - Probably the biggest ward buff you can get, slightly lowers your attack and mana</li></ul><br />You could also equip other accessories that protect you from status effects but with Gilga&rsquo;s Steadfast passive you&rsquo;re better off equipping something to boost your ward<br /><br /><strong>Adornments</strong><ul><li><strong>For armor</strong> use your best 2% ward adornments you have, some better options include: Greater Bull&rsquo;s Eyes, Jewels of Creation, Jewels of the End</li><li><strong>For weapons</strong> you usually want to adorn at least one Ruby or Ashen Ruby as a way to regenerate your HP while attacking. Fill the rest with the best ward adornments you have, for example Arisen Teardrops. Some other adornments worth noting: Assassin&rsquo;s Jewels for T. Def &darr;, T. Def &darr;&darr;, Blackened or Dark Eyes of Kerberos for ward and pet action rate.</li></ul><br /><strong><font size="4">Pets</font></strong><br />There are quite a few options, I&rsquo;ll mostly focus on 2 types.<br /><br /><em><strong>Defensive - ward regen + turns:</strong></em><br />Gorynych, Son of Mountains<br />Living Arch-Armor<br />Ortanite Golem<br />Fey Yeti<br />Steward Golem<br /><br /><em><strong>Offensive - buffs:</strong></em><br />Ashen Phoenix - Deific Channel (with enough action rate it also keeps up the ward turns)<br />(Fey) Chimera - Berserk 1 buff<br />Apollyon's Apprentice - Elemental alignments, also some hp regen and ward turns<br />Very Scary Skeleton - Wallop for T.Def&darr;&darr;<br />Phoenix - Deific Channel<br /><br />Please remember that for some of those pets you need a higher action rate to make full use of their buffs. You can achieve that by equipping a Freyja Charm as one of your accessories (and by that, sacrificing a little bit of your ward) or adorning your weapon using Blackened Eyes of Kerberos or Dark or Dark Eye of Kerberos.<br /><br /><strong><font size="4">Amities</font></strong><br />Some of the best amities to look out for are:<br />Increases (faction element) damage by 20%<br />Your accessories will be 25% more effective<br />Positive effects will last 50% longer<br />You will recover 5% Ward each turn<br /><br /><strong><font size="4">Specialization</font></strong><br />Cataphract is your best bet when raiding with Spiked Shield, the ward regen and huge hp boost is simply great for this build.<br />Oracle could also be an option if you have two 5% ward regen amities.<br />&#8203;</div>  <h2 class="wsite-content-title">Showcases</h2>  <div class="paragraph">Buffing will look pretty much the same for all levels:<br />Ward of Ortanite &gt; Golem&rsquo;s Fortitude &gt; Barrier II &gt; Divine Bastion II &gt; Wyvern Speed II &gt; Bear&rsquo;s Might &gt; Faction Affinity<br /><br />Then you can also add Prism wall if you&rsquo;re using Cataphract and Gunnr if you&rsquo;re sure you&rsquo;re not going against hard raids like Morrigan<br />Using Berserk Mushrooms from Arena is also good if you have a lot of them and you have Ruby or Ashen Ruby in your weapon<br />Remember to keep Osmostrike/Osmostrikes in your loadout in case you don&rsquo;t get a lot of Ruby procs.<br />Adding Omnistrike/Omnistrikes or Exploit for debuffs is also advised.<br />If you&rsquo;re not using a weapon with a lot of pet action rate with Ashen Phoenix then you also must put Deific Channel in your loadout.<br /><br /><u><em>Be sure to check out all 3 of the different level showcases below most relevant to you!</em></u></div>  <div class="paragraph"><strong><font size="5"><br />&#8203;1. Entry-level</font></strong><br />[Level 237 Gilgamesh without any ascensions - 117k Ward]<ul><li>Skill rotation after buffing</li><li><strong>Sharpen </strong>(also repeat when it wears off) &gt; Spam SS1</li><li>You can use Ward of Ortanite to regen your ward.&nbsp;</li><li>With ward regen amity you would get more ward than you spend.</li><li>180k-250k per turn with all buffs</li></ul> <em>Showcase run vs Fey Chimera (2min 45s)</em></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/big-forg-ss-showcase-1-stats_orig.jpg" alt="Big Forg SS showcase 1 stats" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Big Forg SS showcase 1 stats</div> </div></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/big-forg-ss-showcase-1-gear_orig.png" alt="Big Forg SS showcase 1 gear" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Big Forg SS showcase 1 gear</div> </div></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/big-forg-ss-showcase-1-amity_orig.jpg" alt="Big Forg SS showcase 1 amity" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Big Forg SS showcase 1 amity</div> </div></div>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/GGsH3raCYq8?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>  <div class="paragraph"><br /><strong><font size="5">2. Mid-game Gilgamesh</font></strong><br />[Level 237 Gilgamesh without any ascensions - 145k Ward]<ul><li>Besides the normal skill rotation we&rsquo;re adding Gait of Gunnr</li><li>Skill rotation after buffing</li><li><strong>Sharpen </strong>(also repeat when it wears off) <strong>&gt; Spam SS1</strong></li><li>You can use Ward of Ortanite to regen your ward.&nbsp;</li><li>With ward regen amity you would get more ward than you spend.</li><li>380k-420k per turn with all buffs</li></ul><em>Showcase run vs Fey Chimera (1min 40s)</em><br /></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/big-forg-ss-showcase-2-stats_orig.jpg" alt="Big Forg SS showcase 2 stats" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Big Forg SS showcase 2 stats</div> </div></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/big-forg-ss-showcase-2-gear_orig.png" alt="Big Forg SS showcase 2 gear" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Big Forg SS showcase 2 gear</div> </div></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/big-forg-ss-showcase-2-amity_orig.jpg" alt="Big Forg SS showcase 2 amity" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Big Forg SS showcase 2 amity</div> </div></div>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/pZ5scvid_yc?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>  <div class="paragraph"><br /><strong><font size="5">&#8203;3. End-game Gilgamesh</font></strong><br />[Level 250 Gilgamesh, Ascension level 41 - 259k Ward]<ul><li>Going against easier raids we can entirely skip the Golem + Barrier part and focus only on attack buffs</li><li>Using Bear&rsquo;s Might gives us Def/Res&darr;&darr; which is useful for regaining mana from Gilga&rsquo;s passive. You can use Panacea later on if you start taking too much dmg</li><li>Skill rotation after buffing</li><li><strong>Sharpen </strong>(also repeat when it wears off) <strong>&gt; Spam SS1</strong></li><li>You can use Ward of Ortanite to regen your ward.&nbsp;</li><li>With ward regen amity you would get more ward than you spend.</li><li>600k without DC, 1.2mil with DC</li></ul><em>Showcase run vs Fey Chimera (less than 1min)</em><br /></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/big-forg-ss-showcase-3-stats_orig.jpg" alt="Big Forg SS showcase 3 stats" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Big Forg SS showcase 3 stats</div> </div></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/big-forg-ss-showcase-3-gear_orig.png" alt="Big Forg SS showcase 3 gear" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Big Forg SS showcase 3 gear</div> </div></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://www.ornalegends.com/uploads/1/3/3/4/133480408/big-forg-ss-showcase-3-amity_orig.jpg" alt="Big Forg SS showcase 3 amity" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%">Big Forg SS showcase 3 amity</div> </div></div>  <div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/ctCsGFJc3uM?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>]]></content:encoded></item></channel></rss>